don't play attract sounds one whole time through when pref is set to Never

This commit is contained in:
Chris Danford
2004-08-09 08:09:20 +00:00
parent 2951dec4c1
commit 9edce13765
+3 -3
View File
@@ -215,9 +215,9 @@ void GameState::BeginGame()
m_vpsNamesThatWereFilled.clear();
// play attract on the ending screen, then in one more whole attract
// sequence after the game is over (even if attract sounds are set to off)
m_iNumTimesThroughAttract = -2;
// Play attract on the ending screen, then on the ranking screen
// even if attract sounds are set to off.
m_iNumTimesThroughAttract = -1;
MEMCARDMAN->LockCards( false );
}