Change ES/OMES to 2x, extend timer on ScreenCaution

Also, changed indent style in .editorconfig to spaces  for txt files, to
reduce diff noise.
This commit is contained in:
Colby Klein
2014-09-04 10:38:37 -07:00
parent e3f8d272c1
commit b89bc65178
3 changed files with 24 additions and 15 deletions
+3
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@@ -9,6 +9,9 @@ charset = utf-8
trim_trailing_whitespace = true
insert_final_newline = true
[*.txt]
indent_style = space
[*.md]
trim_trailing_whitespace = false
+10 -6
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@@ -1,4 +1,4 @@
StepMania 5 Changelog
StepMania 5 Changelog
________________________________________________________________________________
The StepMania 5 Changelog covers all post-sm-ssc changes. For a list of changes
from StepMania 4 alpha 5 to sm-ssc v1.2.5, see Changelog_sm-ssc.txt.
@@ -8,6 +8,10 @@ ________________________________________________________________________________
StepMania current development
--------------------------------------------------------------------------------
2014/09/02
----------
* Changed ES/OMES speed mod to 2x from 1.5x.
2014/08/06
----------
* [ScreenGameplay] LifeMeterChangedP1 message is no longer broadcast for for
@@ -582,7 +586,7 @@ StepMania 5.0 alpha 1 | 20120108
* [ScreenManager] Made AddScreenToTop take a second (optional) parameter for
posting a ScreenMessage on screen pop. [AJ]
* Only read certain tags during first load; makes song loading faster. [theDtTvB]
2012/01/07
----------
* Fix Portable.ini not working on Mac OS X. [shakesoda]
@@ -691,8 +695,8 @@ StepMania 5.0 alpha 1 | 20120108
2011/11/15
----------
* [LifeMeterBar] Added the ForceLifeDifficultyOnExtraStage metric and
the ExtraStageLifeDifficulty metric. Let the themer decide if extra stages
should have their own life bar behavior. Note that this metric does NOT
the ExtraStageLifeDifficulty metric. Let the themer decide if extra stages
should have their own life bar behavior. Note that this metric does NOT
change the lifebar to the battery style. [Wolfman2000/FSX]
2011/11/14
@@ -1237,7 +1241,7 @@ StepMania 5.0 Preview 2 | 20110703
2011/06/12
----------
* [ScreenNetSelectMusic] Add PlayerOptionsScreen metric. [AJ]
* [ScreenEdit] Restore the old PageUp/PageDown behavior, added Control +
* [ScreenEdit] Restore the old PageUp/PageDown behavior, added Control +
PageUp/PageDown to use recent time signature behavior. Laptop users, that
includes you guys too: semicolon and apostrophe are still good. [Wolfman2000]
@@ -1376,7 +1380,7 @@ StepMania 5.0 Preview 1 | 20110529
----------
* [ScreenGameplay] Removed hardcoded commands for Debug (give up text) and
replace them with DebugStartOnCommand, DebugBackOnCommand, and
DebugTweenOffCommand. [AJ]
DebugTweenOffCommand. [AJ]
* Added #SPEEDS to the SSC format. This multiplies your scrolling speed during
gameplay, not replaces it (see mod attacks for replacing). [Wolfman2000]
+11 -9
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@@ -1,4 +1,4 @@
# This probably is hard to understand from the way it was made in the first
# This probably is hard to understand from the way it was made in the first
# place, so instead just pay attention to each group, which has tons of notes.
# 01 # Global
@@ -68,7 +68,7 @@ PercentScoreDecimalPlaces=2
# 02 #
[LightsManager]
# Mostly useless since it doesn't work, as well as that barely anyone has
# Mostly useless since it doesn't work, as well as that barely anyone has
# lights to play around with.
GameButtonsToShow=""
# these metrics don't exist yet, but are planned:
@@ -83,9 +83,9 @@ NumFixedProfiles=1
[SongManager]
# SSC: Determine what the ES/OMES Modifiers are
ExtraStagePlayerModifiers="default,1.5x,reverse"
ExtraStagePlayerModifiers="default,2x,reverse"
ExtraStageStageModifiers="failimmediatecontinue,norecover"
OMESPlayerModifiers="default,1.5x,reverse"
OMESPlayerModifiers="default,2x,reverse"
OMESStageModifiers="failimmediate,suddendeath"
# How many different colors you can have in the MusicWheel
@@ -175,10 +175,10 @@ UnlockNames=""
# to use to store the unlock.
# Unlock2Command=song,"ABC";code,"59183751";roulette
# 03 #
# 03 #
[ArrowEffects]
# Complicated stuff you probably shouldn't ever mess with or else you'll
# Complicated stuff you probably shouldn't ever mess with or else you'll
# destroy mods completely! It's unknown why these were made into metrics.
FrameWidthEffectsPixelsPerSecond=400
FrameWidthEffectsMinMultiplier=0.5
@@ -475,7 +475,7 @@ SortLevel4Color=color("1,1,0,1")
SortLevel5Color=color("0,1,0,1")
[CustomDifficulty]
# Custom system that lets you rename certain classes of difficulties to
# Custom system that lets you rename certain classes of difficulties to
# something else. Mostly for custom games and game emulation, PIU for example.
#Names="PumpHard,PumpFreestyle,PumpNightmare"
@@ -858,7 +858,7 @@ RightY=12
[MenuTimer]
WarningStart=10
WarningBeepStart=10
# I don't like it
# I don't like it
# -- Midiman
# MaxStallSeconds=7.5
MaxStallSeconds=0
@@ -1897,7 +1897,9 @@ Fallback="ScreenSplash"
PrepareScreen=""
NextScreen=Branch.StartGame()
PrevScreen=Branch.TitleMenu()
TimerSeconds=3
TimerSeconds=10
TimerStealth=true
ForceTimer=true
AllowStartToSkip=true
[ScreenProfileLoad]