Josh Allen
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cf42cf779b
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Add footer to ScreenNetRoom
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2008-05-24 13:56:27 +00:00 |
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Josh Allen
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7b0ebedc8a
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Move Scroll bar to the right
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2008-05-24 13:40:23 +00:00 |
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Josh Allen
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5f724bfa89
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Clean up the look of room wheel
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2008-05-24 13:11:05 +00:00 |
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Josh Allen
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f416271ede
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Not hidden
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2008-05-24 12:58:29 +00:00 |
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Josh Allen
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bd0a698613
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Change graphic
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2008-05-24 12:56:36 +00:00 |
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Josh Allen
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2f841e3688
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Add header text
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2008-05-24 01:34:58 +00:00 |
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Josh Allen
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73fc63b433
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remove unused
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2008-05-24 01:15:05 +00:00 |
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Josh Allen
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8d5a98f257
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Unused
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2008-05-24 01:13:16 +00:00 |
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Josh Allen
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d6d44e2927
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Make the header texts listen to an update message
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2008-05-24 01:12:04 +00:00 |
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Josh Allen
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79b57b5dce
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Use lua and messages to set the room titles in the screen headers
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2008-05-24 01:07:56 +00:00 |
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Glenn Maynard
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48dbf58a67
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same support change or courses
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2008-05-23 23:07:11 +00:00 |
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Glenn Maynard
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9fb1994b47
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support change: read PreferredSongs.txt all at once (easier to read multiple files); always clear empty groups; simplify
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2008-05-23 22:48:14 +00:00 |
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Colby Klein
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e865844dc4
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New mines
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2008-05-23 07:45:04 +00:00 |
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Josh Allen
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136e450e90
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Fall back to new elements screen.
Remove old header quad and push wheel to the back.
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2008-05-22 23:56:08 +00:00 |
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Josh Allen
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6eff23dc29
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use fallback headers
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2008-05-22 23:54:05 +00:00 |
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Josh Allen
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7c3ef3fce5
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Remove top quad
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2008-05-22 23:49:38 +00:00 |
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Glenn Maynard
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78b71e8181
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GetFileContents(array)
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2008-05-22 21:46:05 +00:00 |
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Chris Danford
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d377c2b1a4
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MENU_BUTTON_ -> GAME_BUTTON_
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2008-05-21 05:36:09 +00:00 |
|
Chris Danford
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f179a6d34b
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Select to unchoose steps
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2008-05-21 04:53:00 +00:00 |
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Chris Danford
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f1a92b173b
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add ClearStageModifiersIllegalForCourse
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2008-05-20 21:42:08 +00:00 |
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Mike Hawkins
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dad398f571
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Custom Scoring option (simple additive/subtractive scoring)
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2008-05-19 18:34:53 +00:00 |
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Josh Allen
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e478c024db
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Make text entry text larger
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2008-05-18 03:23:00 +00:00 |
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Josh Allen
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d3abee1eeb
|
redirect missing files to _blank
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2008-05-17 17:22:26 +00:00 |
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Josh Allen
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06b63aed73
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Just use the default fallback header
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2008-05-17 17:17:28 +00:00 |
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Josh Allen
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4970da5f1c
|
Add header texts for network screens
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2008-05-17 17:14:24 +00:00 |
|
Josh Allen
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18654fb89a
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Replace text entry quad with sprite.
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2008-05-17 16:40:03 +00:00 |
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Josh Allen
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6ff2d3e4c3
|
Fix broken logic that gets the player's name.
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2008-05-17 14:03:18 +00:00 |
|
Mike Hawkins
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1aa9434109
|
Changed hot value so it's a theme metric and not hardcoded
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2008-05-17 00:14:55 +00:00 |
|
Mike Hawkins
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ffcc31b8ca
|
Attack Mines modifier
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2008-05-16 23:58:52 +00:00 |
|
Steve Checkoway
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285025fd76
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Add STL assertions to debug builds.
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2008-05-16 12:53:33 +00:00 |
|
Steve Checkoway
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352fff4aeb
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Don't strip out private symbols, we want them in backtraces.
|
2008-05-16 12:42:31 +00:00 |
|
Steve Checkoway
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1c01c8f4b0
|
Enable STL assertions in debug builds.
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2008-05-16 12:31:56 +00:00 |
|
Mike Hawkins
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b3e11dcb94
|
Random attacks modifier
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2008-05-16 04:00:13 +00:00 |
|
Steve Checkoway
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b9c0288a2c
|
Fix crash when losing.
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2008-05-16 02:53:49 +00:00 |
|
Mike Hawkins
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ee40013dfb
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m_bIncomplete was undefined in Course.h, causing failed builds
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2008-05-16 00:18:15 +00:00 |
|
Steve Checkoway
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b2057acb2f
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Remove ScreenCenterImage.
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2008-05-15 19:16:25 +00:00 |
|
Steve Checkoway
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67ebd51321
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Move Player-specific preferences to Player.cpp.
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2008-05-15 10:05:48 +00:00 |
|
Steve Checkoway
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fe07a07fa3
|
Fix compile and move these preferences into UnlockManager.
|
2008-05-15 09:57:29 +00:00 |
|
Steve Checkoway
|
9f0e7f02c6
|
Fix compile.
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2008-05-15 09:56:53 +00:00 |
|
Mike Hawkins
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d6d98bd474
|
Event mode overrides on locked status
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2008-05-15 02:22:14 +00:00 |
|
Mike Hawkins
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dd347e27c5
|
Holds to rolls modifier
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2008-05-14 23:18:58 +00:00 |
|
Steve Checkoway
|
781eeaa4a6
|
Avoid using doubles for GetTimeSinceStart().
|
2008-05-13 10:43:14 +00:00 |
|
Mike Hawkins
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badc7b742a
|
Removal of mistakenly added null translations
|
2008-05-13 02:06:01 +00:00 |
|
Glenn Maynard
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d03587dd30
|
Add HideIncompleteCourses; in some environments, it doesn't make sense to show incomplete courses.
|
2008-05-13 01:26:02 +00:00 |
|
Glenn Maynard
|
de4dec1f7b
|
simplify
|
2008-05-13 01:19:15 +00:00 |
|
Glenn Maynard
|
72ab3779ea
|
simplify
|
2008-05-13 01:18:39 +00:00 |
|
Mike Hawkins
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7a6b50b7ba
|
Addition of attack/mine sound options to Graphics/Sound Option screen.
|
2008-05-13 01:18:10 +00:00 |
|
Glenn Maynard
|
34ce2ce7cb
|
handle mod combining properly
|
2008-05-12 23:22:45 +00:00 |
|
Glenn Maynard
|
c62bde404d
|
fix paths
|
2008-05-12 23:16:02 +00:00 |
|
Mike Hawkins
|
2fc7e2d98b
|
Change to confusion code so it accounts for dizzy being on as well (dizzy only acts as a multiplier; it's behaviour is changed this way to account for the fact the receptors are also rotating).
|
2008-05-12 22:48:39 +00:00 |
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