Jason Felds 381870f9ea Allow libmad to be compiled in Windows.
This removes the need for an externally built library, thus officially removing the deprecated Xbox projects.

Other minimal changes were made to ensure consistency. Comments will be made in the PR.

Thanks to @Prcuvu for the initial push.
2015-09-07 09:50:01 -04:00
2011-09-07 17:42:29 -05:00
2013-07-18 17:41:10 -04:00
2015-07-12 07:31:38 -04:00
2012-07-20 12:08:54 -07:00
2015-09-05 13:14:44 -04:00
2015-09-03 15:15:00 -06:00
2011-07-16 15:14:08 -05:00
2015-02-27 06:00:59 +01:00
2015-02-10 21:04:51 +01:00
2015-09-06 08:40:37 -04:00
2015-09-06 08:52:24 -04:00
2014-02-04 01:50:59 -08:00
2015-05-25 09:58:07 -07:00
2015-03-09 20:55:19 -04:00
2015-01-27 22:03:14 -06:00
2015-06-02 11:28:36 -04:00

StepMania

StepMania is an advanced cross-platform rhythm game for home and arcade use.

Advanced cross-platform rhythm game for home and arcade use.

##Installing from Source##

StepMania can be compiled using CMake. More information about using CMake can be found in both the Build directory and CMake's documentation.

##Build Status##

We use Travis as our continuous integration server. The status can be found below.

Build Status

##Resources##

##Licensing Terms##

S
Languages
C++ 85.7%
Lua 4.3%
C 4.3%
Rich Text Format 2.3%
CMake 1.1%
Other 2%