0174fb0: number measures starting with 0 (makes the mental conversion between the .SM and the editor much easier) [Chris Danford]

This commit is contained in:
AJ Kelly
2010-08-14 18:11:28 -05:00
parent d316e9f215
commit 62b24c9bbd
2 changed files with 7 additions and 1 deletions
+6
View File
@@ -13,6 +13,12 @@ _____________________________________________________________________________
sm-ssc v1.0 Release Candidate 2 | 201008xx
--------------------------------------------------------------------------------
20100814
--------
sm4.0:
* r28482: number measures starting with 0 (makes the mental conversion
between the .SM and the editor much easier) [Chris Danford]
20100811
--------
sm-ssc:
+1 -1
View File
@@ -307,7 +307,7 @@ void NoteField::DrawBeatBar( const float fBeat, BeatBarType type, int iMeasureIn
if( GAMESTATE->IsEditing() && bIsMeasure )
{
int iMeasureNoDisplay = iMeasureIndex+1;
int iMeasureNoDisplay = iMeasureIndex;
m_textMeasureNumber.SetDiffuse( RageColor(1,1,1,1) );
m_textMeasureNumber.SetGlow( RageColor(1,1,1,0) );