Glenn Maynard 633312bf9c BGA commands are being played twice, because both BGALayer
and ActorUtil are parsing them and BGALayer was sending its commands
to its children.  Don't do that; just use the ActorUtil parsing.  (This seems to
work for all BGAs I've tried so far, but I'm not yet quite sure it's correct.)
This seems to fix transitions not showing up, but I'm not sure why.
2005-01-04 22:39:43 +00:00
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