fix ScreenEditMenu

This commit is contained in:
Glenn Maynard
2005-02-23 18:56:50 +00:00
parent 2e5b94e064
commit 09a94d3c97
2 changed files with 6 additions and 0 deletions
+5
View File
@@ -27,6 +27,11 @@ ScreenEditMenu::ScreenEditMenu( CString sName ) : ScreenWithMenuElements( sName
/* Enable all players. */
FOREACH_PlayerNumber( pn )
GAMESTATE->m_bSideIsJoined[pn] = true;
}
void ScreenEditMenu::Init()
{
ScreenWithMenuElements::Init();
m_Selector.SetXY( 0, 0 );
// m_Selector.AllowNewNotes();
+1
View File
@@ -9,6 +9,7 @@ class ScreenEditMenu : public ScreenWithMenuElements
{
public:
ScreenEditMenu( CString sName );
virtual void Init();
virtual void HandleScreenMessage( const ScreenMessage SM );