Commit Graph
27035 Commits
Author SHA1 Message Date
Chris Danford d54b8a1e0f options fixup 2008-05-09 22:32:35 +00:00
Chris Danford 0016a86590 options fixup 2008-05-09 22:31:41 +00:00
Chris Danford 28d81e635b simplify: merge OptionsCursorPlus into OptionsCursor 2008-05-09 22:29:06 +00:00
Mike Hawkins 8a66c9b0f7 confusion mod fix 2008-05-08 04:32:06 +00:00
Mike Hawkins 82e729afe5 Redid random cycle speed & colour code I updated last time to make it more efficient 2008-05-07 23:31:47 +00:00
Chris Danford 9f63c12ac9 load songmovies from song group subdir 2008-05-07 18:55:53 +00:00
Glenn Maynard 18209c3d23 global.h first 2008-05-07 01:02:43 +00:00
Glenn Maynard 3502431ef7 global.h first 2008-05-07 01:02:07 +00:00
Glenn Maynard 235fd78f8c microsoft "deprecating" more functions they don't own 2008-05-07 00:56:02 +00:00
Glenn Maynard 9f3d57ed32 gcc binary backwards-compatibility stub 2008-05-06 06:04:58 +00:00
Chris Danford 5e9f053d4d fix X for Left and Right lost after call to SetBarWidth 2008-05-06 02:19:05 +00:00
Chris Danford a5d7a0ecdf always show SeparateExitRow 2008-05-06 02:18:23 +00:00
Mike Hawkins 2d60147372 no message 2008-05-06 00:19:54 +00:00
Chris Danford 614ba83f48 cursor parts: Sprite -> AutoActor to get rid of baked player text, move Cursor and Underline into their own metrics groups to (rather than lumping to ScreenOptions or OptionRow) so that the name meanings are clearer 2008-05-05 22:41:34 +00:00
Chris Danford 99d10cf7c9 cleanup: load On/GainFocus/LoseFocus with ActorUtil::LoadAllCommands instead of explicitly loading each 2008-05-05 22:37:57 +00:00
Chris Danford 4d30695f08 add StrokeIsUnder font option 2008-05-05 22:34:34 +00:00
Chris Danford 2ed5c7eff8 add ModIcon.* 2008-05-03 19:08:15 +00:00
Chris Danford ba4b7c4423 Don't disqualify if failing for miss combo. The player should still be eligable for a high score on courses. 2008-05-01 08:41:18 +00:00
Chris Danford c10b79d2f5 add disqualified display 2008-05-01 08:33:28 +00:00
Chris Danford 774befb052 add PlayerOptionsHideFailType 2008-04-30 10:57:53 +00:00
Steve Checkoway 0c2a2ad425 Don't include arch/arch_default.h from anywhere but in arch. RageSoundManager shouldn't depend on the input handler, for example. 2008-04-29 06:12:20 +00:00
Steve Checkoway 4c76523863 Rename files. 2008-04-29 05:55:11 +00:00
Steve Checkoway 6e44065a33 More consistent file names. 2008-04-29 05:48:50 +00:00
Glenn Maynard 6003843f0c add Texture Font Generator. This has been sitting around in slow development on my machine since like 2003. It's incomplete and needs a lot of cleanup, but it's a lot better than Bitmap Font Builder: open source, supports our full font format, multiple font pages, Unicode pages, numbers pages, etc. 2008-04-28 20:20:13 +00:00
Chris Danford dddcf5b22d new caution 2008-04-28 20:14:14 +00:00
Chris Danford 0ad1703976 use correct FontBaseZoom 2008-04-28 10:55:54 +00:00
Steve Checkoway aa25271322 Add/remove files. 2008-04-28 06:17:44 +00:00
Chris Danford dde3a51349 OptionIcon -> ModIcon to reduce confusion between OptionRow, OptionIconRow 2008-04-27 21:35:20 +00:00
Chris Danford 33fdcb5cf3 OptionIcon -> ModIcon to reduce confusion between OptionRow, OptionIconRow 2008-04-27 21:34:43 +00:00
Chris Danford 00c9ffcd67 OptionIcon -> ModIcon to reduce confusion between OptionRow, OptionIconRow 2008-04-27 21:31:56 +00:00
Chris Danford c8d8b8925d Have OptionRow load from its own metrics group rather than from ScreeOptions. The purpose of some elements isn't clear from the element name when everything loads from one group. 2008-04-27 19:47:50 +00:00
Chris Danford c7d3d1c0e3 fixup 2008-04-27 04:37:53 +00:00
Chris Danford 46257583b6 bullet -> RowFrame, separate normal row and exit row graphics, break cursor and underline into per-player graphics (don't hard-code players numbers) 2008-04-27 04:36:59 +00:00
Chris Danford f8fd30a8fe remove redundant example in comments 2008-04-27 01:52:10 +00:00
Chris Danford a442eea949 Class -> MetricsGroup 2008-04-27 01:51:38 +00:00
Chris Danford 82976bc6ef Fix LoadFallbackB for loading BGAs recursively. LoadFallbackB checking for either LuaThreadVariables or Lua globals is not very clean, but room for possible improvement. 2008-04-27 00:14:05 +00:00
Chris Danford 122473e9b9 GetClassFallback -> GetMetricsGroupFallback (Class -> MetricsGroup naming consistency) 2008-04-26 19:55:03 +00:00
Chris Danford 603f8f9b24 revert last 2008-04-26 19:44:40 +00:00
Chris Danford 707789af7e fix high score displays not showing high score number 2008-04-26 19:43:08 +00:00
Josh Allen 5be01cfab7 Only populate lines that are being shown. 2008-04-26 19:40:05 +00:00
Chris Danford 57cf3248ed update comment - no more end markers, Invalid value causes unmapping (see pump automappings) 2008-04-26 06:43:11 +00:00
Chris Danford 89b82b45e2 fix infinite recursion with LoadFallbackB 2008-04-26 06:42:54 +00:00
Chris Danford 68756648bd Use constructors for input types instead of initialization lists to get rid of weird iterating and end markers. Allow joystick automappings from file (Data/AutoMappings/) so that a recompile is not necessary to a new controller. 2008-04-25 05:58:52 +00:00
Chris Danford c13a36e948 FOREACH_ENUM cleanup 2008-04-24 09:34:01 +00:00
Steve Checkoway 6a8d514c5b This hasn't been needed for a while. Ever since we dumped 10.2.8 support. It just got overlooked. 2008-04-20 08:33:09 +00:00
AJ Kelly 6c9f3de615 RageFileUtil and more RageFile 2008-04-20 00:05:46 +00:00
Chris Danford 2100c62d7d fix output dir 2008-04-18 17:18:08 +00:00
Chris Danford 9241720bb5 fix VC 2005 compile 2008-04-18 00:24:20 +00:00
Chris Danford 2ed7cdc042 *Record element cleanup 2008-04-15 01:54:41 +00:00
Glenn Maynard b73ae03718 fix newlines 2008-04-14 22:48:54 +00:00