Commit Graph
100 Commits
Author SHA1 Message Date
Glenn Maynard f8b90e0bcf remove some old experimental stuff 2005-01-15 01:38:42 +00:00
Glenn Maynard f4391c932b remove some old experimental stuff 2005-01-15 01:35:58 +00:00
Glenn Maynard 3a9b2f7f4b working on fixing up extra loads when entering play mode in the editor 2005-01-15 01:28:29 +00:00
Glenn Maynard 36445d1e1b typo 2005-01-15 01:09:08 +00:00
Glenn Maynard 8431430721 merge PlayerMinus and Player back together 2005-01-15 01:03:48 +00:00
Glenn Maynard 0a6ac4092e remove unneeded comments 2005-01-14 23:37:52 +00:00
Glenn Maynard 856dc5c2ff Handle editor keymappings more sanely; this fixes the "#ifdef XBOX"
everywhere (tip: if you're putting that many preprocessor checks in
high-level code, you're doing something wrong).
2005-01-14 23:17:04 +00:00
Glenn Maynard dbca4bbf7f fix crashes due to big meter values 2005-01-14 15:58:19 +00:00
Glenn Maynard 19512c4e9c remove oaep 2005-01-14 15:00:26 +00:00
Glenn Maynard a2995abbd2 cleanup 2005-01-14 14:59:27 +00:00
Glenn Maynard 87b65e5f8a remove oaep 2005-01-14 13:19:56 +00:00
Glenn Maynard 69ef41300e remove oaep 2005-01-14 03:06:13 +00:00
Glenn Maynard c554712d08 more unused 2005-01-14 03:05:41 +00:00
Glenn Maynard 0d3d5efb92 merge http://www.tartarus.org/~simon-anonsvn/viewcvs.cgi/putty/sshbn.c?rev=4372&r1=3760&r2=4372 2005-01-14 03:00:42 +00:00
Glenn Maynard 367f192d6d create keys with the same object that we sign/verify; not instantiating encrypt/decrypt objects saves ~100k stripped 2005-01-14 01:57:56 +00:00
Glenn Maynard 7b141f8f1f remove rng.h 2005-01-13 23:40:25 +00:00
Glenn Maynard 1687def015 cleanup, remove rng.h 2005-01-13 23:39:44 +00:00
Glenn Maynard a44c970ca8 cleanup 2005-01-13 23:35:46 +00:00
Glenn Maynard fcda95a607 remove unused stuff 2005-01-13 22:14:14 +00:00
Glenn Maynard f44facda48 fix roulette not being sorted 2005-01-13 17:40:56 +00:00
Glenn Maynard 6b931070cb fix wrong preferred sort for songs that have no easy steps 2005-01-13 17:39:14 +00:00
Glenn Maynard f082368325 fix up Song::GetClosestNotes: search all difficulties; if not looking for an
edit, don't return one
2005-01-13 17:38:18 +00:00
Glenn Maynard 887020242b base class should be explicitly initialized in the copy constructor 2005-01-12 19:20:18 +00:00
Glenn Maynard 0460501020 check Lua, even when using lua-config 2005-01-12 14:24:44 +00:00
Glenn Maynard 2592150cb9 fix long/marathon StageStats::GetAverageMeter results 2005-01-10 18:55:49 +00:00
Glenn Maynard 917893ec06 simplify 2005-01-10 15:37:29 +00:00
Glenn Maynard faa835f980 rename iMaxScoreToNow -> iCurMaxScore, to look like iCurCombo, iCurMissCombo 2005-01-10 15:26:21 +00:00
Glenn Maynard c7c28b9aea narrow StageStats* -> PlayerStageStats* 2005-01-10 15:18:13 +00:00
Glenn Maynard fc163a4c04 do save ScoreDisplay optoin to profile 2005-01-10 15:10:36 +00:00
Glenn Maynard 8c89672c89 float m_fScoreDisplay -> ScoreDisplay m_ScoreDisplay
minor cleanup
2005-01-10 15:10:02 +00:00
Glenn Maynard 681cf95ebc work around compiler oddity 2005-01-10 13:09:19 +00:00
Glenn Maynard f98a51d87e fix player 2 getting wrong player options applied 2005-01-10 13:04:31 +00:00
Glenn Maynard 87c4555a0c fix some cases of transforms brute-force iterating over rows 2005-01-10 01:03:36 +00:00
Glenn Maynard cde599f33a clamp .gz/.zip data: don't read more than it said would be available 2005-01-10 01:01:34 +00:00
Glenn Maynard 8d40bee10c fix shift-0 hold notes
These #ifdef Xbox-specific hacks need to go.  Making the entire editor
code unreadable and hard to maintain is just not acceptable.
