Commit Graph
25005 Commits
Author SHA1 Message Date
Glenn Maynard d0fb3959ef Unpremultiply shader 2007-02-24 23:31:26 +00:00
Glenn Maynard 8ae6f53bfb CopySrc blend mode 2007-02-24 23:30:29 +00:00
Glenn Maynard 138b96a3b0 Unpremultiply shader 2007-02-24 23:20:25 +00:00
Glenn Maynard 45cff83b71 glBlendFuncSeparateEXT (since that's waht we test for) 2007-02-24 23:19:07 +00:00
Glenn Maynard 4af53a0de9 RageDisplay::GetTexture, mostly for debugging for now 2007-02-24 23:17:34 +00:00
Glenn Maynard dbd40a9da4 save alpha, if present 2007-02-24 23:09:56 +00:00
Glenn Maynard d5542f24cf use glBlendFuncSeparate for 50% correct dest alpha 2007-02-24 13:03:35 +00:00
Glenn Maynard 033becc25f support GL_ARB_texture_float 2007-02-24 12:58:31 +00:00
Vecais Dumais Laacis a93dbf3778 StyleType_OnePlayerTwoSides for One player, two-sides styles cost extra 2007-02-24 12:48:16 +00:00
Glenn Maynard d866e18ca3 support GL_ARB_texture_float 2007-02-24 12:33:16 +00:00
Chris Danford 0160e23705 style cleanup: use FOREACH_ENUM( X, x ) everywhere instead of FOREACH_X( x ) for consistency
The FOREACH_X defines are not very useful, and they were created back before FOREACH_ENUM was convenient.
2007-02-23 22:29:42 +00:00
Chris Danford 808a5d2b2c GetCurThreadName -> GetCurrentThreadName 2007-02-23 22:02:26 +00:00
Chris Danford 74cc43ad46 move stage logic out of SongManager
allow selecting between multiple StepsTypes on ScreenSelectMusic (ala Pump's combined single/double list)
2007-02-23 21:45:33 +00:00
Chris Danford 9061e2c1c1 move stage logic out of SongManager
allow selecting between multiple StepsTypes on ScreenSelectMusic (ala Pump's combined single/double list)
2007-02-23 21:13:45 +00:00
Chris Danford b407c58176 m_iStagesForSong -> m_iMaxStagesForSong 2007-02-23 19:31:42 +00:00
Steve Checkoway 2bfc4f77e5 Up to date libraries. Also link ffmpeg against the zlib we build. 2007-02-23 12:40:56 +00:00
Steve Checkoway ac17e6c8af I do not know what it cannot just use the same file, but it cannot, so stick in the copy. 2007-02-23 12:07:03 +00:00
Steve Checkoway 090cf465e2 Update README. 2007-02-23 12:00:56 +00:00
Steve Checkoway a1764ff913 Use static zlib. I could have it only use this for the ppc build and use the system one for i386 since that one is new enough, but I can't test that so I won't. 2007-02-23 11:58:33 +00:00
Steve Checkoway 5dc3c39603 Build zlib since the 10.2.8 sdk has a version that is too old. 2007-02-23 11:56:58 +00:00
Steve Checkoway a06dc00e7a Simplify. 2007-02-23 11:32:54 +00:00
Steve Checkoway 2faaa7518a GetCurThreadName -> GetCurrentThreadName to match GetCurrentThreadID. 2007-02-23 10:35:00 +00:00
Steve Checkoway 03ee27cf21 We can't throw exceptions except on the main thread. 2007-02-23 10:25:53 +00:00
Steve Checkoway 6ed2dcf230 Export GetInvalidThreadID() through RageThreads.h, rather than arch/Threads/Thread.h (via GetInvalidThreadId(), lowercase d). 2007-02-23 10:24:51 +00:00
Steve Checkoway 3b2e02d5fe Error() reinits the Dialog. Shut it down afterward. 2007-02-23 10:12:56 +00:00
Glenn Maynard 41521eeb2e reenable RageFileObjInflate::Copy. 3+ years is long enough to give
people to upgrade zlib ...
2007-02-23 09:53:01 +00:00
Steve Checkoway a7cadaa835 Simplify. 2007-02-23 09:01:11 +00:00
Steve Checkoway 7ca0f5996b Unused. 2007-02-23 08:35:48 +00:00
Steve Checkoway 3c3fc0aaac Unused. 2007-02-23 08:09:49 +00:00
Glenn Maynard 46effdd2e6 remove unused 2007-02-22 21:18:07 +00:00
Steve Checkoway 65b279ce89 Misclick. 2007-02-22 19:36:58 +00:00
Steve Checkoway dca5f7a223 Add files. 2007-02-22 19:34:57 +00:00
Chris Danford f6afe68843 Let ActorFrame propagate the message instead of sending it to each individual child 2007-02-22 18:35:27 +00:00
Glenn Maynard 7c30f3d7fe Sprite cruft 2007-02-22 09:53:15 +00:00
Chris Danford 85cdc48c85 name cleanup: difficulty -> frame 2007-02-22 07:22:44 +00:00
Chris Danford f77647b5ad enum name cleanup: DIFFICULTY_* -> Difficulty_* 2007-02-22 07:18:05 +00:00
Chris Danford 59df866348 add TODO comments 2007-02-22 07:09:29 +00:00
Chris Danford 23851388b9 style cleanup:
use bool instead of a bit field
DontAutogen -> AllowAutogen (don't use negatives in names)
2007-02-22 07:06:21 +00:00
Chris Danford 491ab6eaf5 StyleType enum name cleanup 2007-02-22 06:56:17 +00:00
Chris Danford 93e93a0fa6 rename difficulty -> frame since it's treated as a generic Actor
Add pSteps and pTrail parameters to DifficultyMeter::Set*
2007-02-22 06:34:42 +00:00
Glenn Maynard 74e550d75a ScreenTestFonts fix 2007-02-22 01:18:30 +00:00
Chris Danford 28ca7c6151 remove m_bAutoColorTicks. It's no longer useful now that the coloring is done with actor commands 2007-02-22 01:12:20 +00:00
Chris Danford d3a41a43b1 add StepsType param to DifficultyList::Set* 2007-02-22 01:09:13 +00:00
Chris Danford 177ba89cb8 name cleanup: bar|feet -> ticks 2007-02-22 00:52:25 +00:00
Glenn Maynard 136eb055b0 typo 2007-02-22 00:52:09 +00:00
Glenn Maynard 0ae8641ce7 reader fixes 2007-02-22 00:51:48 +00:00
Glenn Maynard 12af4ad131 fix up tests 2007-02-22 00:49:26 +00:00
Chris Danford 2b65bb5066 Add StepsType parameter to Set*
name cleanup: bar|feet -> ticks
2007-02-22 00:39:52 +00:00
Chris Danford 16d3561d08 Message sCommandName -> Message msg 2007-02-22 00:38:05 +00:00
Glenn Maynard 60785f8ed4 maybe fix compile problems 2007-02-21 22:36:18 +00:00