remove magnify alignment hack (for now)
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@@ -36,12 +36,6 @@ static void ZoomSurface( RageSurface * src, RageSurface * dst )
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{
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float sax = sx*x + sx/2;
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// HACK to improve pixel alignment in the 2x magnify case.
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// I can't figure out a general solution that works with larger and
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// scale factors, so this remains a special case.
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if( sx == 0.5f ) // 2x magnify
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sax += 0.5f;
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/* sx/2 is the distance from the start of the sample to the center;
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* sx/4 is the distance from the center of the sample to the center of
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* either pixel. */
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@@ -73,12 +67,6 @@ static void ZoomSurface( RageSurface * src, RageSurface * dst )
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{
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float say = sy*y + sy/2;
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// HACK to improve pixel alignment in the 2x magnify case.
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// I can't figure out a general solution that works with larger and
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// scale factors, so this remains a special case.
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if( sy == 0.5f ) // 2x magnify
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say += 0.5f;
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float ystep = sy/4;
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esy0.push_back( int(say-ystep) );
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