Commit Graph
26144 Commits
Author SHA1 Message Date
Glenn Maynard efdc53de2f don't give 3 miss combo if you hit 1 and miss 2; only give 2 miss combo 2007-06-06 06:03:32 +00:00
Chris Danford edc23dd5e1 cap at 20 credits for locations with time cards so that players can't load the machine up with an unlimited number of credits 2007-06-04 21:13:20 +00:00
Steve Checkoway 041eb476f6 Update static libraries. 2007-06-03 23:27:48 +00:00
Steve Checkoway 987edba1f1 Update library project settings. Push most things into the project settings rather than the target settings since they are common. Disable sse3 since not all intel processors Apple uses support it. 2007-06-03 23:25:48 +00:00
Glenn Maynard e23153c03e metric bResetGameState 2007-06-03 22:27:27 +00:00
Chris Danford 9e66a5a24a Exclude unused DShow files to fix VC2005 Express build
Explicitly link user32, ole32, advapi32.  These seem to be linking automatically in Enterprise but not in Express.
2007-06-03 21:53:54 +00:00
Steve Checkoway b2443b9758 Don't warn in debug because this requires optimizations and gcc "helpfully" gives a warning for each file compiled. 2007-06-03 06:49:24 +00:00
Glenn Maynard 0255e272c4 cosmetic 2007-06-03 04:12:58 +00:00
Glenn Maynard 2385dc342f fix PO updating (fixes note skins in courses) 2007-06-03 03:33:40 +00:00
Glenn Maynard cf4f23b05a add UnlockAuthString 2007-06-03 03:32:27 +00:00
Glenn Maynard 9f324dc74f add UnlockAuthString 2007-06-03 02:39:13 +00:00
Steve Checkoway c027389c17 Add prototypes to silence warnings since LoadingWindow_Cocoa.h isn't included and it's pointless to do the work required allow it to be included from an objective-c file. 2007-06-02 23:08:25 +00:00
Steve Checkoway f8d851d317 Simplify settings by setting more at the project level. 2007-06-02 23:04:49 +00:00
Steve Checkoway 89840c3fff Finish implementing RenderTarget_Cocoa. I'm not sure how to test this though. 2007-06-02 12:16:11 +00:00
Steve Checkoway d32d7fa970 Stop supporting 10.2.8. Require 10.3.9. 2007-06-02 12:14:31 +00:00
AJ Kelly cf51b8e9f9 another psd -> zip 2007-06-01 22:10:06 +00:00
Chris Danford 962af8a559 zip the big PSDs 2007-06-01 22:06:10 +00:00
Steve Checkoway 609f5e151e Fix lua compile without committing the compiled files. 2007-06-01 21:40:51 +00:00
Steve Checkoway 62ea952c92 Revert. 2007-06-01 21:39:51 +00:00
Steve Checkoway e6b082ed37 Fix lua compile. 2007-06-01 21:36:14 +00:00
Steve Checkoway 1b425da852 Flip hold body when reverse too. 2007-06-01 21:31:40 +00:00
Steve Checkoway 52abc1c874 Return StepsType_Invalid. Let callers handle invalid steps. 2007-06-01 05:04:50 +00:00
Steve Checkoway e8b931aa8e Set the steps type to dance single if invalid. 2007-06-01 05:04:31 +00:00
Steve Checkoway f2535d1c83 If the steps type is invalid, warn and skip it. 2007-06-01 05:04:01 +00:00
Steve Checkoway 666d241a4f Cleanup. 2007-06-01 04:50:36 +00:00
Steve Checkoway 75fc300d14 Fix warning in log on ScreenRanking. 2007-05-31 18:58:55 +00:00
Steve Checkoway d71e313dd2 Fix warning in log on ScreenRanking. 2007-05-31 18:58:26 +00:00
Steve Checkoway bd9dafc7ba Don't warn about number of states in _missing either. 2007-05-31 18:35:58 +00:00
Glenn Maynard f2671274da don't unload edit steps while they're in use 2007-05-31 18:24:22 +00:00
Glenn Maynard 69e23dc79a unused 2007-05-31 17:22:29 +00:00
Glenn Maynard 031bbdcb74 FailAfter30Misses -> FailOnMissCombo 2007-05-31 16:44:12 +00:00
AJ Kelly fe6c2a4e92 more header work 2007-05-31 16:31:56 +00:00
AJ Kelly 8be83cc611 more headers + fixes 2007-05-31 16:22:30 +00:00
Glenn Maynard 4ca68d92fa Precache attrib 2007-05-31 05:28:21 +00:00
Glenn Maynard 62ea4a561a HurryTimerMessageCommand 2007-05-31 05:26:35 +00:00
Glenn Maynard 7b10e70139 HurryTimerMessageCommand 2007-05-31 05:26:08 +00:00
Glenn Maynard e6a26d1a58 do this with PlayerJoinedMessageCommand 2007-05-31 05:25:42 +00:00
Glenn Maynard 6c9c99091f m_vpPlayedSteps is identical to the beginning of m_vpPossibleSteps.
Change to m_iStepsPlayed to avoid the duplicate information.
2007-05-31 04:48:42 +00:00
Glenn Maynard c9464487c0 remove hack. Do this wiht PreferredSongs. 2007-05-31 04:40:08 +00:00
Glenn Maynard cfce75513f remove unused Player::IsPlayingBeginner 2007-05-31 02:49:18 +00:00
Glenn Maynard 617712a1cf ScreenGameplay::InitSongQueues adds songs to m_apSongsQueue,
etc.  ScreenJukebox::InitSongQueues trims them.  Init
m_CurStageStats.m_vpPossibleSongs outside of InitSongQueues,
so it isn't initialized differently than the queues.
2007-05-31 01:14:23 +00:00
Glenn Maynard 9b8ef44337 FailAfter30Misses -> FailOnMissCombo 2007-05-30 20:22:57 +00:00
Glenn Maynard 391b708820 AllHumanHaveComboOf30OrMoreMisses -> GetMinimumMissCombo 2007-05-30 20:03:12 +00:00
Steve Checkoway 3f6b99b589 Unneeded headers. 2007-05-30 16:07:17 +00:00
Glenn Maynard 32fac7c444 lock on successful load 2007-05-30 02:13:32 +00:00
Chris Danford 92d3778e29 add LifeMeter binding in ScreenHowToPlay and ScreenGameplay
remove GetPlayerInfo binding (currently unused)
2007-05-29 21:19:38 +00:00
Glenn Maynard e968fe542f Type 2007-05-29 18:51:47 +00:00
Glenn Maynard 4760ad0b0c "Type" is correct here 2007-05-29 18:51:35 +00:00
Chris Danford 1b9eb42c82 ScreenHowToPlay naming cleanup 2007-05-29 18:08:48 +00:00
Chris Danford 02218bd63c naming cleanup 2007-05-29 18:08:11 +00:00