2004-06-08 01:24:17 +00:00
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/* SongManager - Holder for all Songs and Steps. */
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2002-11-16 08:07:38 +00:00
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#ifndef SONGMANAGER_H
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#define SONGMANAGER_H
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2002-02-28 19:40:40 +00:00
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2002-11-17 09:13:35 +00:00
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class LoadingWindow;
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class Song;
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2004-06-28 07:26:00 +00:00
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class Style;
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2003-07-17 20:11:24 +00:00
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class Course;
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2003-08-03 00:13:55 +00:00
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class Steps;
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2002-11-17 09:13:35 +00:00
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struct PlayerOptions;
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2005-02-21 17:26:43 +00:00
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struct lua_State;
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2002-02-28 19:40:40 +00:00
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2003-07-17 20:11:24 +00:00
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#include "RageTypes.h"
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#include "GameConstantsAndTypes.h"
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#include "SongOptions.h"
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#include "PlayerOptions.h"
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#include "PlayerNumber.h"
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2005-01-22 19:36:39 +00:00
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#include "Difficulty.h"
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2003-07-17 20:11:24 +00:00
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2002-02-28 19:40:40 +00:00
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class SongManager
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{
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public:
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2004-05-25 05:52:57 +00:00
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SongManager();
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2002-02-28 19:40:40 +00:00
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~SongManager();
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2003-08-06 05:28:58 +00:00
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void InitSongsFromDisk( LoadingWindow *ld );
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void FreeSongs();
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2003-12-21 02:54:23 +00:00
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void Cleanup();
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2004-07-24 06:40:51 +00:00
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void Invalidate( Song *pStaleSong );
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2004-08-11 08:23:14 +00:00
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void RevertFromDisk( Song *pSong, bool bAllowNotesLoss=false );
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2004-07-24 06:40:51 +00:00
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void RegenerateNonFixedCourses();
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2004-06-05 08:08:42 +00:00
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void SetPreferences();
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2003-12-21 02:54:23 +00:00
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2005-01-28 00:04:22 +00:00
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void LoadAllFromProfile( ProfileSlot s ); // songs, edits
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2005-03-07 05:20:32 +00:00
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int GetTotalNumberOfEdits();
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2004-02-08 01:05:53 +00:00
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void FreeAllLoadedFromProfiles();
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2003-09-05 09:14:11 +00:00
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void LoadGroupSymLinks( CString sDir, CString sGroupFolder );
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2003-08-06 05:28:58 +00:00
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void InitCoursesFromDisk( LoadingWindow *ld );
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void InitAutogenCourses();
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void FreeCourses();
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2003-08-06 08:06:27 +00:00
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2004-05-25 05:52:57 +00:00
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void InitAll( LoadingWindow *ld ); // songs, courses, groups - everything.
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2004-02-21 01:52:00 +00:00
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void Reload( LoadingWindow *ld=NULL ); // songs, courses, groups - everything.
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2003-11-25 22:56:48 +00:00
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void PreloadSongImages();
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2002-03-06 08:25:09 +00:00
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2002-03-19 07:09:49 +00:00
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CString GetGroupBannerPath( CString sGroupName );
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2002-04-01 02:04:43 +00:00
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void GetGroupNames( CStringArray &AddTo );
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bool DoesGroupExist( CString sGroupName );
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2002-10-28 05:30:45 +00:00
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RageColor GetGroupColor( const CString &sGroupName );
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2002-12-17 05:22:32 +00:00
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RageColor GetSongColor( const Song* pSong );
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2003-11-16 19:07:52 +00:00
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RageColor GetDifficultyColor( Difficulty dc ) const;
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2004-03-25 06:21:58 +00:00
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2003-02-10 05:30:12 +00:00
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static CString ShortenGroupName( CString sLongGroupName );
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static int GetNumStagesForSong( const Song* pSong ); // LongVer songs take 2 stages, MarathonVer take 3
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2002-04-01 02:04:43 +00:00
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2002-03-06 08:25:09 +00:00
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2003-01-22 05:29:27 +00:00
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// Lookup
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const vector<Song*> &GetAllSongs() const { return m_pSongs; }
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2004-03-07 00:17:50 +00:00
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void GetBestSongs( vector<Song*> &AddTo, CString sGroupName, int iMaxStages = 100000 /*inf*/, ProfileSlot slot=PROFILE_SLOT_MACHINE ) const;
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2004-03-07 00:02:51 +00:00
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const vector<Song*> &GetBestSongs( ProfileSlot slot=PROFILE_SLOT_MACHINE ) const { return m_pBestSongs[slot]; }
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const vector<Course*> &GetBestCourses( ProfileSlot slot=PROFILE_SLOT_MACHINE ) const { return m_pBestCourses[slot]; }
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2003-02-10 05:30:12 +00:00
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void GetSongs( vector<Song*> &AddTo, CString sGroupName, int iMaxStages = 100000 /*inf*/ ) const;
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2004-12-02 22:59:18 +00:00
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void GetSongs( vector<Song*> &AddTo, int iMaxStages ) const { GetSongs(AddTo,GROUP_ALL_MUSIC,iMaxStages); }
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void GetSongs( vector<Song*> &AddTo ) const { GetSongs(AddTo,GROUP_ALL_MUSIC,100000 /*inf*/ ); }
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2003-07-22 05:45:30 +00:00
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Song *FindSong( CString sPath );
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2003-07-17 12:14:19 +00:00
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Course *FindCourse( CString sName );
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int GetNumSongs() const;
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int GetNumGroups() const;
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2003-02-14 21:42:44 +00:00
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int GetNumCourses() const;
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2003-01-22 05:29:27 +00:00
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Song* GetRandomSong();
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2004-02-01 23:06:07 +00:00
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Course* GetRandomCourse();
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2003-02-14 21:42:44 +00:00
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2003-01-22 05:29:27 +00:00
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2003-07-20 00:30:24 +00:00
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void GetAllCourses( vector<Course*> &AddTo, bool bIncludeAutogen );
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2003-03-27 01:56:21 +00:00
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void GetNonstopCourses( vector<Course*> &AddTo, bool bIncludeAutogen ); // add to if life meter type is BAR.
