panedisplay changes

This commit is contained in:
AJ Kelly
2006-10-20 21:45:36 +00:00
parent 3f1d7684bb
commit 37cfb0fe30
2 changed files with 28 additions and 28 deletions
@@ -1 +1 @@
ScreenManager credits
Common normal
+27 -27
View File
@@ -4529,7 +4529,7 @@ OverOnCommand=hidden,1;
OverOffCommand=
SongNumStepsTextX=-40
SongNumStepsTextY=-25
SongNumStepsTextOnCommand=shadowlength,0;
SongNumStepsTextOnCommand=shadowlength,0;zoom,0.5;
SongNumStepsTextOffCommand=linear,0.1;diffusealpha,0;
SongNumStepsTextGainFocusCommand=
SongNumStepsTextLoseFocusCommand=
@@ -4547,7 +4547,7 @@ SongNumStepsLevel7=1000;diffuse,#00C0FF // 750-999 (AJ Blue)
SongNumStepsLevel8=9999;diffuse,#FF0000 // 1000-9999 (Red)
SongJumpsTextX=-40
SongJumpsTextY=-15
SongJumpsTextOnCommand=shadowlength,0;
SongJumpsTextOnCommand=shadowlength,0;zoom,0.5;
SongJumpsTextOffCommand=linear,0.1;diffusealpha,0;
SongJumpsTextGainFocusCommand=
SongJumpsTextLoseFocusCommand=
@@ -4561,29 +4561,14 @@ SongJumpsLevel3=99;diffuse,#FFFF00 // 50-99 (yellow)
SongJumpsLevel4=199;diffuse,#FF8800 // 100-199 (orange)
SongJumpsLevel5=449;diffuse,#00C0FF // 200-450 (AJ Blue)
SongJumpsLevel6=9999;diffuse,#FF0000 // 450-inf (red)
SongRollsTextX=-40
SongRollsTextY=-5
SongRollsTextOnCommand=shadowlength,0;
SongRollsTextOffCommand=linear,0.1;diffusealpha,0;
SongRollsTextGainFocusCommand=
SongRollsTextLoseFocusCommand=
SongRollsLabelX=-119
SongRollsLabelY=-5
SongRollsLabelOffCommand=linear,0.1;diffusealpha,0;
SongRollsNumLevels=5
SongRollsLevel1=1;diffuse,#FFFFFF
SongRollsLevel2=49;diffuse,#00FF00 // 1-49 (green)
SongRollsLevel3=99;diffuse,#FFFF00 // 50-99 (yellow)
SongRollsLevel4=199;diffuse,#FF8800 // 100-199 (orange)
SongRollsLevel5=9999;diffuse,#FF0000 // 200-inf (red)
SongHoldsTextX=-40
SongHoldsTextY=5
SongHoldsTextOnCommand=shadowlength,0;
SongHoldsTextY=-5
SongHoldsTextOnCommand=shadowlength,0;zoom,0.5;
SongHoldsTextOffCommand=linear,0.1;diffusealpha,0;
SongHoldsTextGainFocusCommand=
SongHoldsTextLoseFocusCommand=
SongHoldsLabelX=-120
SongHoldsLabelY=5
SongHoldsLabelY=-5
SongHoldsLabelOffCommand=linear,0.1;diffusealpha,0;
SongHoldsNumLevels=5
SongHoldsLevel1=1;diffuse,#FFFFFF
@@ -4592,13 +4577,13 @@ SongHoldsLevel3=99;diffuse,#FFFF00 // 50-99 (yellow)
SongHoldsLevel4=199;diffuse,#FF8800 // 100-199 (orange)
SongHoldsLevel5=9999;diffuse,#FF0000 // 200-inf (red)
SongMinesTextX=-40
SongMinesTextY=15
SongMinesTextOnCommand=shadowlength,0;
SongMinesTextY=5
SongMinesTextOnCommand=shadowlength,0;zoom,0.5;
SongMinesTextOffCommand=linear,0.1;diffusealpha,0;
SongMinesTextGainFocusCommand=
SongMinesTextLoseFocusCommand=
SongMinesLabelX=-120
SongMinesLabelY=15
SongMinesLabelY=5
SongMinesLabelOffCommand=linear,0.1;diffusealpha,0;
SongMinesNumLevels=6
SongMinesLevel1=1;diffuse,#FFFFFF
@@ -4608,13 +4593,13 @@ SongMinesLevel4=199;diffuse,#FF8800 // 100-199 (orange)
SongMinesLevel5=999;diffuse,#00C0FF // 200-999 (AJ Blue)
SongMinesLevel6=9999;diffuse,#FF0000 // 1000-inf (red)
SongHandsTextX=-40
SongHandsTextY=25
SongHandsTextOnCommand=shadowlength,0;
SongHandsTextY=15
SongHandsTextOnCommand=shadowlength,0;zoom,0.5;
SongHandsTextOffCommand=linear,0.1;diffusealpha,0;
SongHandsTextGainFocusCommand=
SongHandsTextLoseFocusCommand=
SongHandsLabelX=-120
SongHandsLabelY=25
SongHandsLabelY=15
SongHandsLabelOffCommand=linear,0.1;diffusealpha,0;
SongHandsNumLevels=5
SongHandsLevel1=1;diffuse,#FFFFFF
@@ -4622,9 +4607,24 @@ SongHandsLevel2=14;diffuse,#00FF00 // 1-7 (green)
SongHandsLevel3=34;diffuse,#FFFF00 // 8-34 (yellow)
SongHandsLevel4=99;diffuse,#FF8800 // 35-99 (orange)
SongHandsLevel5=9999;diffuse,#FF0000 // 100-inf (red)
SongRollsTextX=-40
SongRollsTextY=25
SongRollsTextOnCommand=shadowlength,0;zoom,0.5;
SongRollsTextOffCommand=linear,0.1;diffusealpha,0;
SongRollsTextGainFocusCommand=
SongRollsTextLoseFocusCommand=
SongRollsLabelX=-119
SongRollsLabelY=25
SongRollsLabelOffCommand=linear,0.1;diffusealpha,0;
SongRollsNumLevels=5
SongRollsLevel1=1;diffuse,#FFFFFF
SongRollsLevel2=49;diffuse,#00FF00 // 1-49 (green)
SongRollsLevel3=99;diffuse,#FFFF00 // 50-99 (yellow)
SongRollsLevel4=199;diffuse,#FF8800 // 100-199 (orange)
SongRollsLevel5=9999;diffuse,#FF0000 // 200-inf (red)
MachineHighScoreTextX=-40
MachineHighScoreTextY=35
MachineHighScoreTextOnCommand=shadowlength,0;
MachineHighScoreTextOnCommand=shadowlength,0;zoom,0.5;
MachineHighScoreTextOffCommand=linear,0.1;diffusealpha,0;
MachineHighScoreTextGainFocusCommand=
MachineHighScoreTextLoseFocusCommand=