Commit Graph

120 Commits

Author SHA1 Message Date
Glenn Maynard 0adb8db91f get rid of RageSoundBass and RageSoundSample 2003-01-02 08:16:48 +00:00
Glenn Maynard 24a3592741 get rid of MUSIC 2003-01-02 07:54:28 +00:00
Glenn Maynard 6b47bbb96f fix a crash 2003-01-01 09:06:00 +00:00
Glenn Maynard 99c7352994 add some traces to track down an obscure crash 2002-12-28 22:26:06 +00:00
Glenn Maynard 9aa85c2293 fix fullscreen getting "stuck" 2002-12-28 21:37:18 +00:00
Glenn Maynard 49f05c9ab8 s/throw RageException/RageException::Throw/ 2002-12-21 19:34:02 +00:00
Glenn Maynard f512af6daf statics 2002-12-19 23:26:50 +00:00
Glenn Maynard ca97662b8a remove not-very-helpful comments 2002-12-19 23:24:42 +00:00
Glenn Maynard 675138d74a cleanup 2002-12-19 23:24:06 +00:00
Glenn Maynard 7e9a2bdb9f remove comment 2002-12-19 23:16:54 +00:00
Glenn Maynard 73eac8f809 get rid of TIMER 2002-12-19 23:13:52 +00:00
Glenn Maynard 12f88d0384 use ErrorDialog 2002-12-16 02:11:31 +00:00
Glenn Maynard f02b45bbd7 simplify quitting 2002-12-15 20:22:08 +00:00
Glenn Maynard e02d41d167 scope "event" 2002-12-15 20:19:38 +00:00
Glenn Maynard d5dd8aedca move input handling into a function 2002-12-15 20:16:14 +00:00
Glenn Maynard 40ed43f10d enable the sound code (it still isn't used for anything) 2002-12-15 10:35:39 +00:00
Glenn Maynard 600371a871 RageSound -> RageSoundBass 2002-12-10 08:19:18 +00:00
Glenn Maynard c89b8bbecd Save prefs explicitly, not in ~PrefsManager, so we don't try to save
if one of the other classes threw an exception.
2002-12-09 22:31:21 +00:00
Glenn Maynard bee3937d59 fix ` 2002-12-09 22:24:15 +00:00
Glenn Maynard 1dd92fe563 readd crash handler
Don't init the SDL parachute in Windows; it'll override our crash handler.
2002-12-03 00:35:34 +00:00
Glenn Maynard 74c02a04c7 Remove memleak checks. We're switching everything to non-debug
CRT libraries (not worth the headaches).
2002-12-02 22:57:13 +00:00
Chris Danford ca7c1ab78f working on mulitplayer 2002-12-02 05:25:44 +00:00
Chris Danford 4a588230e1 DirectInput replaced with SDL's input routines. Keyboard works, but joystick and pump are untested. 2002-11-29 20:37:12 +00:00
Chris Danford 04e2c0b68c More movie texture work. Changed plib's release CRT version to "Multithreaded DLL". 2002-11-28 20:48:00 +00:00
Glenn Maynard 48eee90ab2 Reenable and move iterative filtering into the zoom proper. 2002-11-21 00:48:15 +00:00
Chris Gilbert 93e5f253a0 New Sandbox Stuff 2002-11-19 22:55:51 +00:00
Glenn Maynard acdb516ffd Reorganize arch a bit. Multiple architectures might want to share
a non-default implementation of a driver, and organizing them by
architecture doesn't handle that very well.
2002-11-18 21:37:58 +00:00
Glenn Maynard fc0cd03818 Use new old loader dialog stuff.
Set the icon from an XPM.
2002-11-17 09:13:35 +00:00
Glenn Maynard 79cab2a1ad fix "warning: cannot pass objects of non-POD type class CStdStringA' through ..." 2002-11-16 07:35:13 +00:00
Glenn Maynard 3183844e5b remove d3dx
(and there was much rejoicing)
2002-11-15 08:16:24 +00:00
Glenn Maynard df22699cec Set up the ortho projection directly, and only once. 2002-11-15 08:13:51 +00:00
Glenn Maynard 21c2d438a2 Move game loop into a spearate functoin. (Aside from being cleaner--that
main function was huge--it makes profiling easier since loading and
gameplay are on separate call trees.)

Implement alt-enter.

Link to glu.  (Not committing the code that uses it yet ...)
2002-11-14 23:54:40 +00:00
Chris Danford 19244acaf1 Added missing GraphicOptions help text, re-added F4 fullscreen and F5 detail toggles, fixed texel-pixel alignment in Sprite, BitmapText 2002-11-12 11:11:16 +00:00
Glenn Maynard 7026fb79d2 set caption
handle selective reloading after video mode change and texture prefs
change
2002-11-12 09:31:08 +00:00
Glenn Maynard 63de3aac42 add alt-f4 2002-11-11 09:06:30 +00:00
Glenn Maynard 8bad0c8a30 fix commandline parsing 2002-11-11 08:53:26 +00:00
Glenn Maynard bd1265168d fix grave+tab to pause time 2002-11-11 08:52:07 +00:00
Chris Danford 628dea9da7 OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken. 2002-11-11 04:53:31 +00:00
Chris Danford 24ce24bbc1 Network server mode accepts multiple connections 2002-11-08 08:17:59 +00:00
Chris Danford 23deb80a44 Winsock replaced with SDL_net 2002-11-01 20:01:59 +00:00
Glenn Maynard bccaf3560b s/Add/push_back/ 2002-10-31 04:23:39 +00:00
Glenn Maynard 040da1a6d4 some more s/GetSize/size/ 2002-10-31 02:12:14 +00:00
Chris Danford ec202633e9 Added .GetString() to all CStrings passed in vargs 2002-10-29 07:58:44 +00:00
Chris Danford 73f7db6b15 Replaced most D3DX dependencies. Added Brendan's not-yet-functional networking code. 2002-10-28 05:30:45 +00:00
Glenn Maynard 85e409b121 some more MFCisms to STLisms 2002-10-24 19:55:09 +00:00
Glenn Maynard 161fd75058 SDL init. 2002-10-24 03:56:46 +00:00
Chris Danford 57896611b9 Documentation clean up and optimized AutoGen 2002-10-24 01:51:01 +00:00
Chris Danford d0412d9a03 Changed toggle resolution from 400 to 320 because 320 looks better. 2002-10-20 18:03:11 +00:00
Glenn Maynard 90f826b278 Clean up restarting: close the mutex to make sure it actually restarts,
and don't make assumptions about the executable filename.
2002-10-20 03:53:45 +00:00
Chris Danford d7e458cb2f Fixed "can't switch to windowed" (hopefully). Fixed smpackage: individual files selected not added to zip. 2002-10-20 02:33:32 +00:00