Commit Graph

144 Commits

Author SHA1 Message Date
AJ Kelly a6cb5fecc6 add Shift+Ctrl+F2 shortcut for reloading overlay screens (and metrics) 2010-12-22 12:36:19 -06:00
AJ Kelly 7463672a9f nevermind... again. 2010-12-22 12:23:02 -06:00
AJ Kelly 121a51113e if I add this one assert, it seems to stop models from crashing my video card. 2010-12-22 12:13:04 -06:00
AJ Kelly 069bd6cca2 turns out these bindings don't work so well. 2010-12-21 23:04:59 -06:00
AJ Kelly d282db4b7c Installs won't jump to SelMusic on Gameplay or System Menus (e.g. Edit Mode) anymore on download completion. 2010-12-21 22:29:11 -06:00
AJ Kelly 2d6d081c30 Add SetNextScreenName(string) and SetPrevScreenName(string) Lua bindings to Screen 2010-12-21 21:37:26 -06:00
AJ Kelly 0964d8dc9a SM5SVN 9419e1e: Only unload fonts if not used by the next screen. [shakesoda] 2010-12-21 13:26:09 -06:00
AJ Kelly 7dc05476b1 Make Windows notes more generic, since special steps have to be handled for Google Chrome users wanting to use stepmania:// URIs. 2010-12-20 23:44:24 -06:00
AJ Kelly e01fab250f [MessageManager] Added MenuStartP1 and MenuStartP2 messages.
[ScreenSelectMaster] Broadcast MenuStartP# messages; allow themers to handle the MenuStartP# message on screenless items.
2010-12-20 23:25:00 -06:00
AJ Kelly 86b2dcdc0a [Profile] Add GetLastUsedHighScoreName Lua binding. 2010-12-19 14:54:45 -06:00
AJ Kelly 2b52d487dc [Style] Add ColumnsPerPlayer and NeedsZoomOutWith2Players bindings. 2010-12-19 14:40:22 -06:00
AJ Kelly 55da51678d [StreamDisplay] Remove UseThreePartMethod 2010-12-19 14:29:25 -06:00
AJ Kelly 7e7e00404b [GameCommand] Add GetScreen, GetSteps, GetCourse, GetTrail, and GetCharacter Lua bindings. 2010-12-19 14:18:37 -06:00
AJ Kelly d3298910bb nevermind, this breaks 2010-12-19 14:07:39 -06:00
AJ Kelly bb5246eb14 Added GetDateTimeString function. (returns date in "YYYY-MM-DD HH:MM:SS" format) 2010-12-19 14:01:34 -06:00
AJ Kelly ef46e6c088 [WheelNotifyIcon] add BlinkPlayersBest metric 2010-12-19 13:42:20 -06:00
AJ Kelly a8de96107f New Lua Bindings: Profile:SetCharacter(sCharID), GAMESTATE:GetCharacter(PlayerNumber), GAMESTATE:SetCharacter(PlayerNumber,sCharID) 2010-12-18 14:42:07 -06:00
AJ Kelly ac92794e43 [MusicWheel] add OverPart 2010-12-18 03:53:17 -06:00
AJ Kelly beb793267b [MusicWheelItem] Added metric commands to NormalPart/ColorPart. 2010-12-17 14:12:13 -06:00
AJ Kelly 853925c83b Added Sprite:SetAllStateDelays(fDelay) Lua binding
small cleanup on charmaps number comment
2010-12-17 01:07:50 -06:00
AJ Kelly d6ee717842 update changelog 2010-12-15 23:55:08 -06:00
AJ Kelly 6d70de3199 add Load(sMetricsGroup) Lua binding for RollingNumbers 2010-12-15 19:04:37 -06:00
AJ Kelly 710ad1563d update changelog 2010-12-13 02:35:17 -06:00
AJ Kelly 9d264adfdf enable the EditMenu to be themed more extensively. 2010-12-13 02:28:01 -06:00
AJ Kelly 939a0f0079 [MusicWheelItem] Allowed NormalPart and ColorPart to have metrics run against them. 2010-12-12 01:46:13 -06:00
