Fix formatting, add a comment, and call attention to what is causing the
message "Continue holding ZZ to give up".
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@@ -29,6 +29,10 @@ static map<RString,RString> CharAliasRepl;
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* text to disk, we need to write placeholders (&doublezeta;) for them, and never
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* Unicode characters, since the codepoint is prone to change. We can't currently
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* write &these; to SMs, due to format limitations.
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*
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* Internal use glyphs should ONLY go in the section marked "internal use", or there
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* will be hard-to-debug conflicts like the "doublezeta" vs. "back" conflict that
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* no one bothered to fix for several months.
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*/
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/* Here's a copy-and-paste for a basic Japanese font page:
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@@ -276,41 +280,41 @@ static void InitCharAliases()
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{ "uparrow", 0x2191 }, /* ↑ */
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{ "rightarrow", 0x2192 }, /* → */
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{ "downarrow", 0x2193 }, /* ↓ */
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{ "doublezeta", 0xE009 },
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{ "planet", 0xE00A },
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{ "4thnote", 0x2669 }, /* ♩ */
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{ "8thnote", 0x266A }, /* ♪ */
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{ "b8thnote", 0x266B }, /* ♫ */
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{ "b16thnote", 0x266C }, /* ♬ */
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{ "flat", 0x266D }, /* ♭ */
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{ "flat", 0x266D }, /* ♭ */
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{ "natural", 0x266E }, /* ♮ */
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{ "sharp", 0x266F }, /* ♯ */
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{ "sharp", 0x266F }, /* ♯ */
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/* These are internal-use glyphs; they don't have real Unicode codepoints. */
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{ "up", 0xE000 },
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{ "down", 0xE001 },
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{ "left", 0xE002 },
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{ "right", 0xE003 },
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{ "menuup", 0xE004 },
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{ "up", 0xE000 },
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{ "down", 0xE001 },
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{ "left", 0xE002 },
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{ "right", 0xE003 },
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{ "menuup", 0xE004 },
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{ "menudown", 0xE005 },
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{ "menuleft", 0xE006 },
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{ "menuright", 0xE007 },
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{ "start", 0xE008 },
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{ "back", 0xE009 },
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{ "ok", 0xE00A },
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{ "start", 0xE008 },
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{ "doublezeta", 0xE009 },
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{ "planet", 0xE00A },
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{ "back", 0xE009 },
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{ "ok", 0xE00A },
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{ "nextrow", 0xE00B },
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{ "select", 0xE00C },
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{ "select", 0xE00C },
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/* PlayStation-style controller */
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{ "auxx", 0xE010 },
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{ "auxx", 0xE010 },
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{ "auxtriangle",0xE011 },
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{ "auxsquare", 0xE012 },
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{ "auxcircle", 0xE013 },
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{ "auxl1", 0xE014 },
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{ "auxl2", 0xE015 },
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{ "auxl3", 0xE016 },
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{ "auxr1", 0xE017 },
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{ "auxr2", 0xE018 },
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{ "auxr3", 0xE019 },
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{ "auxl1", 0xE014 },
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{ "auxl2", 0xE015 },
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{ "auxl3", 0xE016 },
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{ "auxr1", 0xE017 },
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{ "auxr2", 0xE018 },
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{ "auxr3", 0xE019 },
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{ "auxselect", 0xE01A },
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{ "auxstart", 0xE01B },
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