allow WINDOWS instead of _WINDOWS

This commit is contained in:
Glenn Maynard
2004-08-09 19:54:20 +00:00
parent 1a7be98f86
commit b060753242
2 changed files with 9 additions and 9 deletions
+7 -7
View File
@@ -1,5 +1,5 @@
# Microsoft Developer Studio Project File - Name="StepMania" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 60000
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
@@ -44,7 +44,7 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /Gm /GX /ZI /Od /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "DEBUG" /Fr /YX"global.h" /FD /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "." /I "SDL-1.2.6\include" /I "SDL_image-1.2" /I "SDL_net-1.2.5\include" /I "vorbis" /I "libjpeg" /I "lua-5.0\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "DEBUG" /FR /YX"global.h" /FD /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "." /I "SDL-1.2.6\include" /I "SDL_image-1.2" /I "SDL_net-1.2.5\include" /I "vorbis" /I "libjpeg" /I "lua-5.0\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "WINDOWS" /D "_MBCS" /D "DEBUG" /FR /YX"global.h" /FD /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
@@ -59,10 +59,10 @@ LINK32=link.exe
# SUBTRACT LINK32 /verbose /profile /pdb:none /incremental:no /nodefaultlib
# Begin Special Build Tool
IntDir=.\../Debug6
TargetDir=\stepmania\stepmania\Program
TargetDir=\temp\stepmania\Program
TargetName=StepMania-debug
SOURCE="$(InputPath)"
PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi
# End Special Build Tool
@@ -81,7 +81,7 @@ PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /Zi /O2 /Ob2 /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /FR /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /Ob2 /I "." /I "SDL-1.2.6\include" /I "SDL_image-1.2" /I "SDL_net-1.2.5\include" /I "vorbis" /I "libjpeg" /I "lua-5.0\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /FR /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /Ob2 /I "." /I "SDL-1.2.6\include" /I "SDL_image-1.2" /I "SDL_net-1.2.5\include" /I "vorbis" /I "libjpeg" /I "lua-5.0\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "WINDOWS" /D "_MBCS" /FR /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
@@ -96,10 +96,10 @@ LINK32=link.exe
# SUBTRACT LINK32 /verbose /pdb:none /debug
# Begin Special Build Tool
IntDir=.\../Release6
TargetDir=\stepmania\stepmania\Program
TargetDir=\temp\stepmania\Program
TargetName=StepMania
SOURCE="$(InputPath)"
PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi
# End Special Build Tool
+2 -2
View File
@@ -25,7 +25,7 @@
AdditionalOptions="/EHa"
Optimization="0"
AdditionalIncludeDirectories=".,SDL-1.2.6/include,SDL_image-1.2,vorbis,libjpeg,lua-5.0\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS,DEBUG"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS,WINDOWS,DEBUG"
ExceptionHandling="FALSE"
BasicRuntimeChecks="3"
RuntimeLibrary="2"
@@ -100,7 +100,7 @@ cl /Zl /nologo /c verstub.cpp /Fo&quot;$(IntDir)&quot;\
OptimizeForProcessor="2"
OptimizeForWindowsApplication="TRUE"
AdditionalIncludeDirectories=".,SDL-1.2.6/include,SDL_image-1.2,vorbis,libjpeg,lua-5.0\include"
PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS,RELEASE"
PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS,WINDOWS,RELEASE"
StringPooling="TRUE"
MinimalRebuild="FALSE"
ExceptionHandling="FALSE"