Glenn Maynard
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c540417e23
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transition
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2006-09-26 20:29:34 +00:00 |
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Steve Checkoway
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6ea2a41b00
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Cleanup RageException::Throw(). Do not use ssprintf() inside of Throw() and do not pass it bare error messages. Use RageException::Throw( "%s", sError.c_str() ); instead. Be consistent with quoting file names "%s" and theme metrics as "%s : %s". Try to make them complete English sentences when possible.
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2006-09-17 01:19:19 +00:00 |
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Jason Felds
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2b7744c937
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Tab cleanup.
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2006-08-18 03:32:00 +00:00 |
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Glenn Maynard
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3c15c15aa2
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AddImageCoords
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2006-07-29 00:16:57 +00:00 |
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Glenn Maynard
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ad0e9c3105
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remove; access the texture directly
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2006-07-28 23:29:37 +00:00 |
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Glenn Maynard
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ba66d3f4b3
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remove bindings; use eg. sprite:GetTexture():loop( f )
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2006-07-28 23:25:45 +00:00 |
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Glenn Maynard
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e136191439
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bind GetTexture
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2006-07-28 23:19:36 +00:00 |
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Glenn Maynard
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c6aa765685
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cleanup
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2006-07-28 21:51:40 +00:00 |
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Glenn Maynard
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184a2fa37e
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cleanup
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2006-07-28 21:48:52 +00:00 |
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Glenn Maynard
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eeed70ea55
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cleanup
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2006-07-28 21:43:35 +00:00 |
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Jason Felds
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1b1f2a9790
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VC8 fix (inline if).
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2006-07-28 03:21:45 +00:00 |
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Glenn Maynard
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d580386bb9
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unused
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2006-07-28 00:38:43 +00:00 |
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Glenn Maynard
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3439a2e546
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if a texture is registered, we can use it whether it exists as a file or not (eg. RenderTargets)
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2006-07-28 00:26:13 +00:00 |
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Glenn Maynard
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eafac8fb96
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simplify
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2006-07-28 00:24:30 +00:00 |
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Glenn Maynard
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4bd4508ba2
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unused label
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2006-07-27 23:56:41 +00:00 |
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Glenn Maynard
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bcb438f1e5
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ActorUtil::ResolvePath does this
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2006-07-27 23:53:15 +00:00 |
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Glenn Maynard
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bcebbe04e2
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let RageTExtureManager handle this error
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2006-07-27 23:51:49 +00:00 |
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Glenn Maynard
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e340b0adfd
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m_sSpritePath is obsolete and never set
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2006-07-27 23:20:12 +00:00 |
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Glenn Maynard
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34f43ccd4a
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Use ActorUtil::ResolvePath. Other than removing a bunch of
duplicate code, this makes language-tagged textures work.
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2006-07-27 22:58:49 +00:00 |
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Glenn Maynard
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b352d48300
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unused
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2006-07-27 22:57:48 +00:00 |
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Glenn Maynard
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d0bcf2052d
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RageTexture is a wrapper around RageDisplay's textures; RageDisplay
itself doesn't use it. Don't pass in RageTexture to SetTexture;
use RageDisplay's native texture handles.
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2006-07-23 03:19:49 +00:00 |
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Glenn Maynard
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e066ea44e8
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redundant
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2006-07-11 17:00:52 +00:00 |
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Steve Checkoway
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ae4e5ba9e5
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More Sprite debugging.
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2006-06-24 01:33:17 +00:00 |
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Steve Checkoway
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9a5374e23f
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Use AbortRetryIgnore, don't just Throw.
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2006-06-24 00:58:38 +00:00 |
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Glenn Maynard
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db4ccaf529
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Fix rounding error from NoteDisplay::SetActiveFrame "vivid" output.
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2006-02-17 05:53:29 +00:00 |
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Chris Danford
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7f821e8cfc
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CString -> RString
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2006-01-22 01:00:06 +00:00 |
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Glenn Maynard
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a89a488251
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use find()
|
2005-12-21 08:46:30 +00:00 |
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Glenn Maynard
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5a6b805e20
|
unused include
|
2005-12-19 00:37:10 +00:00 |
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Chris Danford
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608ba7f7ac
|
cleanup
|
2005-12-03 07:44:59 +00:00 |
|
Glenn Maynard
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77c6ffdfd1
|
cleanup
|
2005-11-28 20:33:20 +00:00 |
|
Glenn Maynard
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220602d4a2
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fix lerp (obscure: this only matters for non-rectangular texture coordinates)
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2005-11-28 18:08:51 +00:00 |
|
Glenn Maynard
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40c3fa3995
|
generalize texture coord gen
|
2005-11-28 16:54:19 +00:00 |
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Glenn Maynard
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5be508809b
|
When cropping, derive the texture coords from the vertices, so the
texture coord code doesn't have to know about the cropping code.
|
2005-11-28 16:36:15 +00:00 |
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Glenn Maynard
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4c874a943b
|
include cleanup
|
2005-11-06 18:03:47 +00:00 |
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Chris Danford
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3f6e95b7d8
|
fix D3D texture coord generation
|
2005-11-05 03:08:09 +00:00 |
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Steve Checkoway
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4ce7d47899
|
Cleanup.
|
2005-10-29 12:22:43 +00:00 |
|
Glenn Maynard
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ac601d932a
|
eval, handle relative paths
|
2005-10-12 02:44:49 +00:00 |
|
Glenn Maynard
|
201fe355ac
|
simplify
|
2005-10-11 02:16:55 +00:00 |
|
Glenn Maynard
|
a808a49b65
|
remove return value; always true and never checked (texture load errors
are handled with warnings and a dummy texture)
|
2005-10-11 02:15:27 +00:00 |
|
Glenn Maynard
|
a736d97aa2
|
simplify
|
2005-10-11 02:08:12 +00:00 |
|
Glenn Maynard
|
d78b194f09
|
add GetAnimationLengthSeconds
|
2005-10-05 08:31:46 +00:00 |
|
Chris Danford
|
2dc967326b
|
error message cleanup
|
2005-10-05 05:01:09 +00:00 |
|
Chris Danford
|
65d71a4f23
|
expermienting with DEFINE_METHOD macro for Lua methods
|
2005-09-10 02:47:04 +00:00 |
|
Chris Danford
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48ebc53549
|
return NULL -> return CString() for clarity and efficiency
|
2005-09-04 16:55:21 +00:00 |
|
Glenn Maynard
|
a60dd2ec38
|
fix edge diffuse colors with fade
|
2005-09-03 22:44:11 +00:00 |
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Chris Danford
|
e439ae2a96
|
return "" -> return NULL
|
2005-09-02 00:14:07 +00:00 |
|
Glenn Maynard
|
1c81bcc5fc
|
EarlyAbortDraw() const
|
2005-08-25 00:57:53 +00:00 |
|
Chris Danford
|
7cfcce6e7d
|
remove .sprite file support. Use .xml instead
|
2005-07-26 20:00:19 +00:00 |
|
Glenn Maynard
|
ee791b9c9c
|
fix copying when unloaded
|
2005-07-16 03:10:59 +00:00 |
|
Glenn Maynard
|
0cf94e1ada
|
fix copy
|
2005-07-15 04:22:23 +00:00 |
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