Commit Graph

119 Commits

Author SHA1 Message Date
Chris Danford 16818e54c8 broadcast on style change 2005-05-07 08:34:20 +00:00
Chris Danford 5b9ab7244b fix GCC errors 2005-04-19 04:11:33 +00:00
Chris Danford 6053783a4c make EDIT_MODE less fragile by using switches
don't allow going past last beat in practice
2005-04-19 01:44:22 +00:00
Chris Danford 976e497de7 add EDIT_MODE_PRACTICE 2005-04-14 06:34:17 +00:00
Chris Danford ce83ae6ef0 only clamp description for edits 2005-04-13 08:05:48 +00:00
Chris Danford 3c5a892b27 don't allow blank edit names 2005-04-03 21:23:38 +00:00
Charles Lohr 8c5909ebe9 Modify AutoScreenMessage to keep map of all non-standard ScreenMessages.
This has a lot of advantages over the old ways.  Some of the initial ones are that
you can log a list of all screenmessages and their respective number and another
is that it would be fairly easy to add a reverse lookup, so you could get the name
of a ScreenMessage for log use by getting the ScreenMessage number.
2005-03-28 08:01:36 +00:00
Chris Danford b684b3dd88 EditMenu: remove Autogen and consolidate Blank/Copy into Create 2005-03-25 09:49:34 +00:00
Chris Danford 880e42e1d3 fix conflicting ScreenMessage IDs by automatically generating unique values 2005-03-23 08:48:38 +00:00
Chris Danford 659def4479 fix Pop message doesn't get sent if more than 1 prompt screen on the stack 2005-03-23 06:46:24 +00:00
Chris Danford 7c6ed89975 ScreenPrompt cleanup 2005-03-23 06:13:28 +00:00
Chris Danford 6adaa3f1a2 Add cancel transition for STextEntry
Validate new edit name is unique
2005-03-23 05:12:31 +00:00
Chris Danford ee4be22260 add input length cap
fix bogus s_bCancelled flag
2005-03-23 04:08:27 +00:00
Chris Danford bd2f75f03b prompt for an edit name when creating 2005-03-22 23:59:17 +00:00
Chris Danford 96852c234c Add a virtual keyboard to ScreenTextEntry 2005-03-22 20:15:24 +00:00
Chris Danford 042ba4d6c2 play normal Start sound (not separate create sound)
don't show system messages
2005-03-21 13:18:31 +00:00
Glenn Maynard cd50ebd298 fix edit count desync after deleting steps 2005-03-21 03:47:30 +00:00
Glenn Maynard cc152506c5 comments 2005-03-21 03:45:14 +00:00
Chris Danford fe5b7e214b remove unused MaxStepsLoadedFromProfile 2005-03-20 20:51:30 +00:00
Chris Danford 48e6cb1a69 rename back -> cancel because "back" conflicts with "background" 2005-03-20 06:14:41 +00:00
Charles Lohr b36f6a6f04 VC6 cleanup. Remove .GetValue() "fixes" by overloading binary operators. 2005-03-14 20:26:50 +00:00
Charles Lohr d90e526018 VC6 .GetValue() addition. 2005-03-14 03:16:43 +00:00
Glenn Maynard 8e2a323479 logic change 2005-03-14 02:56:01 +00:00
Glenn Maynard f2e24ff9ed move code 2005-03-14 02:48:48 +00:00
Chris Danford 264dd13b45 eliminate Save on ScreenEditMenu when creating new steps 2005-03-08 07:57:14 +00:00
Chris Danford 2d93802641 add Yes/No/Cancel prompt for exiting ScreenEdit 2005-03-08 04:02:25 +00:00
Chris Danford e01845866f add NumStepsLoadedFromProfile display 2005-03-08 01:46:57 +00:00
Chris Danford f2023c9cb7 On edit menu, only move to the next screen when the Action row has focus. 2005-03-08 00:48:59 +00:00
Chris Danford 6d07297588 per-row explanation text in ScreenEditMenu 2005-03-08 00:32:49 +00:00
Chris Danford 7904959f4f theme edit menu row string 2005-03-07 23:55:18 +00:00
Chris Danford a0d19e4e02 give new blank steps a unique name 2005-03-07 06:32:55 +00:00
Chris Danford e65362e3f5 give new edits unique names 2005-03-07 05:23:18 +00:00
Chris Danford a83f462b9f clean up difficulty steps description 2005-03-06 00:08:48 +00:00
Chris Danford c9ec1c16b0 better Steps difficulty description when copying or creating blank 2005-03-05 23:07:42 +00:00
Chris Danford 2d2796148b select between multiple edit steps 2005-03-05 21:35:30 +00:00
Chris Danford fd16ad74fb make themeable 2005-03-05 09:11:56 +00:00
Chris Danford 071f02a862 allow access to individual BroadcastOnChangePtrs within BroadcastOnChangePtr1D 2005-02-25 18:17:26 +00:00
Chris Danford 4104edcad9 use BroadcastOnChange wrappers 2005-02-25 05:27:28 +00:00
Chris Danford ab22e629d4 enforce that changed message is broadcast whenever value changes 2005-02-24 12:27:30 +00:00
Glenn Maynard 09a94d3c97 fix ScreenEditMenu 2005-02-23 18:56:50 +00:00
Chris Danford 4223e09cc8 GetPathTo -> GetPath 2005-02-06 03:32:53 +00:00
Glenn Maynard 8a5bf17203 remove some hardcoded screen names 2005-01-29 23:45:27 +00:00
Chris Danford cfd7f6300f fix CoinMode toggling on ScreenTitleMenu 2005-01-05 04:35:15 +00:00
Chris Danford 7f336c2ce6 self-registering screen classes 2004-11-26 17:28:47 +00:00
Chris Danford d412ab055d name cleanup: NotesType -> StepsType 2004-07-12 02:19:24 +00:00
Glenn Maynard 94d0cba859 RageSounds -> GameSoundManager 2004-07-08 00:10:34 +00:00
Chris Danford 5544445ad0 name cleanup: StyleDef -> Style 2004-06-28 07:26:00 +00:00
Chris Danford 3809715db0 cleanup: Remove Style and use StyleDef everywhere. This gets rid of a lot of Style->StyleDef lookups and discourages code that's specific to a Style. All game logic should be data-driven. 2004-06-27 06:52:49 +00:00
Chris Danford b05d25ab24 "m_pCurNotes" -> "m_pCurSteps" 2004-05-24 06:12:17 +00:00
Chris Danford 4bb777232d name cleanup: "pNotes" -> "pSteps" 2004-05-24 03:41:39 +00:00