Glenn Maynard
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f49876b23e
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dither in integer space (faster)
(started to write another resize filter and ended up doing this instead)
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2002-10-30 06:03:38 +00:00 |
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Andrew Livy
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7958f06c11
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Now the song title displays in gameplay screen for para gametype (metric editable also). TODO: make it squash up for long song titles
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2002-10-30 00:14:47 +00:00 |
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Chris Danford
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ec202633e9
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Added .GetString() to all CStrings passed in vargs
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2002-10-29 07:58:44 +00:00 |
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Angela Stefanski
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621d419f22
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Added a '%'' sign at the end of the oni mode score.
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2002-10-29 05:11:16 +00:00 |
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Glenn Maynard
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acfc6d33fd
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more cleanups, and un-break it
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2002-10-29 01:55:38 +00:00 |
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Glenn Maynard
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d0f715c7e8
|
cleanups
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2002-10-29 01:35:39 +00:00 |
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Andrew Livy
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24cb053e35
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ScreenGameplay now has bpm on it for para support (hidden for all gametypes but para via metrics)
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2002-10-29 01:26:10 +00:00 |
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Glenn Maynard
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1bae0bc6df
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fix warnings
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2002-10-28 19:05:28 +00:00 |
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Glenn Maynard
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c06503ce84
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use RageTimer instead of direct win32 timer calls
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2002-10-28 19:05:05 +00:00 |
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Glenn Maynard
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98470966a8
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Remove comment. It's out-of-date and probably misleading to anyone
reading it. Easier to keep inline comments updated than a large prefixed
description.
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2002-10-28 09:38:06 +00:00 |
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Glenn Maynard
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5c2dbf9426
|
remove boring timings
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2002-10-28 09:35:03 +00:00 |
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Glenn Maynard
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3d0379f5a9
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Figure out the texture format by starting at the input alpha depth and
and pruning it down, instead of starting at the hint.
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2002-10-28 09:33:13 +00:00 |
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Glenn Maynard
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cc68e1d3a9
|
convert to RGBA for resizing (worry about making it work on other
formats after it's correct for this)
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2002-10-28 09:02:53 +00:00 |
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Glenn Maynard
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1d792fe0f4
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disable noisy warning
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2002-10-28 06:40:47 +00:00 |
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Glenn Maynard
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195772c720
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Fix VC7 project. Make rotozoom C++, updated, junk removed, single
zoom function, remove hack that causes image misalignment.
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2002-10-28 06:19:23 +00:00 |
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Chris Danford
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73f7db6b15
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Replaced most D3DX dependencies. Added Brendan's not-yet-functional networking code.
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2002-10-28 05:30:45 +00:00 |
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Andrew Livy
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5110da12d3
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Para Theme Update - New Topbar and bottom bar.
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2002-10-27 21:37:09 +00:00 |
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Glenn Maynard
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f16abb5efe
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add forgotton dll
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2002-10-26 23:15:31 +00:00 |
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Glenn Maynard
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546519e7ec
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Make m_TapNotes a vector. (Hmm. Not ideal, but better.) Still not
completely abstracted (NotesLoaderBMS).
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2002-10-25 23:32:50 +00:00 |
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Glenn Maynard
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34200fa213
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Agh, pain. Stupid incompatible runtime libraries. Fix this stuff up.
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2002-10-25 22:15:57 +00:00 |
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Glenn Maynard
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4327f58cbb
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Remove MSVCR70.DLL linkage. Still need to fix SDL_image and there
may be other runtimes to deal with ...
|
2002-10-25 21:18:08 +00:00 |
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Glenn Maynard
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8900c30e3e
|
Don't pull off the extension from detected movies.