2005-01-10 00:52:04 +00:00
Glenn Maynard 9aaaea6e7e fix TODO 2005-01-09 22:28:31 +00:00
Glenn Maynard d7aba9fd68 fix some cases of transforms brute-force iterating over rows 2005-01-09 22:24:52 +00:00
Glenn Maynard 7ccc7731dc fix some cases of transforms brute-force iterating over rows 2005-01-09 22:13:18 +00:00
Glenn Maynard c26f402bba Fix mirror; only the pre-4s transform rows were being iterated over, which
broke holds.
2005-01-09 21:42:01 +00:00
Glenn Maynard a8b8341667 comments 2005-01-09 21:34:19 +00:00
Glenn Maynard b67e3c6ebd wrap texture coordinates when in texture animation mode 2005-01-09 21:19:09 +00:00
Glenn Maynard e4799d5b0e fix miss combo 2005-01-09 05:24:46 +00:00
Glenn Maynard 71861bd600 PrefsManager should not depend on ThemeManager 2005-01-09 01:43:58 +00:00
Glenn Maynard 3c8e26369b Lua should not depend on ThemeManager 2005-01-09 01:31:06 +00:00
Glenn Maynard d58fa5178c remove GlowMode 2005-01-08 22:40:42 +00:00
Glenn Maynard 8a29cc0459 remove separate glow modes 2005-01-08 22:14:08 +00:00
Glenn Maynard f9a96f885c (let's just remove glowmode entirely) 2005-01-08 22:10:04 +00:00
Glenn Maynard 25a5bfa7e7 Remove "blendmode,brighten"; it's the same as "blend,add", use that instead. 2005-01-08 22:08:31 +00:00
Glenn Maynard 35de6e65ae RageFileObjMem::PutString 2005-01-08 21:50:50 +00:00
Glenn Maynard c040f6df9d Fix options menu.
(There's no screen class "ScreenOperatorMenu", and you can't have
multiple fallbacks--it's a simple chain, not a tree.)
2005-01-08 21:03:48 +00:00
Glenn Maynard 239066e02c fix 2005-01-08 19:26:04 +00:00
Glenn Maynard 5e102d4946 Profile::LoadStatsXmlFromNode 2005-01-08 19:15:56 +00:00
Glenn Maynard 8ee052516a XNode::LoadFromFile(RageFileBasic) 2005-01-08 19:12:44 +00:00
Glenn Maynard 8960227799 fix start sound being cut short 2005-01-08 16:59:59 +00:00
Glenn Maynard 26bae5f769 add DeleteSoundWhenFinished, PlayCopyOfSound 2005-01-08 16:58:37 +00:00
Glenn Maynard 85ee2cfd41 fix skip when start is pressed on the title menu 2005-01-08 16:40:32 +00:00
Glenn Maynard fac3d59da6 metric 2005-01-08 16:34:12 +00:00
Glenn Maynard ae3b4d0f19 fix title menu cursor not wrapping 2005-01-08 16:32:43 +00:00
Glenn Maynard 1fad7467df missing metrics 2005-01-08 16:24:47 +00:00
Glenn Maynard 84333f37f5 fix leak if RageThread::Wait() is never called 2005-01-08 15:36:12 +00:00
Glenn Maynard 3366f50e31 fix combo announcer 2005-01-08 15:34:22 +00:00
Glenn Maynard 7e9a296b7a cleanup 2005-01-08 15:31:55 +00:00
Glenn Maynard fae341d21f cleanup 2005-01-08 15:30:57 +00:00
Glenn Maynard 7dc7d2a917 cleanup: use TimingData::SetStopAtBeat
use strtod(), not atof() (to avoid double to float warnings)
2005-01-08 14:00:15 +00:00
Glenn Maynard c9a0e11e3d add TimingData::SetStopAtBeat 2005-01-08 13:58:34 +00:00
Glenn Maynard 1524e0a38f fix TimingData::SetBPMAtBeat adding redundant BPM segments 2005-01-08 13:57:48 +00:00
Glenn Maynard 3740f6d7b8 run OffCommand for overlay 2005-01-08 00:06:51 +00:00
Glenn Maynard 964ceb6e0e handle &aliases; in .actor text 2005-01-07 21:27:30 +00:00
Glenn Maynard 8d4dcfb209 add assert 2005-01-07 04:50:08 +00:00
Glenn Maynard a07ebba4ff narrow the m_bGeneric case a bit; add explanation 2005-01-06 18:57:52 +00:00
Glenn Maynard 972ccb65df Once BGAnimation is handled mostly by AutoActor, all BGAnimations will
be "non-generic" (and probably deprecated); let's aim to move all "generic"
logic into BGAnimation, out of BGALayer.
