Commit Graph

296 Commits

Author SHA1 Message Date
Chris Danford f75c44bd02 add Defaults.ini as an underlay for StepMania.ini 2004-08-22 15:55:23 +00:00
Chris Danford 7da7f39eb0 don't save course scores with 0 percentage 2004-08-01 01:36:51 +00:00
Chris Danford 9da7a69cb1 add pref ConstantUpdateDeltaSeconds 2004-07-28 16:04:19 +00:00
Thad Ward daff442724 prevent invalid values for CoinsPerCredit in the ini file from causing
problems, such as crashing SM.
2004-07-22 20:21:35 +00:00
Glenn Maynard 8a3fb77328 allow specifying ALSA device to use 2004-07-17 21:22:36 +00:00
Chris Danford 059dfb6ae2 remove html saving options (because the html writer is gone) 2004-07-11 02:24:32 +00:00
Glenn Maynard fc22aea9a3 Match all non-failed scores to D. This fixes low good attacks (eg. N goods,
two or three bads or misses, and no perfects or greats) which have a negative
grade percentage ending up at GRADE_FAILED (E).  It also fixes a potentially
confusing inconsistency with autoplay; if you miss the first note or two of a
song and autoplay the rest, your score is negativfe and you'd get an E; if
you autoplay immediately and have a 0 score, you'd get a D.
2004-06-29 20:37:07 +00:00
Chris Danford 3818cab51d add pref "JudgeWindowAdd" to account for differences in input sampling rate 2004-06-27 00:03:06 +00:00
Chris Danford 991fc1acaa naming cleanup 2004-06-26 17:28:02 +00:00
Glenn Maynard 1ed2dd02f8 don't mess with the event mode unless in PAY 2004-06-19 04:59:15 +00:00
Kevin Slaughter b3f1d8f874 Added GL cel shading option for models 2004-06-18 11:02:40 +00:00
Chris Danford a266e00c93 force particular Premium and CoinMode values if bEventMode 2004-06-09 08:14:21 +00:00
Chris Danford 63bbabc491 add pref: MinPercentageForMachineCourseHighScore 2004-06-08 08:15:58 +00:00
Chris Danford 62acd3526f name cleanup: FAIL_ARCADE -> FAIL_IMMEDIATE
clean up fail logic
add pref: Min1FullSongInCourses
2004-06-08 07:16:28 +00:00
Glenn Maynard 733127d8ed license update 2004-06-08 01:24:17 +00:00
Glenn Maynard 69d330eff5 add m_bMemoryCards 2004-06-06 01:50:21 +00:00
Chris Danford 1c9223787d add pref SubSortByNumSteps 2004-06-02 07:07:12 +00:00
Chris Danford aee70ad0cc only keep top 3 scores in players' stats.xml to keep the file size small 2004-05-28 04:46:43 +00:00
Chris Danford c711c8aa33 name cleanup: ProfileStatsHtml -> PlayerStatsHtml 2004-05-28 04:17:56 +00:00
Glenn Maynard 6ec5593cbe fix static.ini not overriding stepmania.ini 2004-05-27 02:54:32 +00:00
Chris Danford 8f4792dd6a clean up RageTextureManager prefs, ModelManager prefs
add pref DelayedModelDelete
2004-05-26 06:39:38 +00:00
Glenn Maynard d6508a0bdf stats.html is too slow for most users; it's no good to spend several seconds
on average (and a minute or more in some cases) after every game
2004-05-26 04:46:23 +00:00
Chris Danford ce41948d95 save ProductID in HighScore to track what software a score came from 2004-05-25 06:50:04 +00:00
Chris Danford ba93ee8469 "for( int p=0; p<NUM_PLAYERS; p++ )" -> "FOREACH_PlayerNumber( p )" 2004-05-24 06:10:11 +00:00
Glenn Maynard f1ebbe330d reduce xbox hackery 2004-05-23 23:24:44 +00:00
Glenn Maynard c0adadd3a5 IniFile cleanup 2004-05-23 02:27:51 +00:00
Glenn Maynard cb582d1803 add WriteMachineStatsHtml, WriteMachineStatsHtml; only write machine
stats by default
2004-05-21 01:52:45 +00:00
Glenn Maynard 854da28681 cleanup
handle lights via autogen as originally suggested
2004-05-20 19:05:37 +00:00
Charles Lohr 9bf8ca2362 Added functionality to gameplay cabinet lighting code. 2004-05-20 07:44:57 +00:00
Chris Danford e9e0a2816f add pref: TrilinearFiltering 2004-05-18 09:05:21 +00:00
Chris Danford 7ea35ebb25 add prefs: ForceMipMaps, AnisotropicFiltering 2004-05-18 08:43:21 +00:00
Chris Danford 136354ac65 FirstRun flag shouldn't be reset on ResetToDefaults 2004-05-16 23:14:36 +00:00
Chris Danford 2fc1035d32 add ScreenClearBookkeepingData, ScreenResetToDefaults 2004-05-16 22:58:05 +00:00
Chris Danford 16d8574260 add pref "DelayedCreditsReconcile" 2004-05-07 08:08:11 +00:00
Kevin Slaughter c8b8056e6f Beginning Cel-Shade support. Added to PREFSMAN, disabled on default. 2004-04-27 07:50:43 +00:00
Chris Danford 4ac1e0ee45 move Random "don't lock after choose" logic to a separate wheel item, "LEAP" 2004-04-26 06:47:03 +00:00
Chris Danford 92a3fc49eb add m_bHalveTextureHeight for 8:3 displays 2004-04-24 07:54:18 +00:00
Chris Danford 4dfcee7eb0 add option to blink the GameButton lights on note instead of step 2004-04-22 05:25:58 +00:00
Chris Danford 2531bc9a84 add memory card level matching to disallow deep USB devices 2004-04-17 22:41:34 +00:00
Glenn Maynard c190b2e6c5 reenable threaded movie decode by default 2004-04-08 20:36:44 +00:00
Glenn Maynard 4139cc5081 disable threaded movie decode by default (to see what effect it has) 2004-04-05 22:32:51 +00:00
Glenn Maynard 801ddda5fb add m_bThreadedMovieDecode 2004-04-02 23:14:29 +00:00
Glenn Maynard 74af6715dd allow disabling disqualification 2004-03-28 20:08:43 +00:00
Glenn Maynard f13d92e337 try enabling fast load by default 2004-03-28 01:28:32 +00:00
Glenn Maynard 2200e04239 reenable m_bDisableScreenSaver by default 2004-03-15 02:32:51 +00:00
Chris Danford 8f10f429ea fix GradePercent pref names 2004-03-13 18:35:25 +00:00
Chris Danford 0262ae76f3 show high score list on ScreenNameEntryTraditional 2004-03-08 02:21:22 +00:00
Chris Danford 34dd476d5e add pref "HideDefaultNoteSkin" 2004-03-01 02:45:29 +00:00
Chris Danford daaa6eeea6 add pref LockWheelAfterRandom 2004-02-29 04:41:05 +00:00
Glenn Maynard 46dfde46a4 ugh. XForceScreenSaver( g_X11Display, ScreenSaverReset ) apparently
causes flicker.  Is there any sane way to disable the X blanker, and
reliably reenabling it (eg. after a crash)?
2004-02-27 06:35:46 +00:00