Glenn Maynard
b51b0cfb4c
Use Init() for all screens, so we can set state before the base class
...
members are loaded--they'll see resets, score finalization, etc. It
also results in smaller code, due to a g++ bug that causes constructors
to be emitted several times.
2005-02-23 06:29:05 +00:00
Chris Danford
4223e09cc8
GetPathTo -> GetPath
2005-02-06 03:32:53 +00:00
Chris Danford
7f336c2ce6
self-registering screen classes
2004-11-26 17:28:47 +00:00
Glenn Maynard
1ac14bb81b
this is the only place that uses GetCopies; eliminate it
2004-11-15 05:04:35 +00:00
Glenn Maynard
09d9197e29
update
2004-09-09 17:48:25 +00:00
Glenn Maynard
64be80e4f7
simpify
2004-09-06 21:50:03 +00:00
Glenn Maynard
fbe4fe1b29
this screen works again
2004-09-06 21:47:58 +00:00
Glenn Maynard
85cbccad56
unsigned -> size_t for string::find returns
2004-06-16 07:03:25 +00:00
Glenn Maynard
3bc4cbf9a4
unneeded header
2004-06-12 06:12:00 +00:00
Glenn Maynard
f5ce2e5303
cleanup
2004-06-08 05:55:00 +00:00
Glenn Maynard
e4d124dd91
license update
2004-06-08 05:22:33 +00:00
Glenn Maynard
4cbf2478f5
missing headers
2004-06-08 00:45:30 +00:00
Glenn Maynard
be03ed1c21
Pass RageSoundParams to Play() (or SetParams). This should help fix
...
the long-standing ambiguity of "what happens if parameters are changed
for a second copy of a sound when a first is still playing".
2004-02-28 02:09:46 +00:00
Glenn Maynard
71d1380951
make RageSoundParams available
2004-02-28 01:02:06 +00:00
Glenn Maynard
c15e0cec49
Allow screen aliasing.
2003-09-27 22:30:51 +00:00
Glenn Maynard
1715fc1409
update
2003-06-22 22:45:46 +00:00
Glenn Maynard
fe33dec385
Partial s/GetString/c_str/.
...
(watch out for PlayerOptions::GetString and SongOptions::GetString)
2003-04-25 00:01:35 +00:00
Chris Danford
448bdc7b6e
make calls to THEME->GetPathTo() more concise
2003-04-12 17:39:27 +00:00
Chris Danford
e148806d1b
add name to Actor
2003-04-12 06:16:12 +00:00
Glenn Maynard
3af4c96506
update
2003-04-02 06:07:39 +00:00
Chris Danford
214c2b67af
clean up Fonts and Numbers names
2003-03-30 18:12:57 +00:00
Glenn Maynard
bbf8067551
remove prebuffering from RageSound; let Preload handle it
2003-03-15 23:55:24 +00:00
Glenn Maynard
7cc5888167
make ScreenTestSound work again
2003-03-14 21:54:20 +00:00
Glenn Maynard
42cfd6f98c
stdafx -> global
2003-02-16 04:01:45 +00:00
Glenn Maynard
d4d8bea8bb
not safe to query sound while it's playing
2003-01-25 09:02:46 +00:00
Glenn Maynard
c75b449611
uncomment that (oops again)
...
switch a sound to the title switch sound; that seems to be
particularly problematic
2003-01-11 04:06:29 +00:00
Chris Danford
22bb938dd2
Fixed silly joystick axis bug.
2003-01-09 07:46:45 +00:00
Glenn Maynard
5c2f183669
sandbox is now a sandbox again; add a Test container, move
...
the sound test into a separate screen and add a font test
2003-01-09 04:45:49 +00:00