Commit Graph

23935 Commits

Author SHA1 Message Date
Glenn Maynard 0e8b6ed2e8 simplify; make KSPIN_CONNECT on demand 2006-12-07 02:12:03 +00:00
Vecais Dumais Laacis 0a6bc88a7c Memory card driver for xbox 2006-12-07 01:38:34 +00:00
Mike Calfin 7349e168eb change HowToPlay music so it doesnt match menu music. Sounds better this way. 2006-12-06 20:31:00 +00:00
John Bauer 6f182ce767 Add a usage comment to style.h 2006-12-06 18:03:07 +00:00
Glenn Maynard af22cff101 simplify
fix accessing pins > 0
2006-12-06 11:57:01 +00:00
Glenn Maynard fafeef90ca RageSoundDriver_WDMKS 2006-12-06 08:36:52 +00:00
Glenn Maynard 2a9b1445dd disable hardware drivers 2006-12-06 08:33:48 +00:00
Steve Checkoway 8329d2babe If the column is invalid, return. 2006-12-06 07:16:38 +00:00
Glenn Maynard 9b0566549d add WDMKS 2006-12-06 06:35:29 +00:00
Glenn Maynard 1b04773c6a update 2006-12-06 06:33:51 +00:00
Glenn Maynard 2bd5bffc96 rename 2006-12-06 06:32:48 +00:00
Glenn Maynard 2950767217 filename and driver name are mismatched. Rename to WDMKS and
rename the file.  (I normally don't like renaming files in CVS, but this file
doesn't have history to lose.)
2006-12-06 06:30:49 +00:00
Glenn Maynard dd69e6fde2 default to 0 2006-12-06 06:27:31 +00:00
Glenn Maynard 10fa6ceb2e PREFSMAN->m_iSoundPreferredSampleRate == 0 means "do what's right for the hardware". We want a 44.1khz default for most systems, but KS should default to 48khz. 2006-12-06 06:26:24 +00:00
Glenn Maynard 650ece9cec fix weird assignment 2006-12-06 06:22:00 +00:00
Glenn Maynard 75a95323be start playing and prebuffer in the mixing thread 2006-12-06 06:19:57 +00:00
Glenn Maynard 01458632f8 simplify 2006-12-06 06:17:51 +00:00
Glenn Maynard b860c0c51c RageSound::GetDataToPlay: always return a full block if possible
(the sound filters are allowed to return less data than was requested,
even if not EOF)
2006-12-06 06:16:15 +00:00
Glenn Maynard 94b1849a29 assert for bad sample rate 2006-12-06 06:11:49 +00:00
Glenn Maynard 661cccc3cc update 2006-12-06 04:39:30 +00:00
Glenn Maynard 0e40d05762 initial WDM Kernel Streaming driver 2006-12-06 03:56:42 +00:00
Glenn Maynard bc4a3034f3 auto-assign internal glyphs; remove comment (bothered to fix? first I've
even heard of it ...)
2006-12-05 22:57:53 +00:00
Glenn Maynard 0f95d7be97 This causes "default constructor could not be generated" warnings (sort of
spuriously, but it's a useful warning and I don't want to turn it off), and we don't
need to declare every member const to have a const object--you just have
a const pointer to the object.
2006-12-05 22:53:22 +00:00
John Bauer 006dfd674c Fix formatting, add a comment, and call attention to what is causing the
message "Continue holding ZZ to give up".
2006-12-05 21:43:14 +00:00
Steve Checkoway aae2e61da2 Games are totally immutable. 2006-12-05 21:02:26 +00:00
John Bauer bd1c41f449 Nitpick: one string was incorrectly sorted 2006-12-05 21:01:15 +00:00
Steve Checkoway 46c8af6059 Styles are totally immutable. 2006-12-05 21:00:28 +00:00
John Bauer fa74b9fdcc A new set of preferences has a screwed up Theme setting. SM acts
as if the theme were set to "default", which is correct, but when you
enter the Appearances menu, it changes the theme to "beat" instead.
This change fixes the bug by making SM use the same string constant
everywhere the default theme is set.
2006-12-05 20:58:26 +00:00
John Bauer ab37d685a0 Fix up the way enum options are set, which is broken in many cases.
Do this by correctly calling ToString and FromString.  Also, fix the
missing metric for DefaultFailType.

Still broken is the way a new set of preferences doesn't have "default"
as the default theme.
2006-12-05 16:56:01 +00:00
Mike Calfin dd17b1b2d8 this font fits better for chat text. 2006-12-05 15:20:21 +00:00
Mike Calfin a89de51a67 changed more fonts to blaster 2006-12-05 15:13:49 +00:00
Mike Calfin 85b04b76f7 update MusicWheel font to match theme better. 2006-12-05 14:26:08 +00:00
Chris Danford b764e300f6 helper BGA for optimizing texture usage in simple frame graphics 2006-12-05 12:26:23 +00:00
Mike Calfin 5245fbbdc2 _blank in transition for online music select screen. 2006-12-05 04:53:56 +00:00
Mike Calfin ad7bae75b9 new RoomInfo graphic. less transparent so you can actually see what it says. 2006-12-05 02:05:32 +00:00
Mike Calfin 99d542ae8f make current room info more readable 2006-12-05 01:22:23 +00:00
Mike Calfin e42dc67fdb new font for users on eval screen 2006-12-05 01:16:19 +00:00
Mike Calfin f3603f324c put usernames ontop of userbg 2006-12-05 01:07:59 +00:00
Mike Calfin 516f4f5ddc moved difficulty icons and meter to line up 2006-12-04 23:56:30 +00:00
Mike Calfin 0d184252ac added this file for now to prevent missing graphic errors in online mode 2006-12-04 23:01:19 +00:00
Mike Calfin 90b10e3c35 fixed up a few commands on online screens and hid menu timer (no need for it, as it is disabled) 2006-12-04 22:36:20 +00:00
Glenn Maynard 16dff41de5 FileType_Sound 2006-12-04 22:33:14 +00:00
Glenn Maynard 13238ee22e FT_Sound 2006-12-04 22:32:53 +00:00
Glenn Maynard 19c8a993d0 give access to the sound 2006-12-04 22:32:24 +00:00
Glenn Maynard edcc1c2f40 bind RageSound 2006-12-04 22:31:25 +00:00
Mike Calfin c1d04c8083 no need for a header with the UserBG ontop of it. mabye ill make a new one that fits in the future. 2006-12-04 22:25:57 +00:00
Mike Calfin d52bfc8369 moved chat input up slightly 2006-12-04 22:17:22 +00:00
Mike Calfin 62f63f2cde Added translations for Screen Title Menu. 2006-12-04 22:13:01 +00:00
John Bauer 1ef9672a5a Greatly reduce the amount we escape in .sm files.
Now we just escape :;\ and //
2006-12-02 23:04:24 +00:00
Steve Checkoway 97d1a98020 Cleanup formatting, comment. 2006-12-02 19:33:17 +00:00