2005-01-06 18:46:03 +00:00
Glenn Maynard 5181d7e037 add ActorScroller::LoadFromIni 2005-01-06 18:34:34 +00:00
Glenn Maynard d4a727d272 fix "conversion from 'float' to 'int', possible loss of data" 2005-01-06 18:10:45 +00:00
Glenn Maynard ea2fe5e4b4 cleanup 2005-01-06 18:09:58 +00:00
Glenn Maynard ee337d3b74 add GameplayMessages.h 2005-01-06 18:05:51 +00:00
Glenn Maynard 7478087fab seems to work; cleanup 2005-01-06 17:56:05 +00:00
Glenn Maynard 328c43aba5 disable LightsDriver_Win32Parallel due to GPL-incompatibility 2005-01-06 17:53:51 +00:00
Glenn Maynard 5fc241d597 caps 2005-01-06 02:59:46 +00:00
Glenn Maynard 2ee36923b7 move StopMusic() to the right place 2005-01-05 03:46:09 +00:00
Glenn Maynard 52548afeec metrics 2005-01-05 02:55:17 +00:00
Glenn Maynard 0f0e963b85 fix local metric cache not being read 2005-01-05 02:41:42 +00:00
Glenn Maynard 1945f6e9af initialize m_currentValue, so we get deterministically wrong behavior if
Read() is never called (instead of leaving m_currentValue uninitialized)
2005-01-05 02:40:46 +00:00
Glenn Maynard 628e1e8168 whoops; leap has no banner of its own 2005-01-05 02:28:23 +00:00
Glenn Maynard 8a382a30da That doesn't even make sense; this is a Type switch, not Effect. Just
remove it; it's been commented out for a long time anyway.
2005-01-05 01:43:32 +00:00
Glenn Maynard 6a4fad41fe comment 2005-01-05 01:20:50 +00:00
Glenn Maynard c0ad10f990 cleanup 2005-01-05 01:12:56 +00:00
Glenn Maynard 8b609cdc08 remove stuff commented out
fix SPIRAL while I'm here
2005-01-05 01:06:18 +00:00
Glenn Maynard 67c1e5c6fb make sure we don't access snd after stopping 2005-01-05 00:03:00 +00:00
Glenn Maynard 4fbd89dd7d fix comment 2005-01-04 23:48:31 +00:00
Glenn Maynard 95408c9689 Can't find any reason why I didn't do it this way to begin with; seems to work
fine ...
2005-01-04 22:50:27 +00:00
Glenn Maynard 1e12a17506 fix title menu back 2005-01-04 22:43:08 +00:00
Glenn Maynard 633312bf9c BGA commands are being played twice, because both BGALayer
and ActorUtil are parsing them and BGALayer was sending its commands
to its children.  Don't do that; just use the ActorUtil parsing.  (This seems to
work for all BGAs I've tried so far, but I'm not yet quite sure it's correct.)
This seems to fix transitions not showing up, but I'm not sure why.
2005-01-04 22:39:43 +00:00
Glenn Maynard 32bb778e22 support multipass env mapping for systems without multitexturing 2005-01-04 05:38:44 +00:00
Glenn Maynard a1be0fdb33 add GetNumTextureUnits() 2005-01-04 05:34:58 +00:00
Glenn Maynard 36a56f51fd simplify (still more complicated than cropping/fading should be ...) 2005-01-04 02:10:09 +00:00
Glenn Maynard e00d5fe834 cleanup, assertion 2005-01-04 01:47:11 +00:00
Glenn Maynard 3153c70ddb Load Background's BGAs on first load, not in the ctor, so Jukebox and
Demonstration set up first; otherwise, BGAs with Lua expressions that
depend on them won't work.
2005-01-04 01:45:28 +00:00
Glenn Maynard 07aba0f89f add metric 2005-01-04 01:08:53 +00:00
Glenn Maynard 13a1b29436 allow showing course modifiers in demo/jukebox 2005-01-03 23:33:17 +00:00
Glenn Maynard 27d6c1a5ee simplify demo/jukebox setup 2005-01-03 23:31:34 +00:00