Glenn Maynard
efdc53de2f
don't give 3 miss combo if you hit 1 and miss 2; only give 2 miss combo
2007-06-06 06:03:32 +00:00
Chris Danford
edc23dd5e1
cap at 20 credits for locations with time cards so that players can't load the machine up with an unlimited number of credits
2007-06-04 21:13:20 +00:00
Steve Checkoway
041eb476f6
Update static libraries.
2007-06-03 23:27:48 +00:00
Steve Checkoway
987edba1f1
Update library project settings. Push most things into the project settings rather than the target settings since they are common. Disable sse3 since not all intel processors Apple uses support it.
2007-06-03 23:25:48 +00:00
Glenn Maynard
e23153c03e
metric bResetGameState
2007-06-03 22:27:27 +00:00
Chris Danford
9e66a5a24a
Exclude unused DShow files to fix VC2005 Express build
...
Explicitly link user32, ole32, advapi32. These seem to be linking automatically in Enterprise but not in Express.
2007-06-03 21:53:54 +00:00
Steve Checkoway
b2443b9758
Don't warn in debug because this requires optimizations and gcc "helpfully" gives a warning for each file compiled.
2007-06-03 06:49:24 +00:00
Glenn Maynard
0255e272c4
cosmetic
2007-06-03 04:12:58 +00:00
Glenn Maynard
2385dc342f
fix PO updating (fixes note skins in courses)
2007-06-03 03:33:40 +00:00
Glenn Maynard
cf4f23b05a
add UnlockAuthString
2007-06-03 03:32:27 +00:00
Glenn Maynard
9f324dc74f
add UnlockAuthString
2007-06-03 02:39:13 +00:00
Steve Checkoway
c027389c17
Add prototypes to silence warnings since LoadingWindow_Cocoa.h isn't included and it's pointless to do the work required allow it to be included from an objective-c file.
2007-06-02 23:08:25 +00:00
Steve Checkoway
f8d851d317
Simplify settings by setting more at the project level.
2007-06-02 23:04:49 +00:00
Steve Checkoway
89840c3fff
Finish implementing RenderTarget_Cocoa. I'm not sure how to test this though.
2007-06-02 12:16:11 +00:00
Steve Checkoway
d32d7fa970
Stop supporting 10.2.8. Require 10.3.9.
2007-06-02 12:14:31 +00:00
AJ Kelly
cf51b8e9f9
another psd -> zip
2007-06-01 22:10:06 +00:00
Chris Danford
962af8a559
zip the big PSDs
2007-06-01 22:06:10 +00:00
Steve Checkoway
609f5e151e
Fix lua compile without committing the compiled files.
2007-06-01 21:40:51 +00:00
Steve Checkoway
62ea952c92
Revert.
2007-06-01 21:39:51 +00:00
Steve Checkoway
e6b082ed37
Fix lua compile.
2007-06-01 21:36:14 +00:00
Steve Checkoway
1b425da852
Flip hold body when reverse too.
2007-06-01 21:31:40 +00:00
Steve Checkoway
52abc1c874
Return StepsType_Invalid. Let callers handle invalid steps.
2007-06-01 05:04:50 +00:00
Steve Checkoway
e8b931aa8e
Set the steps type to dance single if invalid.
2007-06-01 05:04:31 +00:00
Steve Checkoway
f2535d1c83
If the steps type is invalid, warn and skip it.
2007-06-01 05:04:01 +00:00
Steve Checkoway
666d241a4f
Cleanup.
2007-06-01 04:50:36 +00:00
Steve Checkoway
75fc300d14
Fix warning in log on ScreenRanking.
2007-05-31 18:58:55 +00:00
Steve Checkoway
d71e313dd2
Fix warning in log on ScreenRanking.
2007-05-31 18:58:26 +00:00
Steve Checkoway
bd9dafc7ba
Don't warn about number of states in _missing either.
2007-05-31 18:35:58 +00:00
Glenn Maynard
f2671274da
don't unload edit steps while they're in use
2007-05-31 18:24:22 +00:00
Glenn Maynard
69e23dc79a
unused
2007-05-31 17:22:29 +00:00
Glenn Maynard
031bbdcb74
FailAfter30Misses -> FailOnMissCombo
2007-05-31 16:44:12 +00:00
AJ Kelly
fe6c2a4e92
more header work
2007-05-31 16:31:56 +00:00
AJ Kelly
8be83cc611
more headers + fixes
2007-05-31 16:22:30 +00:00
Glenn Maynard
4ca68d92fa
Precache attrib
2007-05-31 05:28:21 +00:00
Glenn Maynard
62ea4a561a
HurryTimerMessageCommand
2007-05-31 05:26:35 +00:00
Glenn Maynard
7b10e70139
HurryTimerMessageCommand
2007-05-31 05:26:08 +00:00
Glenn Maynard
e6a26d1a58
do this with PlayerJoinedMessageCommand
2007-05-31 05:25:42 +00:00
Glenn Maynard
6c9c99091f
m_vpPlayedSteps is identical to the beginning of m_vpPossibleSteps.
...
Change to m_iStepsPlayed to avoid the duplicate information.
2007-05-31 04:48:42 +00:00
Glenn Maynard
c9464487c0
remove hack. Do this wiht PreferredSongs.
2007-05-31 04:40:08 +00:00
Glenn Maynard
cfce75513f
remove unused Player::IsPlayingBeginner
2007-05-31 02:49:18 +00:00
Glenn Maynard
617712a1cf
ScreenGameplay::InitSongQueues adds songs to m_apSongsQueue,
...
etc. ScreenJukebox::InitSongQueues trims them. Init
m_CurStageStats.m_vpPossibleSongs outside of InitSongQueues,
so it isn't initialized differently than the queues.
2007-05-31 01:14:23 +00:00
Glenn Maynard
9b8ef44337
FailAfter30Misses -> FailOnMissCombo
2007-05-30 20:22:57 +00:00
Glenn Maynard
391b708820
AllHumanHaveComboOf30OrMoreMisses -> GetMinimumMissCombo
2007-05-30 20:03:12 +00:00
Steve Checkoway
3f6b99b589
Unneeded headers.
2007-05-30 16:07:17 +00:00
Glenn Maynard
32fac7c444
lock on successful load
2007-05-30 02:13:32 +00:00
Chris Danford
92d3778e29
add LifeMeter binding in ScreenHowToPlay and ScreenGameplay
...
remove GetPlayerInfo binding (currently unused)
2007-05-29 21:19:38 +00:00
Glenn Maynard
e968fe542f
Type
2007-05-29 18:51:47 +00:00
Glenn Maynard
4760ad0b0c
"Type" is correct here
2007-05-29 18:51:35 +00:00
Chris Danford
1b9eb42c82
ScreenHowToPlay naming cleanup
2007-05-29 18:08:48 +00:00
Chris Danford
02218bd63c
naming cleanup
2007-05-29 18:08:11 +00:00