Glenn Maynard
0adb8db91f
get rid of RageSoundBass and RageSoundSample
2003-01-02 08:16:48 +00:00
Glenn Maynard
24a3592741
get rid of MUSIC
2003-01-02 07:54:28 +00:00
Glenn Maynard
6b47bbb96f
fix a crash
2003-01-01 09:06:00 +00:00
Glenn Maynard
99c7352994
add some traces to track down an obscure crash
2002-12-28 22:26:06 +00:00
Glenn Maynard
9aa85c2293
fix fullscreen getting "stuck"
2002-12-28 21:37:18 +00:00
Glenn Maynard
49f05c9ab8
s/throw RageException/RageException::Throw/
2002-12-21 19:34:02 +00:00
Glenn Maynard
f512af6daf
statics
2002-12-19 23:26:50 +00:00
Glenn Maynard
ca97662b8a
remove not-very-helpful comments
2002-12-19 23:24:42 +00:00
Glenn Maynard
675138d74a
cleanup
2002-12-19 23:24:06 +00:00
Glenn Maynard
7e9a2bdb9f
remove comment
2002-12-19 23:16:54 +00:00
Glenn Maynard
73eac8f809
get rid of TIMER
2002-12-19 23:13:52 +00:00
Glenn Maynard
12f88d0384
use ErrorDialog
2002-12-16 02:11:31 +00:00
Glenn Maynard
f02b45bbd7
simplify quitting
2002-12-15 20:22:08 +00:00
Glenn Maynard
e02d41d167
scope "event"
2002-12-15 20:19:38 +00:00
Glenn Maynard
d5dd8aedca
move input handling into a function
2002-12-15 20:16:14 +00:00
Glenn Maynard
40ed43f10d
enable the sound code (it still isn't used for anything)
2002-12-15 10:35:39 +00:00
Glenn Maynard
600371a871
RageSound -> RageSoundBass
2002-12-10 08:19:18 +00:00
Glenn Maynard
c89b8bbecd
Save prefs explicitly, not in ~PrefsManager, so we don't try to save
...
if one of the other classes threw an exception.
2002-12-09 22:31:21 +00:00
Glenn Maynard
bee3937d59
fix `
2002-12-09 22:24:15 +00:00
Glenn Maynard
1dd92fe563
readd crash handler
...
Don't init the SDL parachute in Windows; it'll override our crash handler.
2002-12-03 00:35:34 +00:00
Glenn Maynard
74c02a04c7
Remove memleak checks. We're switching everything to non-debug
...
CRT libraries (not worth the headaches).
2002-12-02 22:57:13 +00:00
Chris Danford
ca7c1ab78f
working on mulitplayer
2002-12-02 05:25:44 +00:00
Chris Danford
4a588230e1
DirectInput replaced with SDL's input routines. Keyboard works, but joystick and pump are untested.
2002-11-29 20:37:12 +00:00
Chris Danford
04e2c0b68c
More movie texture work. Changed plib's release CRT version to "Multithreaded DLL".
2002-11-28 20:48:00 +00:00
Glenn Maynard
48eee90ab2
Reenable and move iterative filtering into the zoom proper.
2002-11-21 00:48:15 +00:00
Chris Gilbert
93e5f253a0
New Sandbox Stuff
2002-11-19 22:55:51 +00:00
Glenn Maynard
acdb516ffd
Reorganize arch a bit. Multiple architectures might want to share
...
a non-default implementation of a driver, and organizing them by
architecture doesn't handle that very well.
2002-11-18 21:37:58 +00:00
Glenn Maynard
fc0cd03818
Use new old loader dialog stuff.
...
Set the icon from an XPM.
2002-11-17 09:13:35 +00:00
Glenn Maynard
79cab2a1ad
fix "warning: cannot pass objects of non-POD type class CStdStringA' through ..."
2002-11-16 07:35:13 +00:00
Glenn Maynard
3183844e5b
remove d3dx
...
(and there was much rejoicing)
2002-11-15 08:16:24 +00:00
Glenn Maynard
df22699cec
Set up the ortho projection directly, and only once.
2002-11-15 08:13:51 +00:00
Glenn Maynard
21c2d438a2
Move game loop into a spearate functoin. (Aside from being cleaner--that
...
main function was huge--it makes profiling easier since loading and
gameplay are on separate call trees.)
Implement alt-enter.
Link to glu. (Not committing the code that uses it yet ...)
2002-11-14 23:54:40 +00:00
Chris Danford
19244acaf1
Added missing GraphicOptions help text, re-added F4 fullscreen and F5 detail toggles, fixed texel-pixel alignment in Sprite, BitmapText
2002-11-12 11:11:16 +00:00
Glenn Maynard
7026fb79d2
set caption
...
handle selective reloading after video mode change and texture prefs
change
2002-11-12 09:31:08 +00:00
Glenn Maynard
63de3aac42
add alt-f4
2002-11-11 09:06:30 +00:00
Glenn Maynard
8bad0c8a30
fix commandline parsing
2002-11-11 08:53:26 +00:00
Glenn Maynard
bd1265168d
fix grave+tab to pause time
2002-11-11 08:52:07 +00:00
Chris Danford
628dea9da7
OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken.
2002-11-11 04:53:31 +00:00
Chris Danford
24ce24bbc1
Network server mode accepts multiple connections
2002-11-08 08:17:59 +00:00
Chris Danford
23deb80a44
Winsock replaced with SDL_net
2002-11-01 20:01:59 +00:00
Glenn Maynard
bccaf3560b
s/Add/push_back/
2002-10-31 04:23:39 +00:00
Glenn Maynard
040da1a6d4
some more s/GetSize/size/
2002-10-31 02:12:14 +00:00
Chris Danford
ec202633e9
Added .GetString() to all CStrings passed in vargs
2002-10-29 07:58:44 +00:00
Chris Danford
73f7db6b15
Replaced most D3DX dependencies. Added Brendan's not-yet-functional networking code.
2002-10-28 05:30:45 +00:00
Glenn Maynard
85e409b121
some more MFCisms to STLisms
2002-10-24 19:55:09 +00:00
Glenn Maynard
161fd75058
SDL init.
2002-10-24 03:56:46 +00:00
Chris Danford
57896611b9
Documentation clean up and optimized AutoGen
2002-10-24 01:51:01 +00:00
Chris Danford
d0412d9a03
Changed toggle resolution from 400 to 320 because 320 looks better.
2002-10-20 18:03:11 +00:00
Glenn Maynard
90f826b278
Clean up restarting: close the mutex to make sure it actually restarts,
...
and don't make assumptions about the executable filename.
2002-10-20 03:53:45 +00:00
Chris Danford
d7e458cb2f
Fixed "can't switch to windowed" (hopefully). Fixed smpackage: individual files selected not added to zip.
2002-10-20 02:33:32 +00:00