Oops. Turn debugging off.

This commit is contained in:
Steve Checkoway
2006-10-20 07:27:19 +00:00
parent 80a0cf4e5b
commit ea34c45ab3
+2 -2
View File
@@ -117,7 +117,7 @@ float ScreenNameEntry::ScrollingText::GetClosestCharYOffset( float fFakeBeat ) c
REGISTER_SCREEN_CLASS( ScreenNameEntry );
ScreenNameEntry::ScreenNameEntry()
{
#if 1
#if 0
// DEBUGGING STUFF
GAMESTATE->m_pCurGame.Set( GAMEMAN->GetDefaultGame() );
GAMESTATE->m_pCurStyle.Set( GAMEMAN->GetHowToPlayStyleForGame(GAMESTATE->m_pCurGame) );
@@ -155,7 +155,7 @@ void ScreenNameEntry::Init()
GAMESTATE->GetRankingFeats( p, aFeats[p] );
GAMESTATE->JoinPlayer( p );
m_bStillEnteringName[p] = aFeats[p].size()>0;
#if 1 // Debugging.
#if 0 // Debugging.
m_bStillEnteringName[p] = p == PLAYER_1;
#endif
}