Commit Graph

57 Commits

Author SHA1 Message Date
Jason Felds f99d643f07 New arrow type: the Fake arrow. Doesn't score for or against you. Perfect for simfiles that want to use mission mode type files or use measure skipping and not have it count against you. See ZXZ Bloody Heart in StepMix 4 for a file that could use this arrow type. 2009-03-10 15:52:22 +00:00
Colby Klein e0107716e0 Increase saturation a bit. 2009-01-16 21:23:21 +00:00
Colby Klein cdb4c81f0a Add a new NoteSkin, double resolution to match the new theme. 2008-12-23 01:15:33 +00:00
Colby Klein dbdea596a3 Change Down to Key in the KB7 NoteSkins. 2008-07-26 16:28:01 +00:00
Colby Klein 073480ea6f Fix a slight error on 16th notes. 2008-07-23 02:05:31 +00:00
Colby Klein c01d90824c Fix alignment. 2008-07-23 01:21:44 +00:00
Colby Klein 7227081c39 Highlight the receptors when pressed. 2008-07-01 02:56:41 +00:00
Colby Klein 4028164799 Add NoteSkin for KB7 2008-07-01 00:12:59 +00:00
Colby Klein e865844dc4 New mines 2008-05-23 07:45:04 +00:00
Steve Checkoway c1e67d7f26 Fix holds in reverse. 2007-09-04 00:29:08 +00:00
Glenn Maynard 050079a80e I thought the mine graphic was created by Chris, but I guess we're not
sure.  Replace it with a hideous placeholder until someone makes
a new one.
2007-07-31 01:32:14 +00:00
Steve Checkoway c7da72905b Update to new syntax. 2007-07-29 04:02:53 +00:00
Steve Checkoway c67987bac0 Simplify. 2007-07-29 04:01:56 +00:00
AJ Kelly c0d901ff2b change receptor arrows to not go to complete black 2007-07-29 03:53:48 +00:00
AJ Kelly 09c9daf2e1 New noteskin by Ryan McKanna (with preliminary explosion graphics by myself); move old noteskin to "bold" 2007-07-23 22:47:15 +00:00
Steve Checkoway 1b425da852 Flip hold body when reverse too. 2007-06-01 21:31:40 +00:00
Steve Checkoway b24aac13d7 Add a way for NoteSkins to fall back on the default theme but handle explosion rotation on their own. 2007-05-28 10:41:08 +00:00
Steve Checkoway 5f1aec302d Update to new style. 2007-05-28 10:13:08 +00:00
Steve Checkoway 4f29dd5508 Flip heads and tails when reverse. 2007-05-17 08:34:17 +00:00
Chris Danford 0af7590ed3 style cleanup 2007-05-15 22:15:36 +00:00
Glenn Maynard 44c996fbaf bools 2007-05-13 16:36:58 +00:00
Glenn Maynard 032ee0bf60 separate Roll Explosion part 2007-05-13 16:36:25 +00:00
Glenn Maynard 5a72a67d86 simplify: remove children 2007-05-13 16:30:30 +00:00
Steve Checkoway d712d086bb Remove references to a nonexistant readme. Real information should probably be maintained somewhere. 2007-04-20 04:07:00 +00:00
Glenn Maynard c81013a321 remove unused 2007-04-10 17:43:41 +00:00
Steve Checkoway 67f9ccce87 Add flat note skin. 2007-04-02 00:20:56 +00:00
Glenn Maynard a5709f390f set hidden flag on blank actors 2007-02-13 22:03:31 +00:00
Glenn Maynard 383a01e3b5 error check 2007-02-07 05:59:34 +00:00
Glenn Maynard ff42847669 refactor and change NoteSkins 2007-02-06 07:56:37 +00:00
Glenn Maynard 3db92e9c81 removing P's 2007-02-03 12:57:34 +00:00
Chris Danford 09e8c0bc34 Make addition a texture coord shift instead of a separate element. This means fewer texture swaps when drawing, fewer graphics to maintain, and lets non-tap elements have addition coloring 2006-12-15 22:27:00 +00:00
AJ Kelly 5d5be07a1d add missing ' on GhostArrowDim HitMineCommand 2006-10-17 21:45:11 +00:00
Steve Checkoway eefc6e283f BlendMode 2006-10-17 21:07:00 +00:00
AJ Kelly 4d10459e92 Add placeholder Tap Lift graphics 2006-09-15 04:48:36 +00:00
Jason Felds 3485cb44b6 Roll support for the default noteskin. The diagonal arrows were included for the sake of completeness. 2006-01-11 23:05:00 +00:00
Chris Danford b3925c7f14 judgment name cleanup 2005-10-09 07:01:48 +00:00
Chris Danford 241de76361 do note coloring with tex coord shifting, not separate elements 2005-10-05 03:53:46 +00:00
Chris Danford 4e6f00ba9e separate explosions for HoldNoteScore 2005-04-26 05:28:32 +00:00
Chris Danford 137ea07f3d add missing elements 2005-04-18 07:29:13 +00:00
Glenn Maynard ab9cac2642 per-judgement step commands 2004-07-02 20:08:17 +00:00
Chris Danford 142ed1e240 add lights noteskin 2004-05-20 17:39:27 +00:00
Chris Danford 40b2ecfee5 simplify mine scoring
add separate dance point weights for mines
2004-01-02 08:43:14 +00:00
Chris Danford 7fa80e5530 change hold explosion format 2004-01-01 01:53:25 +00:00
Chris Danford 4b3af8bd5c add note color support for Tap Addition 2003-12-29 03:51:15 +00:00
Chris Danford 7bd15144cb add explosion graphic and sound if step on mine 2003-08-10 21:27:54 +00:00
Chris Danford 1f8a45cbee Add mines transform 2003-08-10 10:12:50 +00:00
Chris Danford a2ebcfce01 show different tap graphic for additional notes created by a transform 2003-08-10 06:00:30 +00:00
Glenn Maynard 901a8206c4 Add HoldHeadIsAboveWavyParts, HoldTailIsAboveWavyParts 2003-07-17 07:36:18 +00:00
Andrew Wong 2d2fec3a0c arrow overlapping now controllable in noteskin metrics (metrics file) 2003-07-14 17:35:37 +00:00
Chris Danford a5f09f296c new battle layout 2003-05-13 13:35:32 +00:00