fix bug whatever (that BGA one)

This commit is contained in:
Flameshadowxeroshin
2012-01-31 05:09:20 +00:00
parent 5e4acda585
commit 33fdbfa056
+1 -1
View File
@@ -3,7 +3,7 @@ local Color1 = color(Var "Color1");
local t = Def.ActorFrame {
LoadActor(Var "File1") .. {
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffuse,Color1;effectclock,"music");
OnCommand=cmd(diffuse,Color1;effectclock,"music");
GainFocusCommand=cmd(play);
LoseFocusCommand=cmd(pause);
};