Commit Graph
33407 Commits
Author SHA1 Message Date
Ben "root" Anderson 0895aef000 Skip libbz2 check on MinGW for now 2013-10-24 11:36:02 -05:00
Ben "root" Anderson a5332c5b6f Now detects OpenGL correctly. 2013-10-24 02:11:18 -05:00
Ben "root" Anderson 398165fdcf Initial work on porting to MinGW. This doesn't work yet. 2013-10-24 00:23:06 -05:00
Ben "root" Anderson 5ba89e6665 I will probably break VC during this journey so let's not foul up default 2013-10-24 00:21:14 -05:00
Ben "root" Anderson 4e83167450 Fix double meters sort (Bug#1027) 2013-10-24 00:12:49 -05:00
Colby Klein 5feef28f4d By the by, StretchBackgrounds is hardcoded
By the by, StretchBackgrounds is hardcoded or used by whatever calls
this.  Also, only you can prevent pillarboxing.
2013-10-20 10:10:29 -07:00
Devin J. Pohly 88c0bbf8c9 Merge. 2013-10-23 00:08:31 -04:00
Jonathan Payne 433813f764 Themes/: remove anything we don't ship with. For real this time 2013-10-20 22:00:33 -07:00
Jonathan Payne 2e240a38c7 Themes/default: Fix header alignment, make the background checkboard less gaudy
Themes/: remove anything we don't ship with.
2013-10-20 21:57:50 -07:00
Devin J. Pohly 6a91621f10 Warn on unset or nil command in RunCommands 2013-10-20 23:05:26 -04:00
Devin J. Pohly 824b84655a Warn on ActorFrame clearzbuffer 2013-10-20 22:44:33 -04:00
Devin J. Pohly 9555ddd82e BeginTweening: ensure precondition 2013-10-20 18:02:13 -04:00
Devin J. Pohly 0b378d55f5 SetEffectTiming: better precondition, and check it 2013-10-20 17:37:45 -04:00
Devin J. Pohly 70b52946f4 SetEffectPeriod: propagate precondition 2013-10-20 16:59:24 -04:00
Devin J. Pohly ecdc352e96 Actor: propagate some default parameters 2013-10-20 16:34:19 -04:00
Jason Felds 702f091ea1 Remove outdated SM_ALIGN macro. 2013-10-18 18:39:25 -04:00
Jonathan Payne 7f9972ea74 Fix routine theme errors; do not force typical pump options behavior 2013-10-17 19:27:42 -07:00
Devin J. Pohly fb77dd8317 Specify which -Wno-unused we want 2013-10-14 12:54:48 -04:00
AJ Kelly 017faf527d Stretch backgrounds based on preference
It turns out we have a preference called StretchBackgrounds and this
seems like the perfect place to use it. Also we may want to set it to
true then by default, I don't know.

(Sourced from shakesoda/stepmania.)
2013-10-13 02:06:28 -05:00
AJ Kelly e329e91602 Add names to life meter/meter display items
I would've added commands but I'm not sure where they get run from (or
if they get run at all), so that's a job for later.

(Sourced from shakesoda/stepmania.)
2013-10-10 00:11:12 -05:00
AJ Kelly 303616a241 CombinedLifeMeterTug doesn't have MeterHeight
It strictly depends on the size of the graphic since there's no commands that
can be run on the stream as far as I can tell.

(Sourced from shakesoda/stepmania.)
2013-10-09 23:37:13 -05:00
Jonathan Payne ad67621b8a even more rsr stuff
helpdisplay + difficulties. which color is best on sstitle?