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void GetOniCourses( vector<Course*> &AddTo, bool bIncludeAutogen ); // add to if life meter type is BATTERY.
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void GetEndlessCourses( vector<Course*> &AddTo, bool bIncludeAutogen ); // add to if set to REPEAT.
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2003-01-21 05:14:59 +00:00
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2004-06-28 07:26:00 +00:00
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void GetExtraStageInfo( bool bExtra2, const Style *s,
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2004-05-24 03:41:39 +00:00
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Song*& pSongOut, Steps*& pStepsOut, PlayerOptions& po_out, SongOptions& so_out );
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2002-06-14 22:25:22 +00:00
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2002-12-02 05:25:44 +00:00
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Song* GetSongFromDir( CString sDir );
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2003-01-21 05:14:59 +00:00
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Course* GetCourseFromPath( CString sPath ); // path to .crs file, or path to song group dir
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Course* GetCourseFromName( CString sName );
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2003-01-22 05:29:27 +00:00
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2004-02-27 21:28:15 +00:00
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void UpdateBest(); // update Players Best
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void UpdateShuffled(); // re-shuffle songs and courses
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void SortSongs(); // sort m_pSongs
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2003-01-22 05:29:27 +00:00
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2003-12-07 07:09:13 +00:00
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void UpdateRankingCourses(); // courses shown on the ranking screen
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2003-09-08 07:21:41 +00:00
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2005-02-21 17:26:43 +00:00
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// Lua
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void PushSelf( lua_State *L );
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protected:
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2002-11-17 09:13:35 +00:00
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void LoadStepManiaSongDir( CString sDir, LoadingWindow *ld );
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2002-03-06 08:25:09 +00:00
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void LoadDWISongDir( CString sDir );
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2002-08-30 20:49:56 +00:00
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bool GetExtraStageInfoFromCourse( bool bExtra2, CString sPreferredGroup,
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2004-05-24 03:41:39 +00:00
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Song*& pSongOut, Steps*& pStepsOut, PlayerOptions& po_out, SongOptions& so_out );
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2002-09-10 07:05:14 +00:00
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void SanityCheckGroupDir( CString sDir ) const;
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2002-09-10 07:11:29 +00:00
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void AddGroup( CString sDir, CString sGroupDirName );
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2002-08-30 20:49:56 +00:00
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2003-07-22 05:45:30 +00:00
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Song *FindSong( CString sGroup, CString sSong );
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2003-06-30 04:24:59 +00:00
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2003-02-03 05:53:59 +00:00
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vector<Song*> m_pSongs; // all songs that can be played
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vector<Song*> m_pBestSongs[NUM_PROFILE_SLOTS];
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2004-02-01 23:06:07 +00:00
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vector<Song*> m_pShuffledSongs; // used by GetRandomSong
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2003-08-06 08:06:27 +00:00
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CStringArray m_sGroupNames;
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CStringArray m_sGroupBannerPaths; // each song group may have a banner associated with it
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vector<Course*> m_pCourses;
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vector<Course*> m_pBestCourses[NUM_PROFILE_SLOTS];
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vector<Course*> m_pShuffledCourses; // used by GetRandomCourse
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2002-02-28 19:40:40 +00:00
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};
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2002-05-19 01:59:48 +00:00
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extern SongManager* SONGMAN; // global and accessable from anywhere in our program
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2002-11-16 08:07:38 +00:00
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#endif
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2004-06-08 01:24:17 +00:00
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/*
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* (c) 2001-2004 Chris Danford, Glenn Maynard
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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