use GetExtension, Dirname, Basename

This commit is contained in:
Glenn Maynard
2003-10-29 20:46:37 +00:00
parent c18079e3e6
commit e2c2ae4941
4 changed files with 7 additions and 30 deletions
+1 -2
View File
@@ -145,8 +145,7 @@ BGAnimation *Background::CreateSongBGA(const Song *pSong, CString sBGName) const
if( !asFiles.empty() )
{
pTempBGA = new BGAnimation;
CString sThrowAway, sExt;
splitrelpath( asFiles[0], sThrowAway, sThrowAway, sExt );
const CString sExt = GetExtension( asFiles[0]) ;
if( sExt.CompareNoCase("avi")==0 ||
sExt.CompareNoCase("mpg")==0 ||
sExt.CompareNoCase("mpeg")==0 )
+1 -4
View File
@@ -121,11 +121,8 @@ bool Profile::LoadFromIni( CString sIniPath )
{
Init();
CString sDir, sFName, sExt;
splitrelpath( sIniPath, sDir, sFName, sExt );
CStringArray asBits;
split( sDir, SLASH, asBits, true );
split( Dirname(sIniPath), SLASH, asBits, true );
CString sLastDir = asBits.back(); // this is a number name, e.g. "0000001"
// Fill in a default value in case ini doesn't have it.
+3 -17
View File
@@ -508,23 +508,14 @@ void StripCrnl(CString &s)
/* path is a .redir pathname. Read it and return the real one. */
CString DerefRedir(const CString &path)
{
CString sDir, sFName, sExt;
splitrelpath( path, sDir, sFName, sExt );
if(sExt != "redir")
if( GetExtension(path) != "redir" )
{
CString path2 = path;
ResolvePath( path2 );
return path2;
}
CString sNewFileName;
{
ifstream file(path);
getline(file, sNewFileName);
}
StripCrnl(sNewFileName);
CString sNewFileName = GetRedirContents( path );
/* Empty is invalid. */
if(sNewFileName == "")
@@ -532,7 +523,7 @@ CString DerefRedir(const CString &path)
FixSlashesInPlace( sNewFileName );
CString path2 = sDir+sNewFileName;
CString path2 = Dirname(path) + sNewFileName;
CollapsePath( path2 );
@@ -546,11 +537,6 @@ CString DerefRedir(const CString &path)
CString GetRedirContents(const CString &path)
{
CString sDir, sFName, sExt;
splitrelpath( path, sDir, sFName, sExt );
ASSERT( sExt == "redir"); // don't ever call this on a non-redirect
CString sNewFileName;
{
ifstream file(path);
+2 -7
View File
@@ -84,12 +84,6 @@ bool Sprite::LoadFromSpriteFile( RageTextureID ID )
m_sSpritePath = ID.filename;
// Split for the directory. We'll need it below
CString sFontDir, sFontFileName, sFontExtension;
splitrelpath( m_sSpritePath, sFontDir, sFontFileName, sFontExtension );
// read sprite file
IniFile ini;
ini.SetPath( m_sSpritePath );
@@ -101,7 +95,8 @@ bool Sprite::LoadFromSpriteFile( RageTextureID ID )
if( sTextureFile == "" )
RageException::Throw( "Error reading value 'Texture' from %s.", m_sSpritePath.c_str() );
ID.filename = sFontDir + sTextureFile; // save the path of the real texture
// save the path of the real texture
ID.filename = Dirname(m_sSpritePath) + sTextureFile;
{
vector<CString> asElementPaths;
GetDirListing( ID.filename + "*", asElementPaths, false, true );