Glenn Maynard
cdcb0f1c8f
make InputMapper::ApplyMapping public
2004-08-13 00:27:52 +00:00
Glenn Maynard
389bbc68d2
allow ignoring actor errors
2004-08-12 23:06:06 +00:00
Glenn Maynard
3819c4695c
cleanups
2004-08-12 23:03:01 +00:00
Glenn Maynard
9f87d1b9d5
rename NAV_FIRST_CHOICE_GOES_DOWN -> NAV_TOGGLE_THREE_KEY
...
add NAV_TOGGLE_FIVE_KEY
in NAV_FIVE_KEY, pressing start only moves to the "exit" row, instead of
going directly to the next screen, so both players have opportunity to change options
2004-08-12 22:10:48 +00:00
Glenn Maynard
36fa44b9c0
update comment
2004-08-12 20:49:03 +00:00
Josh Allen
5f2c703514
Fixed a bug in pUpdateRead(). Now it can actually detect (again) if the socket was closed on the other side.
2004-08-12 19:32:39 +00:00
Steve Checkoway
28a25d19d0
OS 10.2.x does not have the floating point math functions. 10.3 does, this needs to be modified for compiling on 10.3.
2004-08-12 07:54:39 +00:00
Chris Danford
008f402939
don't force Songs that specified BGAnimations to switch to the static background on the last note beat
2004-08-12 06:34:17 +00:00
Glenn Maynard
abe1229187
re-fix BGA tweens repeating
2004-08-12 06:10:54 +00:00
Chris Danford
763283e8cf
remove magnify alignment hack (for now)
2004-08-12 05:54:29 +00:00
Glenn Maynard
362cb13072
log thread starts
2004-08-12 05:43:54 +00:00
Glenn Maynard
fa9b61a9d6
fix MemoryCardDriverThreaded_Windows chewing CPU
2004-08-12 05:42:47 +00:00
Chris Danford
873c148f0e
fix crash on exiting editor
...
clean up invalidation of Song and Courses
2004-08-12 04:49:15 +00:00
Glenn Maynard
cbe80105fb
don't bother keeping a separate vorbis buffer; it doesn't help
2004-08-12 04:38:33 +00:00
Glenn Maynard
5e685199de
if banner caching is disabled, don't waste time on load
2004-08-11 22:52:35 +00:00
Steve Checkoway
e88a5994c1
cleanup
2004-08-11 21:52:29 +00:00
Chris Danford
13dd1a9bda
fix crash on exit editor
...
move management of Song resources out of Song and into SongManager
2004-08-11 08:23:14 +00:00
Chris Danford
09d8807927
populate mini menu with values of the current BGChange.
2004-08-11 07:30:41 +00:00
Chris Danford
d7953ded5c
fix "style icon shows P1 even if P2 is the only player"
2004-08-11 03:58:25 +00:00
Glenn Maynard
2fe7dc9095
fix WITHOUT_NETWORKING
2004-08-10 23:46:24 +00:00
Glenn Maynard
f0c0a532f9
sscanf("%f") -> strtof()
2004-08-10 22:19:06 +00:00
Glenn Maynard
aad73b53e9
(float) atof() -> strtof(), which computes in float instead of computing in
...
double and casting to float, which is silly
2004-08-10 20:57:59 +00:00
Glenn Maynard
9db234c181
cleanup
2004-08-10 20:56:16 +00:00
Glenn Maynard
08086e8c33
NEED_STRTOF
2004-08-10 19:12:39 +00:00
Glenn Maynard
3b6a5e9957
strtof fallback
2004-08-10 19:12:03 +00:00
Charles Lohr
5929cf4e49
Added hit offset, for better statistics for SMLAN/SMOnline.
2004-08-10 06:39:25 +00:00
Chris Danford
bdb15e07a7
allow a Theme to specify a parent
2004-08-10 04:33:36 +00:00
Glenn Maynard
023c05a502
reserve(0) to free
2004-08-10 01:52:55 +00:00
Glenn Maynard
d301f20937
make debugging deadlocks easier on systems without ForceCrashHandlerDeadlock
2004-08-10 01:27:42 +00:00
Glenn Maynard
b060753242
allow WINDOWS instead of _WINDOWS
2004-08-09 19:54:20 +00:00
Glenn Maynard
1a7be98f86
fix g_bIsShowingDialog not being set false
2004-08-09 19:50:09 +00:00
Chris Danford
9edce13765
don't play attract sounds one whole time through when pref is set to Never
2004-08-09 08:09:20 +00:00
Chris Danford
2951dec4c1
special case 0.5 since the change was causing artifacts at other zoom factors
2004-08-09 08:08:37 +00:00
Chris Danford
6d811066ee
update comment
2004-08-09 07:36:43 +00:00
Chris Danford
6621f28a13
update comment
2004-08-09 07:36:03 +00:00
Chris Danford
f5d7d915ab
fix alignment when magnifying
2004-08-09 07:32:49 +00:00
Chris Danford
71186e34ec
update comment
2004-08-09 05:56:38 +00:00
Steve Checkoway
4b09d31db6
Too few arguments for format.
2004-08-09 05:53:10 +00:00
Steve Checkoway
0bf0eb3455
Fix warning.
2004-08-09 05:44:19 +00:00
Chris Danford
e435165014
clean up memory card logic:
...
- Don't do the OS mount for cards during the attract screens. Only do OS mounts in the time between BeginGame and PlayersFinalized.
- Remove logic for fast load of a Profile from the MemoryCard. Instead, load the whole profile all at once on PlayersFinalized.
2004-08-09 05:01:24 +00:00
Chris Danford
404ed69faf
fix "invalid Difficulty value causes garbage calculation"
2004-08-09 05:00:20 +00:00
Chris Danford
1d376f5795
add support for texture coordinate animation in AnimatedTexture
2004-08-09 00:46:42 +00:00
Glenn Maynard
3f927e6280
define XBOX, so defined(XBOX) works, like WIN32, UNIX, etc
2004-08-08 20:44:07 +00:00
Glenn Maynard
8e706dc26b
add rational.h
2004-08-08 19:08:40 +00:00
Chris Danford
551800cceb
Fix unnecessary remounts of cards that weren't changed since last update.\nDon't do OS mounts or unmounts while after cards are locked. It can cause skips.
2004-08-08 18:44:41 +00:00
Glenn Maynard
fc4251f798
link fix
2004-08-08 18:38:44 +00:00
Glenn Maynard
93bc2ae219
trying to track down:
...
Actor.cpp:109 -1.#IND00, -1.#IND00, 0.849000, 2.000000, 0.000000, 0.849000, 0.000000
2004-08-08 18:12:28 +00:00
Glenn Maynard
610aa36a7d
fix compile
2004-08-08 17:58:06 +00:00
Glenn Maynard
8e3864824a
cleanup
2004-08-08 17:27:43 +00:00
Glenn Maynard
386fa1d4f2
cleanup
2004-08-08 17:18:41 +00:00