(Sourced from shakesoda/stepmania.)
2013-10-09 01:39:11 -07:00
Colby Klein 6d393c76b9 dtripper: new background, fix up wheel a bit
(Sourced from shakesoda/stepmania.)
2013-10-08 06:25:55 -07:00
Colby Klein 7b259847d9 Fix Blend.AlphaKnockOut (broken for a long time I guess)
(Sourced from shakesoda/stepmania.)
2013-10-07 14:31:03 -07:00
Colby Klein 7b76ed78d6 dtripper: Mess with wheel items
(Sourced from shakesoda/stepmania.)
2013-10-07 14:30:28 -07:00
AJ Kelly ff12dc332f small changes to roulette item
(Sourced from shakesoda/stepmania.)
2013-10-07 15:05:34 -05:00
AJ Kelly d3f8de2a2c Update gameplay sync simfile to one from Vospi
(Sourced from shakesoda/stepmania.)
2013-10-07 15:05:17 -05:00
Colby Klein 02ec3d871b Add dimension-tripper theme
(Sourced from shakesoda/stepmania.)
2013-10-07 12:48:42 -07:00
Colby Klein b34ab5577c rsr: get rid of gameplay decorations
(Sourced from shakesoda/stepmania.)
2013-10-06 22:19:31 -07:00
AJ Kelly 7ed3095492 Allow per-screen Start sounds instead of forcing Common Start
(Sourced from shakesoda/stepmania.)
2013-10-06 23:03:50 -05:00
Colby Klein f91be6cf9f Crop the background to fit instead of pillarboxing it
(Sourced from shakesoda/stepmania.)
2013-10-05 21:00:54 -07:00
Colby Klein b845c4c119 Fix _shigu offset
(Sourced from shakesoda/stepmania.)
2013-10-05 18:56:41 -07:00
Colby Klein cea4764798 Color the witches' ball differently
(Sourced from shakesoda/stepmania.)
2013-10-05 18:02:17 -07:00
Jonathan Payne c2be6bede7 More rsr
(Sourced from shakesoda/stepmania.)
2013-10-05 18:00:51 -07:00
Colby Klein 6f9b0dc4af rsr: Fix DVNO wheel colors
(Sourced from shakesoda/stepmania.)
2013-10-05 10:07:14 -07:00
Colby Klein ede552add8 rsr: MusicWheel upgrades part 2
(Sourced from shakesoda/stepmania.)
2013-10-05 06:36:35 -07:00
Colby Klein cc57fc26c8 rsr: Upgrade music wheel
(Sourced from shakesoda/stepmania.)
2013-10-05 06:10:21 -07:00
Jonathan Payne e8590451d8 Make rsr a little better again
Here come the huge lazy commits.

(Sourced from shakesoda/stepmania.)
2013-10-05 03:03:19 -07:00
AJ Kelly 02bcafbf82 luadoc for Profile:GetCategoryHighScoreList
(Sourced from shakesoda/stepmania.)
2013-10-04 07:53:22 -05:00
AJ Kelly 7787efdaa9 Add Lua bindings for RankingCategory
(Sourced from shakesoda/stepmania.)
2013-10-04 07:43:41 -05:00
Devin J. Pohly 146a77274f Update changelog 2013-10-14 01:09:57 -04:00
AJ Kelly 44c7334b18 some pedantic changes 2013-10-02 06:32:27 -05:00
Devin J. Pohly d363db2132 Clean out strings now that sm-ssc is something else 2013-10-13 23:02:51 -04:00
Devin J. Pohly 4c7fcc4e0c Resolve more song assets relative to song
Check to see if file exists in relative path before assuming it's
absolute.
2013-10-12 23:50:44 -04:00
Devin J. Pohly afe3009c7d fix lua error 2013-10-07 22:28:26 -04:00
AJ KellyandDevin J. Pohly befc6665a0 Change ScreenNetSelectBase to use a unique font for the user list.
okay I'm not sure who originally had it using the chat font, but I want to hit them.
2013-09-26 12:46:32 -04:00
Devin J. Pohly d9a37be653 finish removing ScreenPackagesSSC
Missed it in the Xcode projects and HelloWorld.
2013-09-26 12:45:38 -04:00
Colby KleinandDevin J. Pohly 5ddc0562d5 Remove ScreenPackagesSSC 2013-09-26 12:44:39 -04:00
Devin J. Pohly 9f4d91418f fix semantics in XNode compiling 2013-09-24 14:24:11 -04:00
Jason Felds 4f0dc3e832 CatWEax is right: fix up alignment.
Hoping I fixed it the right way.
2013-09-23 21:06:33 -04:00