Commit Graph
23410 Commits
Author SHA1 Message Date
John Bauer d119f68c29 Fix the disappearing backgrounds. By changing all instances of P.FileX to
FileX, the existing code (which uses lua globals) works again.
2006-10-23 18:06:55 +00:00
John Bauer a50516f00b Fix the build. 2006-10-23 17:59:25 +00:00
Glenn Maynard e76a9c8965 remove parent parameter. Use self:GetParent(). 2006-10-23 09:14:27 +00:00
Glenn Maynard c65a15f2f1 simplify 2006-10-23 08:45:33 +00:00
Glenn Maynard c955bde20c iterator for lists 2006-10-23 08:43:19 +00:00
Chris Danford 5216992b26 change InputScheme for easier maintenance of game definitions 2006-10-23 06:47:54 +00:00
Steve Checkoway 9d19fd5008 Simplify. 2006-10-23 03:35:34 +00:00
Steve Checkoway 802b2349a1 Simplify reverse iterators. There isn't a "past the beginning" iterator so this is hard to make a true bidirectional iterator. Instead restrict this to a single direction based on the m_bReverse parameter. Use the "past the end" iterator in place of the "past the beginning" iterator when in reverse. 2006-10-23 03:33:24 +00:00
Steve Checkoway 979f7843ed Optimize. It's a bit tricky to think about but pleasantly symmetric. 2006-10-23 01:03:49 +00:00
Steve Checkoway 4805c6889d Fix statement with no effect. = has a higher precedence than ?:. 2006-10-23 00:15:43 +00:00
Steve Checkoway a8d0c464e2 Unused. 2006-10-23 00:14:29 +00:00
Steve Checkoway cd9ec6d6c0 Pointers to a member function Foo::Bar() have the form &Foo::Bar. The & is mandatory, unlike pointers to functions. 2006-10-23 00:14:12 +00:00
Chris Danford 21fafaa046 add all_tracks_reverse_iterator 2006-10-22 23:08:13 +00:00
John Bauer e555a51f9a Fix the Release build, which was missing some important libraries.
Unreviewed.
2006-10-22 13:39:53 +00:00
John Bauer e28f5f5ce8 Cosmetic changes:
merge an if and a switch that test the same thing
embellish a LOG line

R=steve
2006-10-22 13:36:59 +00:00
Jason Felds 5242ac7708 Adjust intermediate and output directory on FastDebug to match with Release and Debug. (This is what probably should have been done instead of the .cvsignore in src/ .) 2006-10-22 07:12:25 +00:00
Jason Felds 56ceb126a0 Hack. Add direct translit support for DWI. 2006-10-22 06:36:05 +00:00
John Bauer 606bd65340 Revert an accidental change that made the Debug version
link as if it were the Release version.

R=cdanford
2006-10-22 00:17:53 +00:00
Steve Checkoway 6a4e58a8fd Cannot pass nonPOD through ..., will abort at runtime. (Why gcc doesn't just make this an error, I'll never know.) 2006-10-21 08:59:00 +00:00
Steve Checkoway 89f60be8bf ctor. 2006-10-21 08:55:54 +00:00
Chris Danford a7220007fe add ScreenTestMode debugging 2006-10-21 06:02:22 +00:00
Chris Danford 7680b543b3 temporary fix to UNIQUE_NAME for VC7.1 2006-10-21 05:56:53 +00:00
AJ Kelly 31a444d8d5 change score display numbers to be different from BPM numbers to fit in score frame 2006-10-20 22:35:58 +00:00
AJ Kelly 6f1230d457 new graphics (replacement for demo soon) 2006-10-20 22:25:48 +00:00
AJ Kelly 1aaf9bc814 change bpmdisplay font, positioning 2006-10-20 22:02:29 +00:00
AJ Kelly 37cfb0fe30 panedisplay changes 2006-10-20 21:45:36 +00:00
Glenn Maynard 3f1d7684bb use ConvertValue
if(n == 1), not if(1 == n)
2006-10-20 09:49:58 +00:00
Glenn Maynard 352ad4843d fix up goofy error checking 2006-10-20 09:47:24 +00:00
Glenn Maynard 04b1490b51 faster, more reliable error checking 2006-10-20 09:43:56 +00:00
Chris Danford 87d43fb153 fix FastDebug 2006-10-20 09:42:57 +00:00
Glenn Maynard 43a9f7b451 simplify 2006-10-20 09:35:38 +00:00
Chris Danford fec2d3628b only accept start/back on IET_REPEAT so that Start can be tested without exiting the screen. 2006-10-20 08:46:39 +00:00
Steve Checkoway 56d052f6f1 Fix potential crash if the style has more columns than the max allowed. 2006-10-20 07:50:20 +00:00
Steve Checkoway 228e566f21 Simplify. 2006-10-20 07:45:36 +00:00
Steve Checkoway 1b6b6f68c2 GenericTween(On|Off). 2006-10-20 07:29:23 +00:00
Steve Checkoway ea34c45ab3 Oops. Turn debugging off. 2006-10-20 07:27:19 +00:00
Steve Checkoway 80a0cf4e5b Metrics update. The timer is not shown. I am not quite sure why. 2006-10-20 07:24:11 +00:00
Steve Checkoway 035c833314 Unused. 2006-10-20 07:17:31 +00:00
Steve Checkoway 18ad948dac Simplify by inheriting from SWME. 2006-10-20 07:08:36 +00:00
Steve Checkoway 412413fa5c m_sName. 2006-10-20 06:47:20 +00:00
Steve Checkoway 5476c60b41 Stick the scrolling text into a separate actor and add that as a child. The scrolling text only needs a single BitmapText "stamp" that it moves around and draws. 2006-10-20 06:44:15 +00:00
Steve Checkoway dc10e741d7 Fix perspective. 2006-10-20 04:32:46 +00:00
Glenn Maynard f2e89da415 cleanups 2006-10-20 00:22:16 +00:00
Glenn Maynard cd3f228338 covariant Copy() 2006-10-20 00:17:51 +00:00
Glenn Maynard 7a95f5da5b covariant Copy() 2006-10-20 00:01:18 +00:00
Jason Felds 3c02509b9e Well, if VC6 is removed, might as well remove the VC6 #ifs then. 2006-10-19 23:42:40 +00:00
Glenn Maynard 9bc489ab05 remove VC6 project 2006-10-19 23:30:33 +00:00
John Bauer 1ea284e910 Using the || operator makes the operator< invalid, because the following is true:
("foo", "bar") < ("bar", "foo")    < is true for second string
("bar", "foo") < ("foo", "bar")    < is true for first string
We fix this by fully comparing one string, then trying the other one.
2006-10-19 23:17:42 +00:00
Jason Felds c4286ee6f3 Remove an old comment. 2006-10-19 05:01:53 +00:00
Jason Felds 386bbc23e2 Revert: need to start clean again perhaps. 2006-10-19 04:38:13 +00:00