Commit Graph
32512 Commits
Author SHA1 Message Date
Jason Felds effa33eaec [editorKeysounds] autoKeys shouldn't be pressed. 2012-02-11 01:30:08 -05:00
Jason Felds 8deb166ab2 [editorKeysounds] Judgments are back.
Still could use someone to check it over though.
2012-02-11 01:27:13 -05:00
Jason Felds d7d56f525e [editorKeysounds] Right, doesn't hit here either. 2012-02-11 01:21:22 -05:00
Jason Felds b2f4365fe5 [editorKeysounds] Right, never hits here. 2012-02-11 01:10:11 -05:00
Jason Felds 22033113a5 [editorKeysounds] More attempts, need help.
Anyone want a stab?

Main issue: tap + autoKeysound means skipped judgment.
2012-02-10 23:16:00 -05:00
Jason Felds 2f6240d372 [editorKeysounds] autoKeysounds is auto now. 2012-02-10 21:30:48 -05:00
Jason Felds a353e659d0 [editorKeysounds] Can add KS, but...
1) A physical note is shown in the editor.
We do need a separate graphic for auto keysounds.
2) The keysound only plays if you "hit" the note.
Auto keysound notes should play regardless of hit or miss.

Time to make this branch public.
Anyone want to help tackle this?
2012-02-10 19:49:53 -05:00
Jason Felds e1af1eb2b6 [editorKeysounds] Stop an editor closing crash.
If you close the program while in the editor
in debug mode, it can occasionally cause
a bad access violation with the mutexes.

If someone really wants this back, go ahead and
put it back in.

...this really should have gone in default first.
2012-02-10 19:18:40 -05:00
Jason Felds f3d260bc88 [editorKeysounds] Modifying KS works. 2012-02-10 19:17:00 -05:00
Jason Felds 3b3e8df2f4 [editorKeysounds] Removing KS successful. 2012-02-10 19:07:13 -05:00
Jason Felds 84a20cf6da [editorKeysounds] Right, answers based on start. 2012-02-10 18:47:24 -05:00
Jason Felds baa9b20e6a [editorKeysounds] Prepare screen message. 2012-02-10 14:44:48 -05:00
Jason Felds 5757247144 [editorKeysounds] First menu is working. 2012-02-10 14:29:11 -05:00
Jason Felds 616f0742be [editorKeysounds] Allow pushing string vectors.
This will save me a headache for later.
2012-02-10 14:14:42 -05:00
Jason Felds a25fa01b34 [editorKeysounds] Some of the menu code. 2012-02-10 14:09:12 -05:00
Jason Felds 8a98bcdff7 [editorKeysounds] Prepare the eventual menu. 2012-02-10 13:51:29 -05:00
Jason Felds 578b573c01 [editorKeysounds] Case sensitivity. 2012-02-10 13:45:46 -05:00
Jason Felds f6904fc55c [editorKeysounds] ...and the language file. 2012-02-10 13:42:39 -05:00
Jason Felds 0b3737cfc4 [editorKeysounds] New menu to test. 2012-02-10 13:41:40 -05:00
Jason Felds 7e3516f403 New branch: [editorKeysounds]
Let's allow modifying keysounds in the editor.

First, start with some strings we'll need.
2012-02-10 13:37:04 -05:00
AJ Kelly 778ce8a288 [ScreenOptionsMaster] Added StepsRowLayoutType metric. (Valid values are ShowAllInRow or ShowOneInRow.) 2012-02-08 23:49:42 -06:00
Alberto Ramos 520ccce999 durr why me 2012-02-02 00:12:45 -07:00
Alberto Ramos 367f29f132 awesome fix for sounds: this is possible now 2012-02-02 00:09:40 -07:00
Flameshadowxeroshin 33fdbfa056 fix bug whatever (that BGA one) 2012-01-31 05:09:20 +00:00
Alberto Ramos 5e4acda585 I think it's better to leave this thing here 2012-01-28 18:02:07 -07:00
Alberto Ramos 496ab50199 dur 2012-01-28 18:01:06 -07:00
Flameshadowxeroshin f89499ad83 merge 1 2012-01-23 22:03:49 -06:00
Flameshadowxeroshin e19fe5a949 redo mine combo control code by hooking wolfman's SetMineJudgment thing (guaranteed to build) 2012-01-23 22:03:11 -06:00
Flameshadowxeroshin 80a0621cbb once and for all 2012-01-23 21:57:56 -06:00
Jason Felds 5f863a5d8e Wonder how this got removed.
Oh well.
2012-01-23 22:57:41 -05:00
Flameshadowxeroshin b26759a1b8 make good time 2012-01-23 21:55:08 -06:00
Flameshadowxeroshin fc4cdfbad9 revert? 2012-01-24 03:39:30 +00:00
Flameshadowxeroshin 516d010378 god awful ugly commit 2012-01-24 03:26:11 +00:00
Jason Felds 535ef4db29 Two new options for JudgmentMessageCommand.
You can now use AvoidMine and HitMine.

Obviously, not at the same time.

Thanks to Saturn2888 and shakesoda for the fix.
2012-01-23 21:53:18 -05:00
AJ Kelly aec66e105f remove unrecognized modifier 'default' 2012-01-20 13:46:44 -06:00
AJ Kelly 0e337a9420 resize combo graph number to fit the new, bigger font. 2012-01-20 13:44:16 -06:00
Flameshadowxeroshin 71cf3d67bc merge 2012-01-20 13:36:41 -06:00
Flameshadowxeroshin f138bca380 make new CustomSpeedMods actually work because I am awesome 2012-01-20 13:35:23 -06:00
AJ Kelly dd6c42c4f5 revert CustomSpeedMods change because they don't read from player profiles anymore; that's more important than cleaning up the damn code 2012-01-20 13:23:13 -06:00
Flameshadowxeroshin 4ed12ba28c upgrade CustomSpeedMods to 2.2, disable KeymapGuard because it doesn't work 2012-01-19 22:57:20 -06:00
AJ Kelly f67abfa982 I HATE THIS EOL CRAP 2012-01-18 11:15:07 -06:00
Jonathan Payne 592f908e55 combo font tweaks 2012-01-16 22:39:12 -08:00
Jonathan Payne 742b08273c roboto 54px is the new combo font. 2012-01-16 21:57:57 -08:00
Jason Felds d909714249 Cue rage in 3... 2... 1... 2012-01-16 18:04:40 -05:00
Colby Klein 909df28d62 merge 2012-01-16 14:41:34 -08:00
Colby Klein fe8b87a27e forgotten release script fix. 2012-01-16 14:41:07 -08:00
Flameshadowxeroshin e5c4ad0e5b add some log stuff for debugging 2012-01-16 21:30:52 +00:00
Jason Felds 9750255b36 Disable View Steps Data for practice mode.
Temporary workaround, I know.

The mode has bigger problems.
2012-01-16 14:22:38 -05:00
Jason Felds c09920bb4b More explicit fail messages.
Now if only I could see why I crashed here...
2012-01-16 13:52:50 -05:00
AJ Kelly 413992f877 update changelog with the important fix 2012-01-16 12:30:33 -06:00