Glenn Maynard
1fd3162fde
add Maaya Sakamoto
2003-07-14 23:28:41 +00:00
Andrew Wong
5c16df356f
updated documentation for unlock data
2003-07-14 06:44:52 +00:00
Glenn Maynard
59752c11c9
add e=mc2 mix
2003-07-11 06:42:34 +00:00
Andrew Wong
059fc8e6bc
unlocks.dat with comments giving general instructions
2003-07-09 12:04:05 +00:00
Glenn Maynard
b566965f54
remove duplicate soramimi keeki
2003-07-09 02:29:59 +00:00
Glenn Maynard
7aa7d3cba8
update
2003-07-09 02:29:38 +00:00
Glenn Maynard
ff2c4e2ff4
Sanae Shintani special case
2003-07-07 05:32:25 +00:00
Glenn Maynard
4b3ac08dff
more TM4 translits
2003-07-07 05:07:38 +00:00
Glenn Maynard
740fd31f9e
"RAGE LT PRO"
2003-06-30 09:01:01 +00:00
Glenn Maynard
2343f55c4e
tm4#3
2003-06-30 09:00:41 +00:00
Glenn Maynard
99c651f808
dur
2003-06-25 05:37:40 +00:00
Glenn Maynard
d4ba28c75b
Fix Kasahara Hiroko.
...
TM4 update.
2003-06-23 06:06:58 +00:00
Chris Danford
5e75d29b5a
add Rage Mobility M1 defaults
2003-06-23 01:34:08 +00:00
Chris Danford
f9d050d9dd
more vid card defaults
2003-06-23 00:39:00 +00:00
Chris Danford
3e087ad466
more vid card defaults
2003-06-22 21:36:45 +00:00
Chris Danford
2365f97612
more vid card defaults
2003-06-22 20:29:59 +00:00
Chris Danford
1fa9011441
more vid card defaults
2003-06-22 19:09:47 +00:00
Chris Danford
d9baf8eff1
more vid card defaults
2003-06-22 19:06:53 +00:00
Chris Danford
5c3360176f
tweak vid card defaults
2003-06-22 17:49:20 +00:00
Chris Danford
fd58b41eef
fix Savage crashes in D3D
2003-06-21 16:21:31 +00:00
Glenn Maynard
d89b8418ad
some TM4, etc
2003-06-16 08:32:29 +00:00
Glenn Maynard
ad6792ce65
add Yoko Kanno and the Seatbelts
2003-06-16 08:08:02 +00:00
Chris Danford
c743e97f6e
break PlayerOptions selection into two screens (is there any other solution?)
...
add lines for Step selection and Character selection
2003-06-15 17:05:51 +00:00
Glenn Maynard
b3801c7b37
add TNT/TNT2
...
(perhaps should be 16/16 bpp; not sure)
2003-06-12 01:45:39 +00:00
Chris Danford
9410457599
remove force Savage to D3D
2003-06-11 02:42:11 +00:00
Glenn Maynard
514a3f4700
Fix up Tokimeki Oha song translits.
2003-06-10 06:38:43 +00:00
Glenn Maynard
dac51746d7
Fix up Tokimeki Memorial song translits. Don't add a subtitle to all of the
...
TM songs.
2003-06-10 06:33:40 +00:00
Glenn Maynard
650f3da6d3
add home ver, four seasons kanji
...
fixes/cleanups
2003-06-10 05:06:05 +00:00
William Reading
ba827237d2
Make video work in linux/darwin again
2003-06-07 16:27:38 +00:00
William Reading
985dfb3e9d
Patches submitted by Tobias Diedrich in this e-mail: https://sourceforge.net/mailarchive/forum.php\?thread_id=2533169\&forum_id=2749
2003-06-07 14:12:47 +00:00
Chris Danford
4a5280f71d
force D3D for Savage cards (until we figure what the error in glTex2D is)
2003-06-07 10:36:39 +00:00
Chris Danford
429d311c2a
Remove composited text. The large amount of memory it uses is a bigger penalty than drawing a quad for each glyph.
