MrThatKid and Colby Klein
86dbab0100
Added nITG's various sub-modifiers ( #1419 )
...
* Added nITG's Bumpy sub-mods and ...
reorganized PlayerOptions::FromOneModString's Confusion checks
This is to help avoid the nesting level of 128 under Windows
* Added nITG's Tipsy sub-mods
Modifiers added:
TipsySpeed
TipsyOffset
* Add nITG's Drunk sub-mods
Modifiers added:
DrunkSpeed
DrunkOffset
DrunkPeriod
* Added nITG's Wave & Expand sub-mods
Modifiers added:
WavePeriod
ExpandPeriod
* Added nITG's Tornado sub-mods
Modifiers Added:
TornadoPeriod
TornadoOffset
* Added nITG's Beat sub-mods
Modifiers added:
BeatOffset
BeatPeriod
BeatMult
* Documented the new sub-mods
2017-03-14 03:27:18 -07:00
MrThatKid and Colby Klein
1c9227db22
Add nITG's new Move modifiers ( #1411 )
...
* Implemented NITG's MoveX/Y/Z modifiers
Added modifiers:
MoveX1-n: Moves a column in the x direction, 100% = move left one arrow size.
MoveY1-n: Moves a column in the y direction
MoveZ1-n: Moves a column in the z direction.
2017-02-25 15:48:03 -08:00
MrThatKid and Colby Klein
388d4ac8ea
Add nITG's new Confusion modifiers ( #1395 )
...
* Implemented nITG's Confusion modifiers.
Modifiers added:
ConfusionOffset
ConfusionX
ConfusionXOffset
ConfusionY
ConfusionYOffset
* Documented new Confusion modifiers.
* Make ConfusionX mods apply to hold heads
2017-02-08 05:44:33 -08:00
Colby Klein
f5100aee0d
Fix NOTESKIN:GetMetric()
2016-11-24 18:57:25 -08:00
Kyzentun Keeslala
7ca46bb93a
Added PlayerOptions:FromString.
2016-09-16 18:02:08 -06:00
Kyzentun Keeslala
ccc26c305a
UsePauseMenuInsteadOfGiveUp wasn't necessary for making start not give up on a song. Changed png load back to use setjmp/longjmp.
2016-07-12 21:00:54 -06:00
Dan Guzek
1ca660f034
clean up ActorDef.txt
...
This should resolve issue #781 .
2016-07-08 02:55:07 -04:00
Kyzentun Keeslala
2f39442ccd
Added Docs/Themerdocs/pause_menu.md to explain pause menu logic. Updated changelog.
2016-06-28 21:00:17 -06:00
Kyzentun Keeslala
a2337b7f01
Forgot to mention UsePauseMenuInsteadOfGiveUp metric in changelog.
2016-06-24 17:10:40 -06:00
Kyzentun Keeslala
7bd64c32af
Added AllowHoldForOptions preference.
...
Back button now only backs out of a screen on a press.
Updated changelog.
2016-06-24 16:55:01 -06:00
Devin J. Pohly
0f8c5a4db1
that was kind of an understatement :)
2016-06-01 08:34:49 -04:00
Kyzentun Keeslala
a4c1aa6f1c
Updated changelog
2016-05-26 08:44:45 -06:00
Kyzentun Keeslala
2b6768aed9
Remove UndocumentedFeature lua function. It has no legitimate purpose and just crashes with a message.
2016-05-20 19:02:54 -06:00
Kyzentun Keeslala
d372a6c8fd
Added timer to not update loading window after every song to speed up loading.
2016-04-18 13:08:20 -06:00
Kyzentun Keeslala
6a73cdd1ba
Added DisableUploadDir preference. Updated changelog.
2016-03-22 09:22:52 -06:00
Kyzentun Keeslala
a4ecf15ce3
Added flag for making an actor use the effect delta for tweening. Updated changelog.
2016-03-17 19:37:27 -06:00
Kyzentun Keeslala
88227dd610
Added stats prefix feature to ProfileManager for managing scores that need to be separated.
2016-03-15 18:13:53 -06:00
Kyzentun Keeslala
62ccc9dae1
Updated changelog. Reencoded small sounds to avoid the small sound crash bug on linux.
2016-03-14 16:57:56 -06:00
Kyzentun Keeslala
060f0999c2
Updated changelog. Added joelwindows7 to translator credits.
2016-03-05 19:05:31 -07:00
Kyzentun Keeslala
bd19b1b29a
Added global lua function for fetching the list of available sound drivers. Moved WaveOut to the front of the list to make it the first driver to try on Windows.
2016-03-05 18:11:59 -07:00
Kyzentun Keeslala
55e161336a
Added lua bindings for playing sounds in SCREENMAN. Added input redirection functions to SCREENMAN for disabling non-lua screen input processing. Added OF_FALSE, OV_EOF, and OV_HOLE to error string list in RageSound for more understandable messages. Made sure RageSound doesn't delete null pointers. Updated changelog.
