change receptor arrows to not go to complete black
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@@ -83,7 +83,7 @@ W1Command=diffuse,1.0,1.0,1.0,1;zoom,1;linear,0.06;zoom,1.1;linear,0.06;diffusea
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HeldCommand=diffuse,1.0,1.0,1.0,1;zoom,1;linear,0.06;zoom,1.1;linear,0.06;diffusealpha,0
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[ReceptorArrow]
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InitCommand=effectclock,'beat';diffuseramp;effectcolor1,color("#000000FF");effectcolor2,color("#FFFFFFFF");
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InitCommand=effectclock,'beat';diffuseramp;effectcolor1,color("0.35,0.35,0.35,1");effectcolor2,color("1,1,1,1");
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# By default, always step. Individual game skins can override this.
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NoneCommand=stoptweening;zoom,.75;linear,0.11;zoom,1
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HitMineCommand=
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