Commit Graph

6370 Commits

Author SHA1 Message Date
Glenn Maynard e963ba2a4b update 2003-10-31 06:51:59 +00:00
Glenn Maynard f0302cfb64 Fixing commit message 2003-10-31 06:51:10 +00:00
Glenn Maynard e38d5220d0 add notes 2003-10-31 06:42:22 +00:00
Glenn Maynard 302c14f0a2 add note aliases 2003-10-31 06:41:28 +00:00
Glenn Maynard e50abca316 fix memleak 2003-10-31 04:31:34 +00:00
Glenn Maynard 580c5899b0 Add AutoActor::IsLoaded.
Don't dereference an unloaded AutoActor.
Add const accessors.
2003-10-31 03:54:46 +00:00
Glenn Maynard d0a3d7ade4 fix crash 2003-10-31 03:53:48 +00:00
Glenn Maynard 3d44ac4f94 Full-combo fixes. 2003-10-31 03:53:12 +00:00
Glenn Maynard c588f1938c remove traces 2003-10-31 03:11:02 +00:00
Glenn Maynard d365e8e959 add SHOW_FULL_COMBO 2003-10-31 03:10:31 +00:00
Glenn Maynard d4680c0d8c add metrics 2003-10-31 03:09:28 +00:00
Glenn Maynard b4cc7c24df Allow directories to be picked up by GetPathToG. 2003-10-31 02:06:48 +00:00
Glenn Maynard 187b1206d5 hush warning 2003-10-31 02:01:55 +00:00
Glenn Maynard e67e2378fd Propagate commands to BGAs. 2003-10-31 02:01:16 +00:00
Glenn Maynard 8e9e04e221 generalized BGA command names 2003-10-31 01:55:17 +00:00
Glenn Maynard e8394c109a simplify 2003-10-31 01:02:50 +00:00
Glenn Maynard c5086b20eb Bump Util commands out of the header. 2003-10-31 00:50:06 +00:00
Glenn Maynard a0b4b80a03 Remove another unsafe cast.
m_fStretchTexCoordVelocityX -> TexCoordVelocityX, etc.
Remove TYPE_STRETCH.
Disassociate BGAL::Type from the "Type" BGA metric.  Prefer "Type=sprite",
"Type=particles", "Type=tile", and "Stretch=1" (for sprite only).  Type=0, 1, 2, 3 still
work; 0 is "Type=sprite", Stretch=0 and 1 is Type=sprite, Stretch=1.
Remove old code.
Historical note: "stretch" was used in this code at various times to mean both 1:
"stretch the internal texture image to fit the texture" and 2: "stretch the displayed
image to fill the screen".  It now only means #2.  #1 is done automatically when needed.
Note that LoadFromAniLayerFile should never load an INI; it's for backwards-
compatibility only.  LoadFromIni is simpler and more flexible.
2003-10-31 00:01:16 +00:00
Glenn Maynard 19f3338e5a Allow hinting sprite loads through MakeActor 2003-10-30 23:47:01 +00:00
Glenn Maynard a9c98610ba add StretchTexCoords, StretchTexCoords command 2003-10-30 22:56:45 +00:00
Glenn Maynard 38f0ebc77b Remove an unsafe cast.
Centralize BGAlayer coords.
2003-10-30 22:00:08 +00:00
Glenn Maynard c311bff4a4 Add texture commands. 2003-10-30 21:58:18 +00:00
Glenn Maynard 124707961c Move actor command parsing helpers into ActorUtil. 2003-10-30 21:57:38 +00:00
Glenn Maynard 0f06936b2a const fix 2003-10-30 20:50:31 +00:00
Glenn Maynard e8e7b98b8b extra header 2003-10-30 20:50:15 +00:00
Glenn Maynard c5b78f146b Cleanup, const fix. 2003-10-30 20:34:38 +00:00
Glenn Maynard fc97fba3b3 fix stats glitches
add StageStats::FullCombo
2003-10-30 04:41:03 +00:00
Glenn Maynard 9ca223f7aa Allow setting text of BitmapTexts in Actor files. 2003-10-30 03:51:53 +00:00
Glenn Maynard 5b732a75c3 fix particles crash 2003-10-30 00:08:20 +00:00
Matt Denham acec32cc8b Autogen fixes, stage 1 - tracks are combined semi-correctly (double->single will combine both pads to one) 2003-10-29 23:17:00 +00:00
Glenn Maynard 0024b33020 add assert 2003-10-29 21:24:04 +00:00
Glenn Maynard af965e4e45 Remove splitrelpath.
Minor splitpath optimization.
2003-10-29 21:22:28 +00:00
Glenn Maynard 1c2e75c9a0 simplify 2003-10-29 21:06:33 +00:00
Glenn Maynard 0452c99494 simplify 2003-10-29 21:00:04 +00:00
Glenn Maynard 706c713945 CString SetExtension("foo.bar", "") -> "foo" 2003-10-29 20:59:40 +00:00
Glenn Maynard e2c2ae4941 use GetExtension, Dirname, Basename 2003-10-29 20:46:37 +00:00
Glenn Maynard c18079e3e6 simplify 2003-10-29 20:32:29 +00:00
Glenn Maynard 30686e64b3 use Dirname 2003-10-29 20:23:38 +00:00
Glenn Maynard f03a889274 add Dirname, optimize Basename 2003-10-29 20:18:04 +00:00
Glenn Maynard ecc9ba0ef9 simplify 2003-10-29 19:39:02 +00:00
Glenn Maynard 2824bf6049 remove old code 2003-10-29 19:38:37 +00:00
Chris Danford 2ccd5b91bb move default to front of NoteSkin list if it exists 2003-10-29 10:43:18 +00:00
Matt Denham bba45bf339 You know, these little errors in my code make me feel REALLY stupid... 2003-10-29 09:02:14 +00:00
Matt Denham 354e7aefa0 fixing things I forgot to uncomment. 2003-10-29 08:54:43 +00:00
Matt Denham 4e2324e375 Oops. Fix "too many initializers" error when compiling. 2003-10-29 08:22:28 +00:00
Matt Denham 393c7f5e6e more Beatmania/IIDX support (bm-single7, bm-double, bm-double7 added) 2003-10-29 08:12:18 +00:00
Glenn Maynard ca1f4ab802 fix sound options menu 2003-10-29 00:34:57 +00:00
Glenn Maynard 44685b2833 never set GAMESTATE->m_pCurCharacters to NULL 2003-10-29 00:34:34 +00:00
Glenn Maynard 688b342c57 optimize split() for the common case of one-character delimitors (~10%
speedup)
2003-10-28 22:37:20 +00:00
Glenn Maynard 5ae277997b fix for new ModeChoice format 2003-10-28 21:10:57 +00:00