Commit Graph
2117 Commits
Author SHA1 Message Date
Mike Calfin e9d3afb48d stretch text output box so it fits behind all text. (i believe the new font may have caused this problem) 2006-12-07 04:24:41 +00:00
Mike Calfin cd7b7988b5 fix problems with overlapping names in online mode. 2006-12-07 03:29:39 +00:00
Mike Calfin 7349e168eb change HowToPlay music so it doesnt match menu music. Sounds better this way. 2006-12-06 20:31:00 +00:00
John Bauer bd1c41f449 Nitpick: one string was incorrectly sorted 2006-12-05 21:01:15 +00:00
Mike Calfin dd17b1b2d8 this font fits better for chat text. 2006-12-05 15:20:21 +00:00
Mike Calfin a89de51a67 changed more fonts to blaster 2006-12-05 15:13:49 +00:00
Mike Calfin 85b04b76f7 update MusicWheel font to match theme better. 2006-12-05 14:26:08 +00:00
Chris Danford b764e300f6 helper BGA for optimizing texture usage in simple frame graphics 2006-12-05 12:26:23 +00:00
Mike Calfin 5245fbbdc2 _blank in transition for online music select screen. 2006-12-05 04:53:56 +00:00
Mike Calfin ad7bae75b9 new RoomInfo graphic. less transparent so you can actually see what it says. 2006-12-05 02:05:32 +00:00
Mike Calfin 99d542ae8f make current room info more readable 2006-12-05 01:22:23 +00:00
Mike Calfin e42dc67fdb new font for users on eval screen 2006-12-05 01:16:19 +00:00
Mike Calfin f3603f324c put usernames ontop of userbg 2006-12-05 01:07:59 +00:00
Mike Calfin 516f4f5ddc moved difficulty icons and meter to line up 2006-12-04 23:56:30 +00:00
Mike Calfin 0d184252ac added this file for now to prevent missing graphic errors in online mode 2006-12-04 23:01:19 +00:00
Mike Calfin 90b10e3c35 fixed up a few commands on online screens and hid menu timer (no need for it, as it is disabled) 2006-12-04 22:36:20 +00:00
Glenn Maynard 16dff41de5 FileType_Sound 2006-12-04 22:33:14 +00:00
Mike Calfin c1d04c8083 no need for a header with the UserBG ontop of it. mabye ill make a new one that fits in the future. 2006-12-04 22:25:57 +00:00
Mike Calfin d52bfc8369 moved chat input up slightly 2006-12-04 22:17:22 +00:00
Mike Calfin 62f63f2cde Added translations for Screen Title Menu. 2006-12-04 22:13:01 +00:00
Glenn Maynard 319158de1a ScreenTestSound 2006-11-30 08:25:28 +00:00
Glenn Maynard b8074867a9 "haste" mod
remove excessive rate mods
2006-11-30 08:24:54 +00:00
Chris Danford 0bfa90b5be add screen-specific start sound 2006-11-30 07:38:54 +00:00
John Bauer 9363dac74b Add a message telling the user not to delete autogen steps. 2006-11-28 19:38:18 +00:00
Glenn Maynard a49aa8d636 fix code (this is still wrong; it's using the StyleType and should be using
the style name)
2006-11-25 11:02:16 +00:00
Josh Allen 6024c2766e Rename files in accordance with StyleType fix 2006-11-24 19:16:38 +00:00
Josh Allen d75de6e2a0 Fix getting style type 2006-11-24 19:08:57 +00:00
Josh Allen b89d8e26cd Clean up 2006-11-24 14:37:19 +00:00
Josh Allen bcfa4e2fb0 Detect all networking not just SMO 2006-11-24 14:35:41 +00:00
Josh Allen 94e777c27f Clean up languages from removing NetworkSyncServer 2006-11-24 14:33:48 +00:00
Mike Calfin 7d243815b0 did someone set ScreenCompany timer to 999 as a joke? reverted to 9 seconds. 2006-11-24 06:01:53 +00:00
Mike Calfin f4bf9f95b2 changed prevscreen of NetworkOptions2 to LUA command 2006-11-24 04:45:13 +00:00
Mike Calfin a4b71154fa added LUA command for ScreenNetworkOptions2 nextscreen 2006-11-24 04:35:19 +00:00
Mike Calfin 1e7a638e43 changed main menu network options nextscreen to LUA command 2006-11-24 04:34:23 +00:00
Glenn Maynard 98178e6700 GAMESTATE:GetCurrentStyleType -> GAMESTATE:GetCurrentStyle():GetStyleType 2006-11-22 02:06:00 +00:00
Glenn Maynard 29dd2b0473 move style icon into Lua 2006-11-22 01:58:11 +00:00
Glenn Maynard 91f2f662b1 propagate metatable on merge 2006-11-22 01:19:03 +00:00
Glenn Maynard e96a4b7270 use a LocalizedString instead of depending on CommonMetrics 2006-11-21 23:32:39 +00:00
Glenn Maynard 1eb96b62a3 remove SoundResampleQuality 2006-11-21 04:14:01 +00:00
Chris Danford 676551d87e add ScoreKeeper switching mechanism 2006-11-16 01:57:22 +00:00
Chris Danford bf20880ba9 name cleanup. Replace:
StartDrawingAtPixels
 FirstPixelToDraw
 YStartOffset
 DrawFarY
with:
 DrawDistanceAfterTargetsPixels
2006-11-13 06:12:38 +00:00
Glenn Maynard 15b998b089 update 2006-11-09 09:32:23 +00:00
Glenn Maynard 5a900546fa update 2006-11-09 09:26:37 +00:00
Glenn Maynard 32820b65e3 use LuaThreadVariable 2006-11-02 04:36:05 +00:00
Glenn Maynard a3e5c4dae1 shorthand 2006-11-02 04:33:26 +00:00
Glenn Maynard a7c785394a fix on/off symmetry (off hides, on didn't unhide) 2006-10-31 00:11:32 +00:00
Glenn Maynard 1c6528b61b revert. Don't use the "remove things randomly until it seems to work"
approach to fixing bugs.
2006-10-31 00:09:48 +00:00
John Bauer 6b02440547 Fixed: problem where ScreenMapControllers would be blank the second
time the user loads the page
2006-10-30 15:09:17 +00:00
Steve Checkoway 796aa48ba2 Fix life meter. 2006-10-30 09:23:58 +00:00
Steve Checkoway 021a4eb3aa ScreenEvaluationSummary is nearly the same as ScreenEvaluationStage. The Summary screen was not drawing correctly though. Just use the same Bar(Possible|Acutal).* as SEStage. 2006-10-30 08:59:34 +00:00