Glenn Maynard
a4b2c91a9d
no m_pStageStats for test stuff
2007-04-19 15:25:58 +00:00
Glenn Maynard
ee06cb3aa1
m_pStageStats
2007-04-19 15:21:57 +00:00
Glenn Maynard
cdee75f0ab
no name entry for players that are still playing
2007-04-19 15:02:49 +00:00
Glenn Maynard
57bd25bb0c
clean m_vPlayedStageStats as players unjoin
2007-04-19 14:34:42 +00:00
Glenn Maynard
1eb380ba2e
Eliminate GameState::EndGame; games don't necessarily have distinct
...
endings. Update the play timer periodically when we commit scores.
(This timer is a bit different, but reasonable.)
2007-04-19 13:59:38 +00:00
Glenn Maynard
22ad4c9a2a
auto_ptr
2007-04-19 13:41:54 +00:00
Steve Checkoway
92fff09378
Fix compile. Judging by the name of the function, it is possible this should be checking all memory cards, not just the ones for pn. I am not sure so this is only temporary until Glenn reappears.
2007-04-19 10:17:20 +00:00
Steve Checkoway
2468ded99d
Use real 32 bit integers.
2007-04-19 10:06:53 +00:00
Steve Checkoway
78a233d669
Unused. There is a similarly named one that is used.
2007-04-19 10:05:42 +00:00
Steve Checkoway
2453b0fa80
String, not integer.
2007-04-19 10:05:10 +00:00
Glenn Maynard
5e72cc4a9d
update
2007-04-18 03:58:11 +00:00
Glenn Maynard
b1c26c4869
PlayersFinalized removed
2007-04-18 03:55:06 +00:00
Glenn Maynard
638361e840
reset timer on con or join
2007-04-18 00:26:33 +00:00
Glenn Maynard
a8a4803ed8
working on explicit profile load/saves: do this in a screen, not implicitly
...
as part of other operations
separate profile loads/locks for each player
2007-04-17 22:27:25 +00:00
Glenn Maynard
f3d6b7a7e1
formatting fix
2007-04-17 21:05:49 +00:00
Glenn Maynard
572f0afdf3
fix warnings on save
2007-04-17 21:03:07 +00:00
Glenn Maynard
c83bb6abe7
fix warnings on save
2007-04-17 20:48:01 +00:00
Glenn Maynard
eaf717d2d7
entity fix in attributes
2007-04-17 20:40:35 +00:00
Glenn Maynard
565558fb6d
fix MakeGuid returns garbage
2007-04-17 20:19:08 +00:00
Glenn Maynard
c7ae4a052b
temp fix for a crash
2007-04-17 18:40:57 +00:00
Glenn Maynard
afb6bc29d3
don't FinishStage in EndGame
2007-04-17 17:58:51 +00:00
Glenn Maynard
352067b509
EndCommand
2007-04-17 17:53:36 +00:00
Glenn Maynard
6f0eba5783
remove DefaultCpuModifiers; use Lua if needed
2007-04-17 17:29:54 +00:00
Steve Checkoway
1f71dc3241
Fix possible crash while crashing (yes, that's right). Fix format warning.
2007-04-17 08:12:53 +00:00
Jason Felds
300fb916a2
Add NotesLoaderMidi
2007-04-16 22:49:36 +00:00
Glenn Maynard
6471f44235
split LoadCurrentSettingsFromProfile
2007-04-16 21:17:26 +00:00
Glenn Maynard
039b777ece
remove param
2007-04-16 19:09:40 +00:00
Glenn Maynard
d64294dc21
remove PlayersFinalized message
2007-04-16 18:45:51 +00:00
Chris Danford
94f25a3c77
add MIDI loader (currently supports only guitar)
2007-04-15 20:43:58 +00:00
Chris Danford
9362ccedcd
comment cleanup
2007-04-15 20:39:52 +00:00
Chris Danford
10b82f3196
logging cleanup
2007-04-15 20:39:35 +00:00
Chris Danford
68567211f9
Call Set on the whole MusicWheelItem, not just TextBanner.
...
Fix HandleMessage not being propagated.
2007-04-15 19:20:16 +00:00
Chris Danford
72f119fcb4
handle whitespace on either side of names and values. e.g. "name = I Love Rock and Roll"
2007-04-15 18:53:19 +00:00
Glenn Maynard
dce588d6a0
handle unpartitioned devices
2007-04-14 19:51:00 +00:00
Glenn Maynard
2ff151586b
GetMetric -> GetString
2007-04-14 19:26:57 +00:00
Glenn Maynard
8a73c1c91e
asserts
2007-04-13 22:25:01 +00:00
Glenn Maynard
317f6f3f03
unneeded
2007-04-13 17:45:39 +00:00
Glenn Maynard
0784aeb104
work on separate top menus
2007-04-12 16:50:44 +00:00
Glenn Maynard
5e2bb6d3e5
It's awkward for speed mods to not switch to exit. Try reversing this: always
...
move to "exit", even on multi-select rows. (Selection of multiple mods on the
same row probably isn't the most common use case, anyway.)
2007-04-12 16:36:44 +00:00
Glenn Maynard
2685c48dea
work on separate top menus
...
tweak r+l/l+r nav
2007-04-12 16:32:15 +00:00
Glenn Maynard
c982ae7079
When an option on a SELECT_ONE row is chosen, don't change focus
...
to "exit".
Only a couple rows are SELECT_ONE; the rest are SELECT_MULTIPLE.
Selecting "exit" automatically changes the flow of the menu on these rows
to be unlike the majority, which makes them clumsy to use: you press start,
then start tapping right to go to "exit" before realizing it's already put you
there (and now you've moved off it). This makes the menus consistent,
which makes the menu much easier to manipulate intuitively.
2007-04-11 22:20:35 +00:00
Glenn Maynard
b03fd00796
fix "reset all" puts linked menus out of sync
2007-04-11 22:08:19 +00:00
Glenn Maynard
61271a6590
bind GetBannerPath
2007-04-11 00:21:28 +00:00
Glenn Maynard
1a3cf3949a
reserve
2007-04-10 23:59:59 +00:00
Glenn Maynard
ab5ef1ef2a
allow courses to set their preferred style
2007-04-10 23:59:14 +00:00
Glenn Maynard
1de53984ad
Remove #SELECTABLE:ROULETTE.
2007-04-10 23:09:28 +00:00
Glenn Maynard
a9d8d0f405
We have two ways of only showing songs in roulette: unlocks and
...
"#SELECTABLE".
I'm not sure if this feature is worth keeping, but there definitely doesn't
need to be two ways to do it. Remove #SELECTABLE:ROULETTE.
2007-04-10 23:08:07 +00:00
Glenn Maynard
3c9f9c1d9e
remove unused popular lists
2007-04-10 22:41:45 +00:00
Glenn Maynard
23664ade33
remove GetSongRank, GetCourseRank
2007-04-10 22:33:58 +00:00
Glenn Maynard
3913f97cd3
fix crash when queued commands finishtweening/stoptweening
2007-04-10 21:12:33 +00:00