Kyzentun
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896dd7977e
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Maybe editing the changelog should only be done after merging a pull, to avoid conflicts.
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2015-01-10 12:32:07 -07:00 |
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Kyzentun
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1ea48efb80
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Changed tper to vector of float.
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2015-01-06 22:00:06 -07:00 |
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Kyzentun
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d3bbf9cbd3
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Added SetVertsFromSplines to AMV. Moved const to the left side. Documentation for all new functions.
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2015-01-06 20:14:59 -07:00 |
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Kyzentun
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beb625e6aa
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Disable error reporting if any dialogs are ignored.
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2015-01-05 16:53:52 -07:00 |
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Kyzentun
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2c6776c480
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tobool should handle bools correctly.
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2015-01-04 22:27:34 -07:00 |
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Kyzentun
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703b423dd4
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Moved note column splines into tween state. Renamed size/dimension spline lua functions to get/set convention. Added make_camel_aliases to 01 alias.lua to make the CamelCase aliases required by shakesoda for consistency.
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2015-01-04 06:10:21 -07:00 |
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Kyzentun
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5d7f6b7b52
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Added code for setting player name plates with bpm info.
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2014-12-27 05:44:46 -07:00 |
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Kyzentun
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7ee2938917
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Wrapped CustomDifficulty color functions to report a nice error when a color doesn't exist.
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2014-12-22 00:10:34 -07:00 |
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YungDaVinci
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07fdecefc7
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Update 02 Actor.lua
Fix minor misspelling in heartbeat, causing an error when using the effect.
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2014-12-14 13:42:05 -05:00 |
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Kyzentun
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4f95bf08ad
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Function chaining for actors and singletons.
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2014-12-01 22:31:30 -07:00 |
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Kyzentun
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d2b61644f3
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Changed ColorToHex to just use string.format instead of useless number to hexstring to number to hexstring conversion.
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2014-10-29 00:14:13 -06:00 |
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Kyzentun
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ca4eb65b61
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Added lerp, lerp_color, approach, and multiapproach lua functions.
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2014-10-23 00:13:13 -06:00 |
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Kyzentun
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db1147abac
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Added ScreenHeartEntry example.
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2014-09-30 19:16:21 -06:00 |
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Colby Klein
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3d126824e9
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Merge pull request #316 from kyzentun/DefaultFailPref
Reinstate DefaultFailType preference
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2014-09-21 17:56:50 -07:00 |
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Kyzentun
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efd11c5851
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Added character setting and minor documentation to ScreenOptionsCustomizeProfile.
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2014-09-18 17:28:53 -06:00 |
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Kyzentun
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c45b5f053a
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Added ScreenContinue:ContinueEnabled metric. Changed Actor:hidden and Lua scoring to emit errors because they are deprecated.
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2014-09-15 05:09:27 -06:00 |
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Kyzentun
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455431d8c3
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Removed DefaultFail GamePref and reinstated DefaultFailType real preference. Should fix default fail related problems.
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2014-09-15 00:04:41 -06:00 |
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Kyzentun
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fa7502b7b0
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Added ScreenOptionsCustomizeProfile to _fallback and default.
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2014-09-14 20:04:10 -06:00 |
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Kyzentun
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64acd77c68
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New NumPadEntry actor, used by ScreenHeartEntry.
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2014-09-13 19:48:04 -06:00 |
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Kyzentun
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f87afa8a4b
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Added ScreenHeartEntry to default theme.
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2014-09-12 15:07:46 -06:00 |
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Kyzentun
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fcf51f4cc0
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Added djpohly to credits.
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2014-09-01 19:10:52 -06:00 |
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Kyzentun
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aac32f81ad
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Rewrote ScreenCredits to move StepMania credits to Scripts/04 CreditsHelpers.lua and provide an API for adding sections so that themers don't have toe duplicate stepmania credits to theme the screen.
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2014-09-01 15:41:58 -06:00 |
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Colby Klein
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c31ef08aeb
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Merge branch 'changes-beta4' of https://github.com/Midiman/stepmania
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2014-09-01 09:28:57 -07:00 |
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Jonathan Payne
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d9d735e44a
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TwoPartSelection noteskin for pump only, routine skins
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2014-09-01 05:38:33 -07:00 |
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Jonathan Payne
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0abdaa513d
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Continue now goes to SelectStyle. Fixes error
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2014-09-01 04:49:26 -07:00 |
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Colby Klein
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d1cdd04099
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Merge branch 'changes-beta4' of https://github.com/Midiman/stepmania
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2014-09-01 04:49:24 -07:00 |
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Jonathan Payne
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4fdbb3dff6
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ScoreDisplay has actual shadows now...
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2014-08-31 23:50:08 -07:00 |
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Colby Klein
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5b2452d1b0
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Merge branch 'changes-beta4' of https://github.com/Midiman/stepmania
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2014-08-31 17:19:36 -07:00 |
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Jonathan Payne
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1464f12b16
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Implement ScreenCaution, fix CDTitle
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2014-08-31 16:59:03 -07:00 |
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Jonathan Payne
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7e0adb3383
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Fix eval branch. Course mode fix
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2014-08-30 20:32:53 -07:00 |
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Jonathan Payne
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3d283a41bc
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Implement ScreenContinue
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2014-08-30 20:17:15 -07:00 |
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Jonathan Payne
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ab394950e0
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fix StageDisplay errors, EvalSummary
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2014-08-30 16:14:03 -07:00 |
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Kyzentun
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5f6e574ffc
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Changed Actor:scale_or_crop_background back to forcing the actor to the screen center. Changed LogDisplay's IgnoreIdentical to not ignore when hidden.
