Commit Graph

99 Commits

Author SHA1 Message Date
Glenn Maynard 3db159cf59 Fix P2 crash. 2003-09-18 19:07:10 +00:00
Glenn Maynard 7e87b64745 Don't require dedicated menu buttons. It seems to work fine. 2003-09-11 03:25:34 +00:00
Glenn Maynard 39315b726b cleanup 2003-09-11 03:19:11 +00:00
Glenn Maynard cd2e095169 Fix options crashing when playing on 2P side. 2003-09-06 07:42:28 +00:00
Chris Danford e0b3160528 revert PlayerOptions changes 2003-09-05 07:34:13 +00:00
Andrew Wong 198ce73873 fix compile on VC++6 2003-09-05 07:08:08 +00:00
Glenn Maynard c8468a4211 If long and bOneChoiceForAllPlayers, then only initialize one text item.
Compile fix.
2003-09-04 21:04:39 +00:00
Glenn Maynard eaa90845cf Simplify: when we're in long row mode, m_textItems contains only the
used rows instead of having a bunch of empty texts.  This removes a
couple special cases.
2003-09-04 20:22:06 +00:00
Glenn Maynard 413593f1e4 Dynamic m_textItems. This solves potential problems with
MAX_VISIBLE_VALUES_PER_LINE overflows.
2003-09-04 19:53:07 +00:00
Glenn Maynard 985a040f49 fix warnings 2003-09-01 01:47:47 +00:00
Thad Ward 5fc4a65b13 make pressing start while holding left and right do a MenuUp if we are using
dedicated menu buttons and arcade options navigation.
(for running StepMania in a DDR-style cabinet. assuming, currently, that
there is a full set of menu buttons behind the coin door for the operator menus.)
2003-08-29 08:16:24 +00:00
Chris Danford eab262e0bc fix separate music rates for each player showing 2003-08-28 07:38:09 +00:00
Andrew Wong 2412276eb0 fix options menu selection (used to move over by 2 per keypress) 2003-08-24 21:18:18 +00:00
Ben Anderson 805c9a2288 GCC was bitching again. 2003-08-24 18:35:48 +00:00
Chris Danford 540bdcbc66 Consolidate player option and song option screens. Are people ok with this? 2003-08-23 22:13:06 +00:00
Chris Danford 45858747a5 Consolidate player option and song option screens. Are people ok with this? 2003-08-23 22:04:57 +00:00
Sean Burke 890ad59681 Get rid of some extra eols 2003-08-20 18:26:23 +00:00
Glenn Maynard aea20c1893 fix potential % crash 2003-08-16 18:36:19 +00:00
Glenn Maynard fe489cd281 SOUNDMAN -> SOUND
RageSoundManager.h -> RageSounds.h
2003-07-26 23:05:16 +00:00
Glenn Maynard 21a5ecced6 metricable options menu count 2003-07-20 22:21:00 +00:00
Glenn Maynard 27d47bb813 fix INPUTMODE_BOTH on 2p side 2003-07-07 20:54:59 +00:00
Chris Danford 4149ac1ef2 wrap row movement on ScreenOptions
fix FDB compile error
2003-07-03 08:12:06 +00:00
Glenn Maynard 926a7346f2 diagnostics 2003-06-24 07:39:37 +00:00
Glenn Maynard 742a009692 tune 2003-06-18 04:11:33 +00:00
Glenn Maynard ec535ef246 tweak 2003-06-18 00:26:34 +00:00
Glenn Maynard c06ac1a83a fix 2003-06-17 05:49:11 +00:00
Ben Anderson 7335e3a51d GCC had a complaint re: ISO compliance, this shut it up 2003-06-16 23:23:03 +00:00
Glenn Maynard 4074327d40 fix up tweens 2003-06-16 20:01:18 +00:00
Glenn Maynard d5b1390afb fix strange tween-in
remove old metric defines
2003-06-16 17:34:20 +00:00
Glenn Maynard 21495c6a72 fix menus not being top-aligned 2003-06-16 03:58:16 +00:00
Glenn Maynard cf68ee8159 don't split when only one player is active 2003-06-16 03:42:48 +00:00
Glenn Maynard 66d46adfe6 Implement options splitting
There are several cosmetic problems with this; working on fixes ...
2003-06-16 03:29:59 +00:00
Chris Danford 170152a04a use a font with baked shadow on options screens 2003-06-15 17:45:26 +00:00
Glenn Maynard ac5a01499c reduce dependencies 2003-06-05 23:31:00 +00:00
Glenn Maynard 35aab38460 Clarify some code.
If we're in BOTH mode, center long options; splitting them up looks
strange.
2003-05-21 01:58:47 +00:00
Glenn Maynard 4e0faadce5 Remove unused dimming code and some old unused variables.
Make a bit of implementation private.
2003-05-21 01:10:13 +00:00
Glenn Maynard 48d6a50e39 simplify 2003-04-22 00:27:52 +00:00
Chris Danford e15dcc2ab5 Load AI difficulty data at runtime from AI.ini 2003-04-21 02:41:10 +00:00
Chris Danford 448bdc7b6e make calls to THEME->GetPathTo() more concise 2003-04-12 17:39:27 +00:00
Chris Danford e148806d1b add name to Actor 2003-04-12 06:16:12 +00:00
Chris Danford 04145caf72 fix subtle bugs that caused inaccurate judgment totals with AI player 2003-04-10 05:46:31 +00:00
Chris Danford fb8ccf786d use alternate choice selection on ScreenOptions automatically if text runs off right edge of screen 2003-03-31 23:03:43 +00:00
Chris Danford b209836cee change UI for rows of options that go off the edge of the Screen 2003-03-31 14:02:39 +00:00
Glenn Maynard 5c9ae0b4b1 fix a crash 2003-03-30 21:42:10 +00:00
Chris Danford 214c2b67af clean up Fonts and Numbers names 2003-03-30 18:12:57 +00:00
Chris Danford 1627422e09 fix ScreenEvaluationCourse glitches
Change ScreenManager message sending methods for more precise control:
 - SendMessageToTopScreen: handle the message immediately
 - PostMessageToTopScreen: post message to queue for processing next update
2003-03-25 21:17:29 +00:00
Glenn Maynard e39dc66c34 remove TransitionInvisible 2003-03-22 19:58:44 +00:00
Chris Danford ad34d417f6 Get rid of some global strings to (shrinks release exe size by 3.5MB) 2003-03-15 19:25:37 +00:00
Chris Danford 767894800b fix transitions in ScreenGameplay 2003-03-12 03:44:55 +00:00
Chris Danford 16df407e32 Cosmetic cleanups
Added "press START for more options" to ScreenPlayerOptions
2003-03-11 08:52:45 +00:00