2016-02-03 13:05:23 -07:00
Kyzentun Keeslala
751729c49a
Disable pausing on ScreenGameplaySyncMachine.
2016-01-23 00:59:19 -07:00
Kyzentun Keeslala
d375d2842a
Added noteskin bugfix to changelog.
2016-01-18 14:37:11 -07:00
Kyzentun Keeslala
72758bc65b
Changed RageFileManager to use the StripMacResourceForks function that already existed in RageUtil. Updated changelog.
2016-01-18 13:58:18 -07:00
Kyzentun
e60797c1df
Merge pull request #980 from kyzentun/pause_menu
...
Pause menu for default theme.
2016-01-14 16:56:49 -07:00
Kyzentun Keeslala
4eab6ff832
Fix copy paste error in SaveProfiles args.
2016-01-10 20:24:09 -07:00
Kyzentun Keeslala
0de66f6e1a
Added pause menu to ScreenGameplay in default theme. Added SetPrevScreenName lua binding to Screen. Added begin_backing_out lua binding to ScreenGameplay.
2016-01-09 11:40:22 -07:00
Kyzentun Keeslala
4e0fa012c1
Added SetLife and ChangeLife lua functions to Player. Updated changelog.
2015-12-16 15:08:36 -07:00
Kyzentun Keeslala
a35fa1416e
Changed DrawBeatBar to check the M-mod so that smaller beat bars are drawn when M-mods are used in edit mode. Updated changelog.
2015-12-04 00:28:22 -07:00
Kyzentun Keeslala
23d6c06f49
Do not force full bg brightness on beginner-only songs.
2015-11-10 01:08:16 -07:00
Kyzentun Keeslala
65c84ef7dc
Moved lua music logic to a separate function so that ScreenSelectMusic can use lua for the various kinds of sample music.
2015-11-08 22:58:10 -07:00
Kyzentun Keeslala
a9372d97e7
Added Arvaneth and Prcuvu to the credits. Updated changelog.
2015-10-30 00:43:40 -06:00
Kyzentun Keeslala
937ce349ce
Updated changelog.
2015-10-27 17:39:30 -06:00
Kyzentun Keeslala
bd3da6a46d
Added GetMainTitle to Song to bypass ShowNativeLanguage pref.
2015-10-26 13:38:23 -06:00
latot
47b0f83aed
Remove WITH_VERSION_INFO, version info by default
2015-10-22 21:21:47 -03:00
Kyzentun Keeslala
9f40c6d044
Added mult_attrs_with_diffuse to BitmapText. Added some convenience macros to LuaBinding for generic get/set functions. Updated changelog.
2015-10-18 14:09:08 -06:00
Kyzentun Keeslala
337297f4b6
Changed blank music file check in Song::LoadFromSongDir to allow a blank music file if the song uses keysounds. The intent is to prevent bms files from triggering the condition, so they don't have to hit the song folder every time during loading.
2015-10-11 13:54:13 -06:00
Kyzentun Keeslala
66edc2d233
Changed Edit Mode to not add the global offset to the Current Second field. Updated changelog.
2015-10-10 01:06:32 -06:00
Kyzentun
42b3a88516
Revert "Rewrote Sprite::ScaleToClipped and CropTo to actually work."
2015-10-06 00:53:22 -06:00
Jason Felds
c79dd4ba5c
Update changelog: FFmpeg on windows edition.
2015-10-04 14:56:02 -04:00
Jason Felds
8de6f4e5f9
Partial revert: see #834 .
2015-10-04 14:36:26 -04:00
Jason Felds
8f9b5717ba
Update changelog.
2015-10-04 13:56:11 -04:00
Kyzentun
8e7b4ee7ee
Merge pull request #203 from kyzentun/FixScaleToClipped
...
Rewrote Sprite::ScaleToClipped and CropTo to actually work.
2015-10-03 21:31:45 -06:00
Kyzentun Keeslala
2d64694f14
Changed Song and ScreenEdit to not save a .sm file when split timing is used.
2015-10-02 16:26:59 -06:00
Kyzentun Keeslala
a10c0c4f01
Added set_use_effect_clock_for_texcoords to Sprite. Updated changelog.
2015-09-21 20:42:56 -06:00
Kyzentun Keeslala
92f449c8bf
Updated changelog.
2015-09-03 15:15:00 -06:00
Kyzentun Keeslala
a888506b32
Expose the optional argument for ResolvePath to lua and add it to ResolveRelativePath.
2015-07-16 17:54:48 -06:00
Kyzentun Keeslala
e81ebfb5c5
Added AnimationFinished command to Sprite for when the animation starts over.
2015-07-15 01:35:30 -06:00
Kyzentun Keeslala
d7411e6cdb
Fixed Actor:bezier function in 02 Actor.lua. Documented Actor:bezier and Actor:tween properly.
2015-07-13 14:07:38 -06:00
Kyzentun Keeslala
d7bd2d60f0
Don't show the warning on ScreenMapControllers if the dismiss time is too short to read it.
2015-07-11 21:14:01 -06:00