2003-06-05 22:18:42 +00:00
Andrew Livy
49a5b67453
Added: SelectMode, allows players to cycle between double/halfdouble/single on pump song select screen. Todo: Make it work for versus/make it more 'metricable'
...
Added: More pump theme stuff
Changed: Temporarily allowed Voodoo3 onto OGL renderer (DX looks horrid on my voodoo3 Bug?)
2003-06-02 11:31:13 +00:00
Glenn Maynard
03eb123be2
fix Voodoo detection
2003-06-01 02:17:29 +00:00
Chris Danford
f1cc708710
move "video driver database" to text file
2003-05-31 21:34:07 +00:00
Glenn Maynard
379aca13c7
Corrections/additions
2003-05-31 20:58:48 +00:00
Glenn Maynard
9b59633c18
I'm leery of using Translations.dat becoming a catch-all database of
...
typo corrections. If you're not careful, it'll cause false positives, and false
hits will becomes extremely annoying very quickly. This translation system
is useful as long as it's reliable and doesn't break people's titles; they'll
probably go up in arms if it starts getting annoying.
I turned off the blind Pierrot match; eg. there may be songs named Pierrot
with an artist of "Lee Hyun Do feat my dog", which would get wiped out.
I'm undecided about the others; I'll leave the "XX" ones in, I think.
2003-05-31 01:33:41 +00:00
Glenn Maynard
7e0f4a3002
Don't use Translation.dat to transcode. The bytes in here were garbage;
...
I'm guessing you simply pasted data, which results in conversions happening
where you don't expect them. CP949 conversions should be working.
2003-05-31 01:23:18 +00:00
Glenn Maynard
3637516f3d
small cleanup
2003-05-27 01:12:28 +00:00
Andrew Livy
83e0db4ec1
Fix for conflict....
2003-05-20 19:19:32 +00:00
Andrew Livy
c8b3b8cf72
More Korean Fonts, (still more to come), Ez2 UK Move theme updates, started working on mode-specific BGAnim support
2003-05-20 14:48:38 +00:00
Glenn Maynard
d7e3f6249b
Get rid of "donttransliterate". It makes course matching harder.
...
.* doesn't need to be parenthesized, but it should be within groupings
like other characters.
Don't match "Kidou.*", since that conflicts with "Kidou 2".
2003-05-17 20:20:04 +00:00
Andrew Livy
5227ac7ea1
IN: Ez2dancer UK Move Theme (Still Work-in-Progress) should support the current version of CVS. Will fix the old 1st Move theme later.
...
OUT: SPDS' Extreme Theme 'test' (SPDS: please don't upload so many files again, took me ages to remove them... (also it breaks SM))
2003-05-16 20:21:21 +00:00
Andrew Livy
502f6fa0b6
Some rather massive changes to Evaluation to allow for theming of Pump It Up style Evaluation Screens.
...
In Short: A sound plays each time a judgement appears on the screen. I've made a fair few options available for themers on this one... hence so many redir files.
2003-05-11 22:19:40 +00:00
Kevin Slaughter
fd02bce784
Added new unlock system, disabled by default
2003-05-09 05:56:05 +00:00
Chris Danford
4b7d640324
support noteskin-changing attacks
...
cache trick icons
change AI probability format
2003-04-22 04:54:04 +00:00
Chris Danford
6103cdc396
add missing ai.ini
2003-04-21 07:07:54 +00:00
Kevin Slaughter
80b59417c7
Added kanji for my name into the misc. artist translation.dat
2003-04-21 05:54:23 +00:00
Glenn Maynard
031c636304
add &planet;
2003-04-19 23:16:08 +00:00
Glenn Maynard
b7bdf4cd9c
Moving some data files to Data/.
...
We have too much stuff in the top directory, and it's become a mess.
I'm moving all single data files in here--*.dat, *.ini. Some of these are
read-only, some are read-write; I'm not splitting those here, since having
too many tiny directories is also unmanagable. (We can do that in Unix
later without doing it in Windows, though, where R/W files should go
in ~/.StepMania/.)
2003-04-19 17:33:44 +00:00