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2002-10-25 07:35:47 +00:00 |
|
Glenn Maynard
|
6fc73af64b
|
pull out some repetitive code
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2002-10-25 07:35:07 +00:00 |
|
Glenn Maynard
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9a45291805
|
use Get/SetTapNote and constants
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2002-10-25 05:19:27 +00:00 |
|
Glenn Maynard
|
228b2f6ecf
|
use less magic constants
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2002-10-25 05:06:52 +00:00 |
|
Glenn Maynard
|
512af1b8e5
|
Next on Fox: When Printfs ATTACK
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2002-10-25 05:06:38 +00:00 |
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Glenn Maynard
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725fc98248
|
use Get/SetTapNote
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2002-10-25 04:59:26 +00:00 |
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Glenn Maynard
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c2cc2881f9
|
use Get/SetTapNote. Stupid Printf Tricks.
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2002-10-25 04:59:12 +00:00 |
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Glenn Maynard
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ebe0fd55ce
|
use Get/SetTapNote. Fix double/float warning. >> 1 instead of / 2 isn't
really an optimization.
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2002-10-25 04:45:16 +00:00 |
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Glenn Maynard
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51f61cabd2
|
More constants
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2002-10-25 04:39:10 +00:00 |
|
Glenn Maynard
|
dbb06ce6ac
|
use Get/SetTapNote
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2002-10-25 04:37:00 +00:00 |
|
Glenn Maynard
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b766b6c7b9
|
add TAP_EMPTY to make it easier to search for and replace than '0'
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2002-10-25 04:36:13 +00:00 |
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Tom Jackson
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da62e18b4a
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Fixed my score code. Sorry about that.
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2002-10-24 23:22:43 +00:00 |
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Glenn Maynard
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0a73e01186
|
Use map<> in IniFile.
This has a side-effect: written INIs are sorted by key and name.
Unintentional, but not necessarily a bad thing ...
|
2002-10-24 23:08:18 +00:00 |
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Glenn Maynard
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dc43775b83
|
Err, the scoring code is broken; add a hack to get it to stop crashing
the gameplay screen so I can finish what I'm working on.
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2002-10-24 23:06:37 +00:00 |
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Glenn Maynard
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7e08ea8408
|
get rid of some SetSize calls
|
2002-10-24 20:16:46 +00:00 |
|
Glenn Maynard
|
ff00bf963d
|
cleanup
|
2002-10-24 20:16:06 +00:00 |
|
Glenn Maynard
|
5c841f287b
|
s/RemoveAll/clear/g
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2002-10-24 20:15:24 +00:00 |
|
Glenn Maynard
|
85e409b121
|
some more MFCisms to STLisms
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2002-10-24 19:55:09 +00:00 |
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Glenn Maynard
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d5b1f36775
|
some MFCisms to STLisms (both currently work on CArray)
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2002-10-24 19:53:13 +00:00 |
|
Tom Jackson
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feefd5bf9d
|
Rewrote the score calculation code, fixed a HACK.
|
2002-10-24 19:21:05 +00:00 |
|
Glenn Maynard
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1f9e9c4a0c
|
i believe this is fixed
|
2002-10-24 08:45:49 +00:00 |
|
Glenn Maynard
|
377ded65ea
|
vc6 fixup
|
2002-10-24 08:43:39 +00:00 |
|
Glenn Maynard
|
4fa4be8161
|
eliminate GetData()
|
2002-10-24 08:40:27 +00:00 |
|
Glenn Maynard
|
272197a252
|
move STDCArray after CArray defs so CStringArray is always
STDCArray-based
|
2002-10-24 08:38:53 +00:00 |
|
Glenn Maynard
|
738617a01b
|
change more qsorts to sort
|
2002-10-24 08:17:09 +00:00 |
|
Glenn Maynard
|
ce38b44c59
|
change most qsorts to sort
|
2002-10-24 07:56:20 +00:00 |
|
Glenn Maynard
|
9e450e2d7a
|
remove unused file utils
|
2002-10-24 07:19:57 +00:00 |
|
Glenn Maynard
|
df64537353
|
switch this little timer to RT, since dxutil is gone
|
2002-10-24 07:11:21 +00:00 |
|
Glenn Maynard
|
53974fc2cd
|
move PDB into build directories for vc7
|
2002-10-24 07:10:22 +00:00 |
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