Steve Checkoway
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cfb5341e09
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Simplify.
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2008-01-19 22:23:47 +00:00 |
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Steve Checkoway
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e255c1a0b7
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Simplify: use a bit vector.
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2008-01-19 21:12:52 +00:00 |
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Steve Checkoway
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b984649787
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Fix editor crash with more than one Edit Steps. There's no need for a map here. The saved Song will have the Steps in the same order as they were when the they were saved in CopyToLastSave().
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2008-01-19 20:02:38 +00:00 |
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AJ Kelly
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c49fb47d05
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remove lines in [SongManager] meant for languages
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2008-01-14 00:05:17 +00:00 |
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Chris Danford
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0244701281
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add control over ShadowLength X/Y and ShadowColor
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2008-01-11 21:54:17 +00:00 |
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Chris Danford
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eb23340e86
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remove optimization that doesn't call Actor::SetTextureRenderStates(). This optimization was causing the texture filtering mode to not be set.
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2008-01-11 21:51:15 +00:00 |
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Glenn Maynard
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65aa9ecbe5
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cleanup
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2008-01-11 04:38:35 +00:00 |
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Glenn Maynard
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02c3dd726e
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add event driver
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2008-01-11 04:38:16 +00:00 |
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Glenn Maynard
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df75eb2cf7
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fix file.Open("."); file.GetFileSize() asserts
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2008-01-11 02:09:11 +00:00 |
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Glenn Maynard
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a426b97bea
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more tolerant parsing
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2008-01-10 20:35:17 +00:00 |
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Chris Danford
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dc9084b1bb
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bind GetStyle
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2008-01-10 08:09:51 +00:00 |
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Chris Danford
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7507bdc233
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add "doubleres" hint, adjust dimension multiple checking for doubleres
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2008-01-10 08:08:42 +00:00 |
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Chris Danford
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a76bbaa694
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revert last
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2008-01-05 19:35:57 +00:00 |
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AJ Kelly
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e8769ea8c3
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Added some more functions for Actor, Course, GameState, LifeMeter, MenuTimer, Screen
Added HighScore class and most functions
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2008-01-05 19:04:08 +00:00 |
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Steve Checkoway
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c68c21ff78
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Apparently this changed case at some point.
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2008-01-05 18:18:28 +00:00 |
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Steve Checkoway
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6bd807e352
|
Bump copyright year.
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2008-01-05 18:16:51 +00:00 |
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Steve Checkoway
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08f618a802
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Missed havn't -> haven't commit.
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2008-01-05 18:15:50 +00:00 |
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Steve Checkoway
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d13f4a1768
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Hack to keep banner movies from playing faster and faster due to Update() being called multiple times in the underlying MovieTexture by unloading the texture if it appears more than once in the list of fading banners.
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2008-01-05 15:31:59 +00:00 |
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Steve Checkoway
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e905fa7628
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Have SetSecondsIntoAnimation() set the movie position too. Currently, movies can only be rewound, any value other than 0 is ignored.
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2008-01-05 15:29:53 +00:00 |
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Steve Checkoway
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3b1a156ca6
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We want to update the children manually, so we need to be overriding UpdateInternal(), not Update(). Overriding Update() was causing Update() to be called on each of our children twice.
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2008-01-05 15:14:23 +00:00 |
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Steve Checkoway
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036f468da5
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const.
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2008-01-05 12:17:43 +00:00 |
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Steve Checkoway
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60f953f3c1
|
Fix comments. havn't -> haven't.
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2008-01-05 11:56:03 +00:00 |
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Steve Checkoway
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4814056809
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Remove period. (Just playing with a script to read our copyrights.)
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2008-01-05 07:57:59 +00:00 |
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Steve Checkoway
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1d32a92e29
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One "All rights reserved." is enough.
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2008-01-05 06:59:56 +00:00 |
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Steve Checkoway
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cddd962d67
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License cleanup (just spacing and the word Copyright). Do we have a real name for vdl? Our policy is clearly stated in the obvious place: Themes/defaults/BGAnimations/ScreenCredits overlay/credits.lua. Only code and asset contributions from people who are willing to disclose their real name.
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2008-01-05 06:52:07 +00:00 |
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Chris Danford
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4f719f3cdf
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no message
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2008-01-05 05:25:20 +00:00 |
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Steve Checkoway
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fa8e82e6c4
|
Name fix.
