Updated changelog.
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@@ -4,6 +4,45 @@ The StepMania 5 Changelog covers all post-sm-ssc changes. For a list of changes
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from StepMania 4 alpha 5 to sm-ssc v1.2.5, see Changelog_sm-ssc.txt.
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________________________________________________________________________________
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2015/10/27
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* [Compiling] Link with /MT on windows instead of /MD. [wolfman2000]
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* [Fonts] Put Texture Font Generator back in package. [wolfman2000]
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Build Texture Font Generator when WITH_FULL_RELEASE or
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WITH_TEXTURE_GENERATOR is enabled. [wolfman2000]
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2015/10/26
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* [Song] Added GetMainTitle lua function for bypassing ShowNativeLanguage
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preference. [kyzentun]
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2015/10/25
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* [Compiling] Number of jobs used when building ffmpeg can be customized by
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WITH_FFMPEG_JOBS. [wolfman2000]
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Appveyor support added for automated windows building. [wolfman2000]
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2015/10/23
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* [BMS] Fixed crash when an unknown type chart was in a bms. [kyzentun]
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2015/10/21
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* [Actor] Changed PlayCommandNoRecurse so that setting a theme metric to a
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function that doesn't exist doesn't emit an error. [kyzentun]
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* [Compiling] Allow WITH_MP3=Off and WITH_WAV=Off to compile. [wolfman2000]
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* [EditMode] Fixed crash on missing ScreenMiniMenuTimingDataChangeInformation
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metrics. [kyzentun]
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* [ScreenEvaluation] Changed assert that occurs when leaving ScreenGameplay
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with SM_GoToNextScreen to give more info. [kyzentun]
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2015/10/20
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* [Compiling] Fixed cmake error when compiling with -DWITH_SSE2=off. [wallacoloo]
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Don't define CPU_X86 on non-x86. [wallacoloo]
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* [Noteskins] If the fallback for a noteskin is not found, that noteskin is
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not loaded, to prevent picking it and crashing. [kyzentun]
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2015/10/18
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* [BitmapText] Added set_mult_attrs_with_diffuse lua function. [kyzentun]
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