fix roulette not being sorted
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@@ -463,11 +463,8 @@ void MusicWheel::BuildWheelItemDatas( vector<WheelItemData> &arrayWheelItemDatas
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switch( so )
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{
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case SORT_PREFERRED:
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SongUtil::SortSongPointerArrayByGroupAndDifficulty( arraySongs );
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bUseSections = false;
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break;
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case SORT_ROULETTE:
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// don't sort. We shuffle once this is chosen.
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SongUtil::SortSongPointerArrayByGroupAndDifficulty( arraySongs );
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bUseSections = false;
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break;
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case SORT_GROUP:
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