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2014-08-29 23:30:36 -06:00 |
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Kyzentun
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bedaf07e51
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Reverted some changes that should not have been part of the merge from Midiman.
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2014-08-28 05:53:37 -06:00 |
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Jonathan Payne
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04da3fb9c7
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include IsCourse(), fix StageDisplay for courses!
(cherry picked from commit 56003157f77be78bd5ab9e608b1f3836cf288e08)
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2014-08-28 06:01:17 -05:00 |
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Jonathan Payne
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91581bb5f7
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Fix eval summary, summary branches
+ Fixed ScreenGameplay StepsDisplay errors
+ Fixed ScreenSelectCourse CourseContentsList masks
+ Fixed ScreenEvaluationSummary banners -- introduced a scroller.
+ Fixed showing ScreenEvaluationSummary showing after a course
(cherry picked from commit 04f7373238410c481cb79c6441fb27c55c69a447)
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2014-08-28 06:01:15 -05:00 |
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Jonathan Payne
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8f0e2246f9
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Add a real High Scores screen.
(cherry picked from commit 4c5bfa5e0eb351a0d90c70413a7cd8622007d188)
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2014-08-28 06:01:12 -05:00 |
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Kyzentun
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a41d9c0467
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Changed GetAttrPath to not warn on optional paths.
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2014-08-25 03:38:22 -06:00 |
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Kyzentun
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9b2c59de46
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Added BackgroundFitMode preference and setting screen for controlling how backgrounds are fitted to the screen.
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2014-08-16 03:37:24 -06:00 |
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Kyzentun
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ee53b9e601
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Adjusted text scaling that convert_text_to_indented_lines uses to make it adjust for resolution differences better.
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2014-07-27 21:38:43 -06:00 |
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Kyzentun
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32e5d7e90c
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Improved three-key support. Default theme should be completely usable with three-key cabinets if ThreeKeyNavigation pref is true. Added ThreeKeyNavigation pref. ScreenOptions:NavigationMode metric now uses that pref to decide between normal and toggle modes. Added GoToFirstOnStart to OptionRowHandlerLua so an option row can control that behavior. Rewrote input for default's ScreenSelectProfile to use an input callback to take advantage of menu button mapping. Fixed inconsistent indentation in ORHL documentation.
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2014-07-25 14:33:15 -06:00 |
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Kyzentun
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84766a7cff
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Changed LogDisplay to use the full message for IgnoreIdentical.
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2014-07-23 00:09:04 -06:00 |
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Kyzentun
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3cef425d63
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Added IgnoreIdentical param to LogDisplay for use in ignoring identical error messages.
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2014-07-22 17:51:40 -06:00 |
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Kyzentun
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22662a3b04
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Changed ArbitrarySpeedMods to use a large increment that is not forced to be a multiple of the smaller increment.
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2014-07-18 23:54:25 -06:00 |
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Kyzentun
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a2e6d186e3
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Created Def.LogDisplay for displaying messages in a log. Changed error reporting layer to use Def.LogDisplay. Changed engine error reporting to not clip errors to a single line.
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2014-07-18 16:29:46 -06:00 |
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Kyzentun
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b08d766657
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Fixed fake conflict in ThemeAndGamePrefs.lua.
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2014-06-26 23:57:40 -06:00 |
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Kyzentun
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de8799ebdc
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Renamed ArbSpeedMods to ArbitrarySpeedMods to avoid the wrath of the OpenGL Architecture Review Board. Added option rows for controlling the size of the increments used by ArbitrarySpeedMods. Simplified logic in ASM and added rounding to avoid excessive precision. Removed pointless setmetatable calls from various lua option rows.
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2014-06-20 22:48:00 -06:00 |
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Kyzentun
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3a788651e5
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Fixed bug that caused global fail setting to override setting the fail type from song options. Added GAMESTATE:SetFailTypeExplicitlySet so that a theme with a custom song options screen can protect its fail setting from being overridden the same way the engine ScreenSongOptions does.
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2014-06-20 13:54:56 -06:00 |
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Kyzentun
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045e9edcdd
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Added ArbSpeedMods function for a better way of setting speed modifiers. Added NotifyHandlerOfSelection to OptionRowHandler to support this. Changed exceptions thrown by OptionRowHandlerLua into log warnings because crashing out is not helpful to themers. Fixed SetEnabledForPlayers in OptionRowHandlerLua to correctly read the PlayerNumber enum. Removed silly git add Docs/Themerdocs/Examples/OptionRowHandlerLua.lua and second check for ExportOnChange.
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2014-06-19 06:41:18 -06:00 |
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Kyzentun
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ba78c38c8b
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Disabled pad codes that change modifiers in dance game mode.
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2014-06-17 01:22:30 -06:00 |
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