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Steve Checkoway
5476c60b41
Stick the scrolling text into a separate actor and add that as a child. The scrolling text only needs a single BitmapText "stamp" that it moves around and draws.
2006-10-20 06:44:15 +00:00
stepmania
Stick the scrolling text into a separate actor and add that as a child. The scrolling text only needs a single BitmapText "stamp" that it moves around and draws.
2006-10-20 06:44:15 +00:00
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Mirror of
https://github.com/actions/itgmania212121
554
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C++
85.7%
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4.3%
C
4.3%
Rich Text Format
2.3%
CMake
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