Glenn Maynard
92f49b2f89
add character bindings to remove special cases in ScreenStage
2005-06-19 22:41:12 +00:00
Chris Danford
8a2334b4bf
use same fail logic for Oni as for Nonstop
2005-06-16 22:09:03 +00:00
Glenn Maynard
620b0f7f96
lua cleanup
2005-06-16 03:20:59 +00:00
Chris Danford
8f9951e38d
less fragile attract sound logic
2005-06-12 04:22:16 +00:00
Chris Danford
933e1320da
add DefaultSong, move DefaultSort into GameState, show machine scores for edits
2005-06-12 03:44:13 +00:00
Chris Danford
f7c6023412
fix attract sound frequency if initial screen not in attract loop
2005-06-11 11:25:34 +00:00
Chris Danford
386de4e74c
use enum for attract sound frequency
2005-06-11 10:53:16 +00:00
Glenn Maynard
48d804efd0
update StageIndex
2005-05-30 00:37:24 +00:00
Glenn Maynard
757639b9c7
GAMESTATE:IsDemonstration
...
remove unused
2005-05-29 21:46:57 +00:00
Glenn Maynard
2aaf11803c
remove SetEnv
2005-05-29 01:49:22 +00:00
Glenn Maynard
3b3c11d67a
GAMESTATE:IsWinner, remove unused
2005-05-29 01:19:02 +00:00
Glenn Maynard
1fa7b1f3e9
remove unused
2005-05-28 07:52:06 +00:00
Chris Danford
41becb56a4
GetFullDisplayTitle -> GetDisplayFullTitle
2005-05-23 00:38:09 +00:00
Chris Danford
9048ffa9de
disable sync in course modes
2005-05-20 18:38:53 +00:00
Chris Danford
14ed8f3bb8
remove unused non-method CoinMode
2005-05-20 17:56:11 +00:00
Chris Danford
50717c6ee9
COIN_ -> COIN_MODE_
2005-05-20 17:45:44 +00:00
Chris Danford
1227d18d6c
Modifier -> Modifiers
2005-05-20 08:57:59 +00:00
Chris Danford
39350d04be
use Premium constants
2005-05-20 08:08:34 +00:00
Chris Danford
46659e94df
fix prompted again Yes to SSaveSync
2005-05-20 03:13:05 +00:00
Chris Danford
d67d60e178
sync controls cleanup:
...
move sync display/saving out of complicated ScreenGameplay
show sync UI in editor playback as well as gameplay
revert sync from in-memory backup, not from disk
move more functions into debug overlay
2005-05-19 23:29:39 +00:00
Chris Danford
e504fb4e98
broadcast on changed course/trail
2005-05-18 07:14:19 +00:00
Steve Checkoway
de93a32840
Fix initialization order warnings.
2005-05-14 07:39:15 +00:00
Glenn Maynard
3104b0f5fa
fix wrong offset
2005-05-10 03:37:30 +00:00
Chris Danford
e734e00bcc
give up if all human players have 30 misses so that battle will end early
2005-05-09 14:22:21 +00:00
Chris Danford
fb1d69add3
rename: IsUsingProfile -> IsPersistentProfile
...
Don't require IsPersistentProfile in some places related to fitness mode where a non-persistent Profile will suffice
2005-05-09 08:44:01 +00:00
Chris Danford
c9ed474856
Minimum1FullSongInCourses - > Minimum1FullSongInNonstop
2005-05-09 00:16:20 +00:00
Chris Danford
d1af6e061e
match Lua function ordering
2005-05-08 05:18:31 +00:00
Chris Danford
daadebca58
send column-specific crossed messages
2005-05-08 04:04:56 +00:00
Chris Danford
16818e54c8
broadcast on style change
2005-05-07 08:34:20 +00:00
Chris Danford
ac5a2748e6
Add Lua method
2005-05-07 07:07:04 +00:00
Chris Danford
49bbddcb74
broadcast players joined and finalized
2005-05-07 00:27:31 +00:00
Chris Danford
5ebf6942f8
broadcast on coin inserted
2005-05-06 19:51:29 +00:00
Glenn Maynard
62799c4573
GetCurrentTrail
2005-05-06 13:24:11 +00:00
Chris Danford
a122528974
Allow AutoActors for Stage and CouseNumber
2005-05-06 10:48:32 +00:00
Glenn Maynard
e48100ed48
GAMESTATE:IsCourseMode
2005-05-06 08:10:39 +00:00
Glenn Maynard
9e47293aaf
update PlayerUsingBothSides
2005-05-06 06:33:01 +00:00
Chris Danford
3db3500226
remove size on statc CString arrays so that XToString can catch size differences
2005-05-05 19:55:04 +00:00
Glenn Maynard
16fd7077bb
separate song beat for lights, to fix off-sync lights in menus
2005-05-04 20:32:31 +00:00
Chris Danford
3a726a1c9b
fix ScreenEnding shows stats when not using a memory card
...
fix other bugs introduced when GetProfile was changed to return a valid pointer even with no profile loaded
2005-05-01 06:42:30 +00:00
Glenn Maynard
6e4eb423f8
add GetSongBeat
2005-04-30 03:03:57 +00:00
Glenn Maynard
42ecd221b7
remove obsolete, useless lua functions
2005-04-30 03:03:11 +00:00
Chris Danford
6dbb00cc72
add lua method
2005-04-29 18:42:43 +00:00
Chris Danford
0938d9d9a7
conver more to use Preference
2005-04-28 08:27:40 +00:00
Chris Danford
3117e1bd3d
cleanup: use Preference
2005-04-27 07:50:38 +00:00
Chris Danford
6889c8be3f
Move "30misses" to a GiveUp metric. It's not very different from FailEndOfSong.
...
Only fail when giving up if died earlier.
2005-04-27 06:34:53 +00:00
Chris Danford
416ed7786f
add Lua method
2005-04-26 03:32:30 +00:00
Chris Danford
9a9f67eff0
add AllowMultipleHighScoreWithSameName
2005-04-25 09:03:24 +00:00
Glenn Maynard
63120568e6
Edits are part of the profile, so it's the profile's responsibility to load and unload them. (allows implementing fallback edit loading)
2005-04-25 00:32:08 +00:00
Glenn Maynard
b37894ca6e
don't unload all edits (machine edits stay loaded, others unloaded when we unload the profile; if we want to reload machine edits, reload the machine profile)
2005-04-25 00:28:58 +00:00
Glenn Maynard
96bcbbc820
allow freeing steps from a specific profile
2005-04-25 00:09:59 +00:00