Commit Graph
26626 Commits
Author SHA1 Message Date
AJ Kelly 07a5e1b456 fix typo, add more global functions 2007-12-01 02:33:53 +00:00
AJ Kelly f18719812a add more Actor commands 2007-12-01 01:57:39 +00:00
Steve Checkoway abbe9f7bc0 ZoomTo{Width,Height} -> zoomto{width,height} 2007-11-30 22:28:20 +00:00
Steve Checkoway 0de0278ac3 Update hardware list. 2007-11-27 06:06:15 +00:00
Steve Checkoway f3f26b76ba Remove this for now. It's breaks gdb for reasons that are obvious, in retrospect. 2007-11-25 00:39:21 +00:00
Steve Checkoway 0a032f3f90 Split out SetSampleRate. Only try to set the sample rate if it matches one of the allowable ranges returned by the device. In the future, this could pick a sample rate more intelligently if there isn't an exact match. (Not all code paths tested yet due to lack of hardware in WA.) 2007-11-25 00:36:51 +00:00
Steve Checkoway 004fcc0ccd Don't try to set the device's sample rate if it already matches. This fixes an annoying pause in playing audio whenever the game is started. 2007-11-24 23:10:11 +00:00
Steve Checkoway 92e41d40da Minor optimization: don't call AudioGetHostClockFrequency() or do a double precision divide over and over. 2007-11-24 22:38:10 +00:00
Steve Checkoway 270e09d9bc No metronome for row -1. Fixes a crash in NoteRowToMeasureAndBeat(). 2007-11-24 22:33:59 +00:00
AJ Kelly c8b81a6075 add ScreenSelectProfile 2007-11-23 05:38:17 +00:00
Steve Checkoway 08813256b9 Add messages to build script. 2007-11-21 09:53:24 +00:00
Chris Danford cbe1bed2d9 add OldPageIndex and NewPageIndex to *SwitchPage messages 2007-11-21 09:38:13 +00:00
Steve Checkoway dfc1a43afd Apply ffmpeg patch when using this build script. 2007-11-17 22:09:18 +00:00
Steve Checkoway 4915d9253f Patched ffmpeg to fix divx looping forever. 2007-11-17 22:07:56 +00:00
AJ Kelly 804ede5204 change formatting on GlobalFunctions
Add hidden, visible to Actor
Add GetDescription, GetFilename,GetMeter, IsAutogen to Steps
Add GetMetric and GetString to ThemeManager (may need better explanations)
Add Course, LifeMeter, PlayerInfo
2007-11-17 19:50:52 +00:00
Steve Checkoway ffbf3ec2a9 hash -> has 2007-11-16 20:29:23 +00:00
Chris Danford 7d3247a8aa fix 'Load player edits, play one of the player edits, continue, choose Nontop; crash' 2007-11-13 12:08:29 +00:00
Chris Danford 0acaeecba0 move m_bMultiplayer conditional into GameState 2007-11-13 10:27:28 +00:00
Chris Danford 11f24cce33 move m_bMultiplayer conditional into GameState 2007-11-13 10:27:07 +00:00
Chris Danford a9f336acbc fix CommitStageStats not being called 2007-11-13 10:24:42 +00:00
Chris Danford 04a0829134 allow checkpoints for rolls 2007-11-13 04:48:58 +00:00
Chris Danford f18813088b style cleanup
don't touch hold_head_holds in StepStrumHopo
2007-11-13 04:40:44 +00:00
Steve Checkoway 316314b16c Update build instructions. 2007-11-11 23:58:08 +00:00
Steve Checkoway ed5eeba8c9 No more mad here. 2007-11-11 23:54:23 +00:00
Steve Checkoway 3994aabd82 Build mad statically. Since the source is in the repository, no need to include the library like the others. 2007-11-11 23:52:59 +00:00
Steve Checkoway 47bc484919 Combine ffmpeg targets into a single static library. 2007-11-11 21:50:34 +00:00
Steve Checkoway a0f95bd09c Link with ffmpeg statically. 2007-11-11 21:44:52 +00:00
Steve Checkoway 536660e708 Use a static ffmpeg lib. 2007-11-11 21:44:05 +00:00
Steve Checkoway 12cee09347 Add configuration file for ffmpeg. Add script to add processor specific guards to certain files. 2007-11-11 21:06:42 +00:00
Steve Checkoway f05692736a Update hardware list with MacBook3,1. 2007-11-10 20:01:52 +00:00
Glenn Maynard 1c65b56998 add Avery Lee for PointsToValidCall code 2007-11-09 21:44:09 +00:00
Steve Checkoway 26cc360a5b Finish implementation of OS X i386 backtrace. The code hasn't been tested as part of SM yet. 2007-11-09 02:21:27 +00:00
Glenn Maynard c6bb8ff372 unused 2007-11-08 09:07:58 +00:00
Glenn Maynard be307e9a60 probably fix crash with mono songs 2007-11-08 09:06:43 +00:00
Glenn Maynard 1d471e7a84 style 2007-11-08 09:01:50 +00:00
AJ Kelly 96058b0eac add some SongManager things 2007-11-07 05:21:51 +00:00
Steve Checkoway 598a9f879b This unfinished code was screwing up Xcode's indentation and symbol indexing. Also undef T and f after use. 2007-11-05 00:43:09 +00:00
Steve Checkoway 02e21a55b4 Turn using the current steps type. Supposedly fixes <http://stepmania.sf.net/bug.php?id=1824497>. 2007-11-05 00:31:14 +00:00
Steve Checkoway 5f07c8431d Update to Xcode 3. 2007-11-05 00:22:17 +00:00
Chris Danford f935bb9cd1 add ExitHideItem to control whether text on the exit row shows 2007-10-29 18:29:21 +00:00
Chris Danford 7261a4bfca fix typo that broke navigation of ScreenOptionsService 2007-10-29 03:51:54 +00:00
AJ Kelly c64bcdbb03 add missing buttons (Center, DownLeft, DownRight) 2007-10-29 00:00:29 +00:00
Chris Danford ca58e59490 fix out-of-bounds in GetStepsQueue for Courses that bRepeat 2007-10-28 23:59:33 +00:00
Chris Danford ad697be6a9 broadcast WorkoutGoalComplete 2007-10-28 00:02:44 +00:00
Chris Danford 8ea8dc83d5 allow 3 key navigation of workout Screens, ScreenMiniMenu 2007-10-27 22:00:20 +00:00
Steve Checkoway e92a91c688 Upgrade to Xcode 3.0. Add a performance debugging target. This is basically Native with debug symbols. Useful for getting source code listings in Shark. 2007-10-27 17:54:12 +00:00
Steve Checkoway 1b96c0da14 Use fixed point math for the inner loop of ZoomSurface(). This gives a huge speedup on PowerPC.
Note that 16777216=2^24 is 1.0 in U(8,24) fixed point and 8388608=2^23 is 0.5. Also, single precision IEEE floating point has 23 bits of mantissa and U(8,24) has 24 bits of fraction so no precision is lost.
2007-10-27 16:36:54 +00:00
Chris Danford 4f3724c550 give workouts a default name (in case the user doesn't have a keyboard) 2007-10-27 10:45:33 +00:00
Chris Danford e8bca9e85c fix wrong Steps being used for first multiplayer difficulty 2007-10-27 09:04:27 +00:00
Chris Danford 7ca1ac3fff SurviveSeconds -> AliveSeconds 2007-10-27 01:51:58 +00:00