Commit Graph

75 Commits

Author SHA1 Message Date
Glenn Maynard f567a0fd28 cleanup arg order 2006-09-26 08:54:54 +00:00
Glenn Maynard 709a790f1c change arg order 2006-09-22 08:48:49 +00:00
Glenn Maynard 0006a92712 commands end with Command 2006-09-22 07:46:21 +00:00
Glenn Maynard ce3ebd0293 use GetMetricR 2006-09-22 03:38:47 +00:00
Steve Checkoway d7e64dc979 Simplify. PushStack was only calling Push and possibly generating a function for each enumerated type which in the end only called Push. Rename PopStack -> Pop to be symmetric with Push. 2006-09-21 07:06:18 +00:00
Glenn Maynard 6d829011a3 bind 2006-09-01 23:21:19 +00:00
Glenn Maynard 29eb1f6ccb don't pass parent; m_pParent is used, which is set by AddChild 2006-08-15 19:16:39 +00:00
Chris Danford 7f821e8cfc CString -> RString 2006-01-22 01:00:06 +00:00
Glenn Maynard b01308783e unused headers 2005-12-19 00:42:29 +00:00
Chris Danford 1fffd48c57 SetEffectNone -> StopEffect 2005-07-24 03:11:03 +00:00
Glenn Maynard d2e4190a4e explicit load for MenuTimer, so we don't load anything if we don't want it 2005-07-18 02:08:15 +00:00
Glenn Maynard 11c368bf2a use Lua locking 2005-06-16 06:55:34 +00:00
Chris Danford 623dc2512f merge PlayCommand2 and PlayCommand so that Actor derivities only have to override one method to get the correct behavior 2005-06-12 00:35:08 +00:00
Glenn Maynard eb7dd8e45c fix Lua stack leak 2005-05-07 19:40:52 +00:00
Chris Danford fd41961131 fix first warning command not played 2005-05-05 12:03:36 +00:00
Chris Danford 9b2760994d cleanup 2005-05-04 09:59:59 +00:00
Chris Danford 8e987d18b6 fix warnings 2005-05-04 04:00:00 +00:00
Chris Danford 0d9d52eb3b timer pauses at 99.99 2005-05-04 03:46:59 +00:00
Chris Danford 00fd1cfab9 themeable menu timer text 2005-05-04 02:30:55 +00:00
Chris Danford 973172109d fix out of range access when MenuTimer gets a very large Update 2005-05-02 12:54:27 +00:00
Steve Checkoway b1f6f2c4a6 Fix warning 2005-04-28 17:04:11 +00:00
Chris Danford 47bfebf266 cache metrics 2005-04-24 05:58:58 +00:00
Glenn Maynard 15e02d3ea9 MAX_STALL_SECONDS themable 2005-04-23 05:33:08 +00:00
Chris Danford dd19df0ed4 don't clamp menu timer to 99 2005-04-19 19:16:08 +00:00
Chris Danford 1833d67aa9 TIMER_SECONDS: int -> float 2005-03-26 03:30:08 +00:00
Chris Danford 7e68ac03b4 change elements to have format "<name> <piece>" 2005-02-06 03:28:22 +00:00
Chris Danford 8555a6da45 use Lua to execute commands
(needs cleanup)
2005-01-26 11:21:43 +00:00
Chris Danford 6181e142dc add metric to put timer in stealth mode 2004-12-04 21:13:29 +00:00
Chris Danford ed19821e09 rename: ActorCommand -> Command
Make Command smaller and more generic.
Parse arguments on use, not in Command::Load.
2004-12-03 05:19:46 +00:00
Chris Danford bcbe615c0d Pass ActorCommand structures to Actor instead of unparsed command strings.
This way, we can potentially do the parsing early and not parse inside of Actor as the command is executing.
2004-11-06 23:13:47 +00:00
Chris Danford 504ba6c163 GetPath*N->GetPath*F 2004-07-25 06:29:50 +00:00
Glenn Maynard 94d0cba859 RageSounds -> GameSoundManager 2004-07-08 00:10:34 +00:00
Glenn Maynard 3798245ce6 license update 2004-06-07 21:14:03 +00:00
Chris Danford 3cadf4c5d5 have Numbers fall back to Fonts (in perparation for removing the Numbers dir altogether) 2004-05-30 23:23:39 +00:00
Glenn Maynard 0324b49bde fix menu timer having a shadow even though ON_COMMAND says not to 2004-04-26 05:05:18 +00:00
Chris Danford 2929bacb08 show per-diffculty award on Eval screen every time it's received (not just the first time)
clean up ScreenEval PR and MR graphics
clean up Actor shadow parameters
2004-03-20 02:59:08 +00:00
Chris Danford a8510db992 Add "scroller" to ScreenSelectOptionsMaster 2004-01-17 23:14:56 +00:00
Glenn Maynard 271fb872fb don't allow stalling the music select timer indefinitely 2003-12-03 03:03:54 +00:00
Glenn Maynard 3b46aa8857 Cleanup, move commands into metrics. 2003-11-07 21:33:27 +00:00
Glenn Maynard fe489cd281 SOUNDMAN -> SOUND
RageSoundManager.h -> RageSounds.h
2003-07-26 23:05:16 +00:00
Glenn Maynard 9b3112facd add missing header 2003-07-26 21:43:40 +00:00
Chris Danford 448bdc7b6e make calls to THEME->GetPathTo() more concise 2003-04-12 17:39:27 +00:00
Chris Danford e148806d1b add name to Actor 2003-04-12 06:16:12 +00:00
Chris Danford 214c2b67af clean up Fonts and Numbers names 2003-03-30 18:12:57 +00:00
Chris Danford 1627422e09 fix ScreenEvaluationCourse glitches
Change ScreenManager message sending methods for more precise control:
 - SendMessageToTopScreen: handle the message immediately
 - PostMessageToTopScreen: post message to queue for processing next update
2003-03-25 21:17:29 +00:00
Glenn Maynard baef74db42 newline at eof 2003-03-17 23:24:00 +00:00
Chris Danford a11de99043 MenuTimer cleanup 2003-03-11 21:33:11 +00:00
Chris Danford 16df407e32 Cosmetic cleanups
Added "press START for more options" to ScreenPlayerOptions
2003-03-11 08:52:45 +00:00
Chris Danford 31aa613295 Cleanup of theme element names
Renamed ScreenSelectMax* back to their old names
Replaced all hard-coded transitions with TransitionBGAnimations
2003-03-09 00:55:49 +00:00
Chris Danford a696414cac Actor tween cleanup
Actor scipting with Command()
modularizing menu widgets into "ModeSelector"s
move animations into metrics
2003-03-02 01:43:33 +00:00