GetCurThreadName -> GetCurrentThreadName to match GetCurrentThreadID.
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@@ -284,7 +284,7 @@ RageThreadRegister::~RageThreadRegister()
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m_pSlot = NULL;
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}
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const char *RageThread::GetCurThreadName()
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const char *RageThread::GetCurrentThreadName()
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{
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return GetThreadNameByID( GetCurrentThreadID() );
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}
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@@ -25,7 +25,7 @@ public:
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static uint64_t GetCurrentThreadID();
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static const char *GetCurThreadName();
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static const char *GetCurrentThreadName();
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static const char *GetThreadNameByID( uint64_t iID );
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static bool EnumThreadIDs( int n, uint64_t &iID );
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int Wait();
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@@ -49,7 +49,7 @@ private:
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static bool s_bIsShowingDialog;
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};
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/* Register a thread created outside of RageThread. This gives it a name for RageThread::GetCurThreadName,
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/* Register a thread created outside of RageThread. This gives it a name for RageThread::GetCurrentThreadName,
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* and allocates a slot for checkpoints. */
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class RageThreadRegister
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{
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@@ -171,7 +171,7 @@ static void parent_process( int to_child, const CrashData *crash )
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return;
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/* 6. Write the crashed thread's name. */
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p = RageThread::GetCurThreadName();
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p = RageThread::GetCurrentThreadName();
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size = strlen( p )+1;
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if( !parent_write(to_child, &size, sizeof(size)) )
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return;
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@@ -365,7 +365,7 @@ void CrashHandler::ForceDeadlock( RString reason, uint64_t iID )
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strncpy( crash.m_ThreadName[1], RageThread::GetThreadNameByID(iID), sizeof(crash.m_ThreadName[0])-1 );
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}
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strncpy( crash.m_ThreadName[0], RageThread::GetCurThreadName(), sizeof(crash.m_ThreadName[0])-1 );
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strncpy( crash.m_ThreadName[0], RageThread::GetCurrentThreadName(), sizeof(crash.m_ThreadName[0])-1 );
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strncpy( crash.reason, reason, min(sizeof(crash.reason) - 1, reason.length()) );
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crash.reason[ sizeof(crash.reason)-1 ] = 0;
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@@ -394,7 +394,7 @@ void CrashHandler::CrashSignalHandler( int signal, siginfo_t *si, const ucontext
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BacktraceAllThreads( crash );
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#endif
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strncpy( crash.m_ThreadName[0], RageThread::GetCurThreadName(), sizeof(crash.m_ThreadName[0])-1 );
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strncpy( crash.m_ThreadName[0], RageThread::GetCurrentThreadName(), sizeof(crash.m_ThreadName[0])-1 );
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RunCrashHandler( &crash );
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}
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