2003-02-16 04:01:45 +00:00
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#include "global.h"
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2003-02-11 02:20:38 +00:00
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#include "ScreenJukeboxMenu.h"
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#include "SongManager.h"
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#include "ScreenManager.h"
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#include "GameConstantsAndTypes.h"
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#include "RageUtil.h"
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#include "GameManager.h"
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#include "RageLog.h"
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#include "GameState.h"
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2003-07-26 23:05:16 +00:00
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#include "RageSounds.h"
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2003-02-11 02:20:38 +00:00
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#include "ThemeManager.h"
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2003-03-23 18:49:29 +00:00
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#include "ScreenJukebox.h"
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2003-02-11 02:20:38 +00:00
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//
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// Defines specific to ScreenJukeboxMenu
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//
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#define EXPLANATION_TEXT THEME->GetMetric("ScreenJukeboxMenu","ExplanationText")
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2004-05-01 23:19:33 +00:00
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ScreenJukeboxMenu::ScreenJukeboxMenu( CString sClassName ) : ScreenWithMenuElements( sClassName )
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2003-02-11 02:20:38 +00:00
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{
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LOG->Trace( "ScreenJukeboxMenu::ScreenJukeboxMenu()" );
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2004-06-27 06:52:49 +00:00
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GAMESTATE->m_pCurStyleDef = NULL;
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2003-02-11 02:20:38 +00:00
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2004-05-24 06:10:11 +00:00
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FOREACH_PlayerNumber( pn )
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2004-01-03 22:05:36 +00:00
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GAMESTATE->m_bSideIsJoined[pn] = true;
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2003-02-11 02:20:38 +00:00
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m_Selector.SetXY( 0, 0 );
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// m_Selector.AllowNewNotes();
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this->AddChild( &m_Selector );
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2004-06-05 02:00:12 +00:00
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m_textExplanation.SetName( "Explanation" );
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2003-04-12 17:39:27 +00:00
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m_textExplanation.LoadFromFont( THEME->GetPathToF("Common normal") );
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2003-02-11 02:20:38 +00:00
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m_textExplanation.SetText( EXPLANATION_TEXT );
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2004-06-05 02:00:12 +00:00
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SET_XY_AND_ON_COMMAND( m_textExplanation );
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2003-02-11 02:20:38 +00:00
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this->AddChild( &m_textExplanation );
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2004-06-05 01:39:46 +00:00
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this->SortByDrawOrder();
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2003-07-26 23:05:16 +00:00
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SOUND->PlayMusic( THEME->GetPathToS("ScreenJukeboxMenu music") );
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2003-02-11 02:20:38 +00:00
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}
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ScreenJukeboxMenu::~ScreenJukeboxMenu()
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{
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LOG->Trace( "ScreenJukeboxMenu::~ScreenJukeboxMenu()" );
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}
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void ScreenJukeboxMenu::Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI )
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{
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LOG->Trace( "ScreenJukeboxMenu::Input()" );
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2004-05-01 23:19:33 +00:00
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if( IsTransitioning() )
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2003-05-05 04:16:55 +00:00
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return;
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2003-02-11 02:20:38 +00:00
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Screen::Input( DeviceI, type, GameI, MenuI, StyleI );
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}
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void ScreenJukeboxMenu::MenuUp( PlayerNumber pn )
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{
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m_Selector.Up();
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}
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void ScreenJukeboxMenu::MenuDown( PlayerNumber pn )
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{
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m_Selector.Down();
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}
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void ScreenJukeboxMenu::MenuLeft( PlayerNumber pn, const InputEventType type )
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{
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m_Selector.Left();
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}
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void ScreenJukeboxMenu::MenuRight( PlayerNumber pn, const InputEventType type )
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{
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m_Selector.Right();
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}
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void ScreenJukeboxMenu::MenuStart( PlayerNumber pn )
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{
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2004-05-01 23:19:33 +00:00
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if( IsTransitioning() )
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2003-02-11 02:20:38 +00:00
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return;
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2004-06-27 06:52:49 +00:00
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const StyleDef *style = m_Selector.GetSelectedStyle();
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CString sGroup = m_Selector.GetSelectedGroup();
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Difficulty dc = m_Selector.GetSelectedDifficulty();
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bool bModifiers = m_Selector.GetSelectedModifiers();
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2003-02-11 02:20:38 +00:00
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2004-06-27 06:52:49 +00:00
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GAMESTATE->m_pCurStyleDef = style;
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2003-02-25 00:33:42 +00:00
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GAMESTATE->m_sPreferredGroup = (sGroup=="ALL MUSIC") ? GROUP_ALL_MUSIC : sGroup;
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2004-05-24 06:10:11 +00:00
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FOREACH_PlayerNumber( p )
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2003-02-11 02:20:38 +00:00
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GAMESTATE->m_PreferredDifficulty[p] = dc;
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GAMESTATE->m_bJukeboxUsesModifiers = bModifiers;
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2004-04-07 23:55:44 +00:00
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if( !ScreenJukebox::SetSong(false) )
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2003-03-23 18:49:29 +00:00
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{
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/* No songs are available for the selected style, group, and difficulty. */
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2004-05-01 23:28:53 +00:00
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SCREENMAN->PlayInvalidSound();
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2003-03-23 18:49:29 +00:00
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SCREENMAN->SystemMessage( "No songs available with these settings" );
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return;
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}
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2003-02-11 02:20:38 +00:00
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2003-07-26 23:05:16 +00:00
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SOUND->StopMusic();
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2004-05-01 23:28:53 +00:00
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SCREENMAN->PlayStartSound();
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2004-05-01 23:19:33 +00:00
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StartTransitioning( SM_GoToNextScreen );
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2003-02-11 02:20:38 +00:00
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}
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void ScreenJukeboxMenu::MenuBack( PlayerNumber pn )
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{
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2004-05-01 23:19:33 +00:00
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StartTransitioning( SM_GoToPrevScreen );
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2003-02-11 02:20:38 +00:00
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2003-07-26 23:05:16 +00:00
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SOUND->StopMusic();
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2003-02-11 02:20:38 +00:00
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}
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2004-06-08 05:22:33 +00:00
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/*
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* (c) 2003-2004 Chris Danford
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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