fix ScreenEditMenu
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@@ -27,6 +27,11 @@ ScreenEditMenu::ScreenEditMenu( CString sName ) : ScreenWithMenuElements( sName
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/* Enable all players. */
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FOREACH_PlayerNumber( pn )
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GAMESTATE->m_bSideIsJoined[pn] = true;
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}
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void ScreenEditMenu::Init()
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{
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ScreenWithMenuElements::Init();
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m_Selector.SetXY( 0, 0 );
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// m_Selector.AllowNewNotes();
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@@ -9,6 +9,7 @@ class ScreenEditMenu : public ScreenWithMenuElements
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{
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public:
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ScreenEditMenu( CString sName );
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virtual void Init();
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virtual void HandleScreenMessage( const ScreenMessage SM );
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