change receptor arrows to not go to complete black

This commit is contained in:
AJ Kelly
2007-07-29 03:53:48 +00:00
parent 45920ff4f3
commit c0d901ff2b
@@ -83,7 +83,7 @@ W1Command=diffuse,1.0,1.0,1.0,1;zoom,1;linear,0.06;zoom,1.1;linear,0.06;diffusea
HeldCommand=diffuse,1.0,1.0,1.0,1;zoom,1;linear,0.06;zoom,1.1;linear,0.06;diffusealpha,0
[ReceptorArrow]
InitCommand=effectclock,'beat';diffuseramp;effectcolor1,color("#000000FF");effectcolor2,color("#FFFFFFFF");
InitCommand=effectclock,'beat';diffuseramp;effectcolor1,color("0.35,0.35,0.35,1");effectcolor2,color("1,1,1,1");
# By default, always step. Individual game skins can override this.
NoneCommand=stoptweening;zoom,.75;linear,0.11;zoom,1
HitMineCommand=