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2008-01-05 05:15:35 +00:00 |
|
Steve Checkoway
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c681e3bb3b
|
Revert. ogg wants __MACOSX__.
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2008-01-05 04:35:43 +00:00 |
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Steve Checkoway
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715200afc9
|
MACOSX is sufficient.
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2008-01-05 04:21:52 +00:00 |
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Steve Checkoway
|
898e0ddcae
|
Remove more unnecessary checks. 10.3.9 is only missing C99 functions like llabs()
|
2008-01-05 04:19:15 +00:00 |
|
Steve Checkoway
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42ab45b44a
|
Define attribute_deprecated to nothing to inhibit ffmpeg spewing a million warnings.
|
2008-01-05 03:04:16 +00:00 |
|
Steve Checkoway
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814465df80
|
Be specific about what files to copy.
|
2008-01-03 07:45:39 +00:00 |
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Steve Checkoway
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ec58789644
|
Remove code needed for supporting 10.2.8 since we don't any more.
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2008-01-03 03:32:56 +00:00 |
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Steve Checkoway
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74a2028160
|
If glGetError is slow on a platform, define GL_GET_ERROR_IS_SLOW. Define this on OS X only for now. It's fast on Windows.
|
2008-01-03 02:45:00 +00:00 |
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Steve Checkoway
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ce8f578f0c
|
Generate a ver.cpp on every make all but not on make stepmania, unless ver.cpp does not exist.
|
2008-01-03 02:35:20 +00:00 |
|
AJ Kelly
|
e63061b675
|
fix GetAllCourses arguments
|
2008-01-02 19:06:00 +00:00 |
|
Steve Checkoway
|
2b6391f193
|
Fix comment.
|
2008-01-02 12:45:48 +00:00 |
|
Steve Checkoway
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9f24a8bea3
|
All Judgements have a TapNoteScore. Only holds have a HoldNoteScore. This _should_ fix both TNS and HNS judging when the hold finishes. I am having a hard time telling though.
|
2008-01-02 12:40:13 +00:00 |
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Steve Checkoway
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7c5853292b
|
Only check for openGL errors in debug builds or when initializing. Calling glGet*() or any other synchronizing function is very slow (at least for Mac OS X).
|
2008-01-02 12:17:49 +00:00 |
|
Steve Checkoway
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09a24016b5
|
Only play a key sound for a press, not a release.
|
2008-01-02 12:06:37 +00:00 |
|
Steve Checkoway
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062ff95d5e
|
Do what the comment says and change random movies every 4 measures. This combined with the TimingData.h change fixes random movies switching every beat instead of every four measures.
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2008-01-02 11:49:15 +00:00 |
|
Steve Checkoway
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95224847bd
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Add comment. Fix GetNoteRowsPerMeasure() returning note rows per beat.
|
2008-01-02 11:48:08 +00:00 |
|
Steve Checkoway
|
26dc376eeb
|
Make InitState() reset Sprite state. Make movies skip the first update. Fixes background movies play too quickly at first.
|
2008-01-02 10:40:37 +00:00 |
|
AJ Kelly
|
b145705ce7
|
fix both combo/miss labels being shown at once
|
2008-01-01 19:32:32 +00:00 |
|
Steve Checkoway
|
f8383e7f4e
|
Remove boilerplate added by Xcode. This should have been removed 4.5 years ago, when this file was added.
|
2007-12-30 04:59:01 +00:00 |
|
AJ Kelly
|
6756c3b2d3
|
add ProfileManager, RageFile, ScreenProfileLoad classes, and some more functions
|
2007-12-30 04:46:46 +00:00 |
|
AJ Kelly
|
345a5505ed
|
Changed difficulty icons on gameplay to a new design and have them use localized strings instead of baked text
|
2007-12-23 09:05:11 +00:00 |
|
Glenn Maynard
|
743dd7ce1d
|
add ScoreDisplayAliveTime
|
2007-12-23 01:27:29 +00:00 |
|
AJ Kelly
|
51c8a86a97
|
always show frames in Rave mode
|
2007-12-22 23:05:33 +00:00 |
|
Steve Checkoway
|
2b75afd00b
|
Use iSongRow.
|
2007-12-16 00:21:25 +00:00 |
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