Added timer to not update loading window after every song to speed up loading.
This commit is contained in:
@@ -4,6 +4,11 @@ The StepMania 5 Changelog covers all post-sm-ssc changes. For a list of changes
|
||||
from StepMania 4 alpha 5 to sm-ssc v1.2.5, see Changelog_sm-ssc.txt.
|
||||
________________________________________________________________________________
|
||||
|
||||
|
||||
================================================================================
|
||||
StepMania 5.0.11 | 20160401
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
2016/03/22
|
||||
----------
|
||||
* [Prefs] Added DisableUploadDir preference to skip saving a score entry to
|
||||
|
||||
+20
-6
@@ -61,6 +61,8 @@ static Preference<bool> g_bHideIncompleteCourses( "HideIncompleteCourses", false
|
||||
RString SONG_GROUP_COLOR_NAME( size_t i ) { return ssprintf( "SongGroupColor%i", (int) i+1 ); }
|
||||
RString COURSE_GROUP_COLOR_NAME( size_t i ) { return ssprintf( "CourseGroupColor%i", (int) i+1 ); }
|
||||
|
||||
static const float next_loading_window_update= 0.02f;
|
||||
|
||||
SongManager::SongManager()
|
||||
{
|
||||
// Register with Lua.
|
||||
@@ -263,6 +265,12 @@ void SongManager::AddGroup( RString sDir, RString sGroupDirName )
|
||||
static LocalizedString LOADING_SONGS ( "SongManager", "Loading songs..." );
|
||||
void SongManager::LoadStepManiaSongDir( RString sDir, LoadingWindow *ld )
|
||||
{
|
||||
// Compositors and other stuff can impose some overhead on updating the
|
||||
// loading window, which slows down startup time for some people.
|
||||
// loading_window_last_update_time provides a timer so the loading window
|
||||
// isn't updated after every song and course. -Kyz
|
||||
RageTimer loading_window_last_update_time;
|
||||
loading_window_last_update_time.Touch();
|
||||
// Make sure sDir has a trailing slash.
|
||||
if( sDir.Right(1) != "/" )
|
||||
sDir += "/";
|
||||
@@ -288,8 +296,9 @@ void SongManager::LoadStepManiaSongDir( RString sDir, LoadingWindow *ld )
|
||||
FOREACH_CONST( RString, arrayGroupDirs, s ) // foreach dir in /Songs/
|
||||
{
|
||||
RString sGroupDirName = *s;
|
||||
if(ld)
|
||||
if(ld && loading_window_last_update_time.Ago() > next_loading_window_update)
|
||||
{
|
||||
loading_window_last_update_time.Touch();
|
||||
ld->SetProgress(sanity_index);
|
||||
ld->SetText(SANITY_CHECKING_GROUPS.GetValue() + ssprintf("\n%s",
|
||||
Basename(sGroupDirName).c_str()));
|
||||
@@ -328,18 +337,19 @@ void SongManager::LoadStepManiaSongDir( RString sDir, LoadingWindow *ld )
|
||||
int loaded = 0;
|
||||
|
||||
SongPointerVector& index_entry = m_mapSongGroupIndex[sGroupDirName];
|
||||
|
||||
RString group_base_name= Basename(sGroupDirName);
|
||||
for( unsigned j=0; j< arraySongDirs.size(); ++j ) // for each song dir
|
||||
{
|
||||
RString sSongDirName = arraySongDirs[j];
|
||||
|
||||
// this is a song directory. Load a new song.
|
||||
if( ld )
|
||||
if(ld && loading_window_last_update_time.Ago() > next_loading_window_update)
|
||||
{
|
||||
loading_window_last_update_time.Touch();
|
||||
ld->SetProgress(songIndex);
|
||||
ld->SetText( LOADING_SONGS.GetValue() +
|
||||
ssprintf("\n%s\n%s",
|
||||
Basename(sGroupDirName).c_str(),
|
||||
group_base_name.c_str(),
|
||||
Basename(sSongDirName).c_str()
|
||||
)
|
||||
);
|
||||
@@ -842,6 +852,8 @@ static LocalizedString LOADING_COURSES ( "SongManager", "Loading courses..." );
|
||||
void SongManager::InitCoursesFromDisk( LoadingWindow *ld )
|
||||
{
|
||||
LOG->Trace( "Loading courses." );
|
||||
RageTimer loading_window_last_update_time;
|
||||
loading_window_last_update_time.Touch();
|
||||
|
||||
vector<RString> vsCourseDirs;
|
||||
vsCourseDirs.push_back( SpecialFiles::COURSES_DIR );
|
||||
@@ -874,13 +886,15 @@ void SongManager::InitCoursesFromDisk( LoadingWindow *ld )
|
||||
ld->SetTotalWork( vsCoursePaths.size() );
|
||||
}
|
||||
|
||||
RString base_course_group= Basename(*sCourseGroup);
|
||||
FOREACH_CONST( RString, vsCoursePaths, sCoursePath )
|
||||
{
|
||||
if( ld )
|
||||
if(ld && loading_window_last_update_time.Ago() > next_loading_window_update)
|
||||
{
|
||||
loading_window_last_update_time.Touch();
|
||||
ld->SetProgress(courseIndex);
|
||||
ld->SetText( LOADING_COURSES.GetValue()+ssprintf("\n%s\n%s",
|
||||
Basename(*sCourseGroup).c_str(),
|
||||
base_course_group.c_str(),
|
||||
Basename(*sCoursePath).c_str()));
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user