AJ Kelly 87873f59bc update credits 2010-11-20 12:47:58 -06:00
AJ Kelly 673fa5fb90 update changelog with the changes that others have made in the past few months. (Please update this file if you make/commit changes.) 2010-11-20 12:33:24 -06:00
AJ Kelly db0630616b update luadoc 2010-09-10 22:29:10 -05:00
AJ Kelly 7370d2f160 I guess this is sm-ssc v1.0 final, then. 2010-09-10 22:05:12 -05:00
AJ Kelly 377d559413 ScreenNetSelectBase metric name changes:
UsersDX -> UserSpacingX
UsersAY -> UsersLine2Y
2010-09-10 15:42:52 -05:00
AJ Kelly 95f0f1f5f3 docup 2010-09-07 12:42:12 -05:00
Alberto Ramos e66628e5c4 idk 2010-09-02 00:01:07 -06:00
Alberto Ramos 3fe116a6f3 credits update 2010-09-01 23:58:50 -06:00
AJ Kelly 47efb73bbe changelog, credits 2010-08-30 18:45:12 -05:00
Alberto Ramos ccaac96232 useless now 2010-08-26 18:01:26 -06:00
AJ Kelly f639459039 update steps.lua from shake 2010-08-26 17:19:25 -05:00
AJ Kelly 880e13e0be correction 2010-08-24 12:55:43 -05:00
AJ Kelly 3d2bc30fcb update lua docs 2010-08-23 02:03:22 -05:00
AJ Kelly de93972352 use scaled frame width instead of frame width 2010-08-22 17:02:12 -05:00
AJ Kelly ce94c8a041 sm-ssc v1.0 RC2. 2010-08-22 16:40:18 -05:00
AJ Kelly 72a30f4afe other parts of the twirl/roll commit that I forgot 2010-08-21 14:19:35 -05:00
AJ Kelly ccb46a8761 allow GraphDisplay Line to be themed 2010-08-17 02:32:05 -05:00
AJ Kelly 65aafa5ccc [ThemeManager] add GetSelectableThemeNames Lua binding; returns a table of themes as strings 2010-08-15 16:16:42 -05:00
AJ Kelly 26bd3d565b this is a big one...
[Player] fix a warning [shakesoda]
[Player] Change combo coloring logic in course mode:
"PERCENT_UNTIL_COLOR_COMBO refers to how long through the course the combo color
should appear (scaling to the number of songs). (This may not be desired behavior,
however.)" Let me know if I should add an alternate way to specify course combo
color logic.  -aj

[other files including Player.cpp]
Update warp note logic; It used to be WarpFromRow=WarpToRow, now it's WarpFromRow=WarpLengthBeats.
They still aren't functional but I'm getting closer. Negative Stops are still not converted.
2010-08-15 16:12:30 -05:00
AJ Kelly 59c5ca0dd8 update changelog 2010-08-15 15:32:53 -05:00
AJ Kelly 62b24c9bbd 0174fb0: number measures starting with 0 (makes the mental conversion between the .SM and the editor much easier) [Chris Danford] 2010-08-14 18:11:28 -05:00
AJ Kelly d316e9f215 bdedc09: fix EFFECT_BOUNCE, give particles a start position uniformly distributed across the screen [Chris Danford]
70651fe: change flip effects to use degrees, not radians [Chris Danford]
+ changelog
2010-08-11 03:39:07 -05:00
AJ Kelly e2f424e99d minihold hack 2010-08-11 01:33:16 -05:00
AJ Kelly c8ca3a2a24 update lua documentation 2010-08-11 00:40:28 -05:00
AJ Kelly dba5744435 update docs + lua.xml 2010-08-07 17:17:02 -05:00